comparison src/video/windib/SDL_dibvideo.h @ 338:518ffd98a8f6

Fixed gamma ramps in DirectX windowed and OpenGL modes
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 Apr 2002 15:23:07 +0000
parents f6ffac90895c
children b8d311d90021
comparison
equal deleted inserted replaced
337:9154ec9ca3d2 338:518ffd98a8f6
36 HPALETTE screen_pal; 36 HPALETTE screen_pal;
37 37
38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ 38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
39 int SDL_nummodes[NUM_MODELISTS]; 39 int SDL_nummodes[NUM_MODELISTS];
40 SDL_Rect **SDL_modelist[NUM_MODELISTS]; 40 SDL_Rect **SDL_modelist[NUM_MODELISTS];
41
42 WORD *gamma_saved;
43 }; 41 };
44 /* Old variable names */ 42 /* Old variable names */
45 #define screen_bmp (this->hidden->screen_bmp) 43 #define screen_bmp (this->hidden->screen_bmp)
46 #define screen_pal (this->hidden->screen_pal) 44 #define screen_pal (this->hidden->screen_pal)
47 #define SDL_nummodes (this->hidden->SDL_nummodes) 45 #define SDL_nummodes (this->hidden->SDL_nummodes)
48 #define SDL_modelist (this->hidden->SDL_modelist) 46 #define SDL_modelist (this->hidden->SDL_modelist)
49 #define gamma_saved (this->hidden->gamma_saved)
50 47
51 #endif /* _SDL_dibvideo_h */ 48 #endif /* _SDL_dibvideo_h */