comparison README @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1
2 Simple DirectMedia Layer
3
4 (SDL)
5
6 Version 1.2
7
8 ---
9 http://www.libsdl.org/
10
11 This is the Simple DirectMedia Layer, a generic API that provides low
12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
13 and 2D framebuffer across multiple platforms.
14
15 SDL is written in C, but works with C++ natively, and has bindings to
16 several other languages, including Ada, Eiffel, ML, Perl, and Python.
17
18 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
19 FreeBSD, Solaris, and IRIX. The code contains support for Windows CE,
20 OpenBSD, NetBSD, AIX, OSF/Tru64, and QNX, but these are not yet
21 officially supported.
22
23 This library is distributed under GNU LGPL version 2, which can be
24 found in the file "COPYING". This license allows you to use SDL
25 freely in commercial programs as long as you link with the dynamic
26 library.
27
28 The best way to learn how to use SDL is to check out the header files in
29 the "include" subdirectory and the programs in the "test" subdirectory.
30 The header files and test programs are well commented and always up to date.
31 More documentation is available in HTML format in "./docs/index.html"
32
33 The test programs in the "test" subdirectory are in the public domain.
34
35 Frequently asked questions are answered online:
36 http://www.libsdl.org/faqs.html
37
38 If you need help with the library, or just want to discuss SDL related
39 issues, you can join the developers mailing list:
40 http://www.libsdl.org/mailing-list.html
41
42 Enjoy!
43 Sam Lantinga (slouken@libsdl.org)
44