Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzGL.m @ 4188:9701c96e2cbb SDL-1.2
Updated some URLs in the comments.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 12 Sep 2009 14:05:39 +0000 |
parents | a1b03ba2fcd0 |
children | 976bc19f8f6b |
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4187:b8d7c7a46ff7 | 4188:9701c96e2cbb |
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24 #include "SDL_QuartzVideo.h" | 24 #include "SDL_QuartzVideo.h" |
25 | 25 |
26 /* | 26 /* |
27 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: | 27 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: |
28 * | 28 * |
29 * http://developer.apple.com/opengl/extensions.html#GL_ARB_multisample | 29 * http://developer.apple.com/graphicsimaging/opengl/extensions.html#GL_ARB_multisample |
30 * | 30 * |
31 * ...but it isn't in the system headers, according to Sam: | 31 * ...but it isn't in the system headers, according to Sam: |
32 * | 32 * |
33 * http://www.libsdl.org/pipermail/sdl/2003-December/058335.html | 33 * http://lists.libsdl.org/pipermail/sdl-libsdl.org/2003-December/039794.html |
34 * | 34 * |
35 * These are normally enums and not #defines in the system headers. | 35 * These are normally enums and not #defines in the system headers. |
36 * | 36 * |
37 * --ryan. | 37 * --ryan. |
38 */ | 38 */ |