comparison src/video/ps3/SDL_ps3video.c @ 3141:3df74541339b gsoc2009_ps3

Added ps3 video driver based on the dummy driver. Added spulib for copying to framebuffer. Added SPU managing functions. Added open/close and taking control of the framebuffer.
author Martin Lowinski <martin@goldtopf.org>
date Fri, 29 May 2009 09:50:21 +0000
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children c146645a770e
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3140:9ef99b844c60 3141:3df74541339b
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 /* SDL PS3 video driver implementation based on dummy video driver
25 *
26 * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
27 * of this was cut-and-pasted from Stephane Peter's work in the AAlib
28 * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
29 */
30
31 #include "SDL_video.h"
32 #include "SDL_mouse.h"
33 #include "../SDL_sysvideo.h"
34 #include "../SDL_pixels_c.h"
35 #include "../../events/SDL_events_c.h"
36 #include "spulibs/spu_common.h"
37
38 #include "SDL_ps3video.h"
39 #include "SDL_ps3events_c.h"
40 #include "SDL_ps3render_c.h"
41
42 #include <fcntl.h>
43 #include <linux/fb.h>
44 #include <asm/ps3fb.h>
45 #include <libspe2.h>
46 #include <sys/mman.h>
47
48 #define PS3VID_DRIVER_NAME "ps3"
49
50 /* Initialization/Query functions */
51 static int PS3_VideoInit(_THIS);
52 static int PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode);
53 static void PS3_VideoQuit(_THIS);
54
55 /* SPU specific functions */
56 int SPE_Start(_THIS, spu_data_t * spe_data);
57 int SPE_Stop(_THIS, spu_data_t * spe_data);
58 int SPE_Boot(_THIS, spu_data_t * spe_data);
59 int SPE_Shutdown(_THIS, spu_data_t * spe_data);
60 int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
61 int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
62 void SPE_RunContext(void *thread_argp);
63
64 /* Stores the SPE executable name of fb_writer_spu */
65 extern spe_program_handle_t fb_writer_spu;
66
67 /* PS3 driver bootstrap functions */
68
69 static int
70 PS3_Available(void)
71 {
72 deprintf(1, "PS3_Available()\n");
73 const char *envr = SDL_getenv("SDL_VIDEODRIVER");
74 if ((envr) && (SDL_strcmp(envr, PS3VID_DRIVER_NAME) == 0)) {
75 return (1);
76 }
77
78 return (0);
79 }
80
81 static void
82 PS3_DeleteDevice(SDL_VideoDevice * device)
83 {
84 deprintf(1, "PS3_DeleteDevice()\n");
85 SDL_free(device->driverdata);
86 SDL_free(device);
87 }
88
89 static SDL_VideoDevice *
90 PS3_CreateDevice(int devindex)
91 {
92 deprintf(1, "PS3_CreateDevice()\n");
93 SDL_VideoDevice *device;
94 SDL_VideoData *data;
95
96 /* Initialize all variables that we clean on shutdown */
97 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
98 if (!device) {
99 SDL_OutOfMemory();
100 if (device) {
101 SDL_free(device);
102 }
103 return (0);
104 }
105 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
106 if (!data) {
107 SDL_OutOfMemory();
108 SDL_free(device);
109 return (0);
110 }
111 device->driverdata = data;
112
113 /* Set the function pointers */
114 device->VideoInit = PS3_VideoInit;
115 device->VideoQuit = PS3_VideoQuit;
116 device->SetDisplayMode = PS3_SetDisplayMode;
117 device->PumpEvents = PS3_PumpEvents;
118
119 device->free = PS3_DeleteDevice;
120
121 return device;
122 }
123
124 VideoBootStrap PS3_bootstrap = {
125 PS3VID_DRIVER_NAME, "SDL PS3 Cell video driver",
126 PS3_Available, PS3_CreateDevice
127 };
128
129
130 int
131 PS3_VideoInit(_THIS)
132 {
