comparison src/video/win32/SDL_gdirender.c @ 1900:5c6bdbf3aadf

First stab at a D3D renderer, only 30FPS so far... ?
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Jul 2006 09:25:17 +0000
parents 6a11e61bf805
children f1828a500391
comparison
equal deleted inserted replaced
1899:6a11e61bf805 1900:5c6bdbf3aadf
77 77
78 SDL_RenderDriver SDL_GDI_RenderDriver = { 78 SDL_RenderDriver SDL_GDI_RenderDriver = {
79 SDL_GDI_CreateRenderer, 79 SDL_GDI_CreateRenderer,
80 { 80 {
81 "gdi", 81 "gdi",
82 (//SDL_Renderer_Minimal | 82 ( //SDL_Renderer_Minimal |
83 SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | 83 SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy |
84 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | 84 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 |
85 SDL_Renderer_PresentDiscard | SDL_Renderer_RenderTarget), 85 SDL_Renderer_PresentDiscard | SDL_Renderer_RenderTarget),
86 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | 86 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask |
87 SDL_TextureBlendMode_Blend), 87 SDL_TextureBlendMode_Blend),
88 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), 88 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast),
89 11, 89 11,
90 { 90 {