comparison src/video/uikit/SDL_uikitview.h @ 2419:ab89ff6e97af gsoc2008_iphone

Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Wed, 13 Aug 2008 23:14:36 +0000
parents 8cd70487d040
children 491958a6c881
comparison
equal deleted inserted replaced
2418:9aac7992ed85 2419:ab89ff6e97af
40 } 40 }
41 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; 41 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
42 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; 42 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
43 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; 43 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
44 44
45 #if SDL_IPHONE_KEYBOARD
46 - (void)showKeyboard;
47 - (void)hideKeyboard;
48 - (void)initializeKeyboard;
49 @property (readonly) BOOL keyboardVisible;
50 #endif
51
45 @end 52 @end
53
54 #if SDL_IPHONE_KEYBOARD
55 extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardShow(SDL_WindowID windowID);
56 extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardHide(SDL_WindowID windowID);
57 extern DECLSPEC SDL_bool SDLCALL SDL_iPhoneKeyboardIsShown(SDL_WindowID windowID);
58 extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardToggle(SDL_WindowID windowID);
59 #endif