133 deprintf(1, "PS3_VideoInit()\n");
134
135 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
136 SDL_DisplayMode mode;
137
138 /* Use a fake 32-bpp desktop mode */
139 mode.format = SDL_PIXELFORMAT_RGB888;
140 //mode.w = 1024;
141 //mode.h = 768;
142 mode.w = 1920;
143 mode.h = 1080;
144 mode.refresh_rate = 0;
145 mode.driverdata = NULL;
146 SDL_AddBasicVideoDisplay(&mode);
147 SDL_AddRenderDriver(0, &SDL_PS3_RenderDriver);
148
149 SDL_zero(mode);
150 SDL_AddDisplayMode(0, &mode);
151
152 /*
153 *PS3 stuff
154 */
155
156 /* Create SPU fb_parms and thread structure */
157 data->fb_parms = (struct fb_writer_parms_t *)
158 memalign(16, sizeof(struct fb_writer_parms_t));
159 data->fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t));
160 if (data->fb_parms == NULL || data->fb_thread_data == NULL) {
161 SDL_OutOfMemory();
162 return -1;
163 }
164 data->fb_thread_data->program = fb_writer_spu;
165 data->fb_thread_data->program_name = "fb_writer_spu";
166 data->fb_thread_data->argp = (void *)data->fb_parms;
167 data->fb_thread_data->keepalive = 1;
168 data->fb_thread_data->booted = 0;
169
170 SPE_Start(_this, data->fb_thread_data);
171
172 /* Open the device */
173 data->fbdev = open(PS3DEV, O_RDWR);
174 if (data->fbdev < 0) {
175 SDL_SetError("[PS3] Unable to open device %s", PS3DEV);
176 return -1;
177 }
178
179 /* Take control of frame buffer from kernel, for details see
180 * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html
181 * kernel will no longer flip the screen itself
182 */
183 ioctl(data->fbdev, PS3FB_IOCTL_ON, 0);
184
185 /* Unblank screen */
186 ioctl(data->fbdev, FBIOBLANK, 0);
187
188 struct fb_fix_screeninfo fb_finfo;
189 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo)) {
190 SDL_SetError("[PS3] Can't get fixed screeninfo");
191 return (0);
192 }
193
194 /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */
195 if ((data->frame_buffer = (uint8_t *)mmap(0, fb_finfo.smem_len,
196 PROT_READ | PROT_WRITE, MAP_SHARED,
197 data->fbdev, 0)) == (uint8_t *) - 1) {
198 SDL_SetError("[PS3] Can't mmap for %s", PS3DEV);
199 return (0);
200 } else {
201 //current->flags |= SDL_DOUBLEBUF;
202 }
203
204 /* Blank screen */
205 memset(data->frame_buffer, 0x00, fb_finfo.smem_len);
206
207 /* We're done! */
208 return 0;
209 }
210
211 static int
212 PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
213 {
214 deprintf(1, "PS3_SetDisplayMode()\n");
215 return 0;
216 }
217
218 void
219 PS3_VideoQuit(_THIS)
220 {
221 deprintf(1, "PS3_VideoQuit()\n");
222 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
223 if (data->frame_buffer) {
224 struct fb_fix_screeninfo fb_finfo;
225 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) {
226 munmap(data->frame_buffer, fb_finfo.smem_len);
227 data->frame_buffer = 0;
228 }
229 }
230
231 if (data->fb_parms)
232 free((void *)data->fb_parms);
233 if (data->fb_thread_data) {
234 SPE_Shutdown(_this, data->fb_thread_data);
235 free((void *)data->fb_thread_data);
236 }
237 }
238
239
240 /*
241 * SPE handling
242 */
243
244 /* Start the SPE thread */
245 int SPE_Start(_THIS, spu_data_t * spe_data)
246 {
247 deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name);
248 if (!(spe_data->booted))
249 SPE_Boot(_this, spe_data);
250
251 /* To allow re-running of context, spe_ctx_entry has to be set before each call */
252 spe_data->entry = SPE_DEFAULT_ENTRY;
253 spe_data->error_code = 0;
254
255 /* Create SPE thread and run */
256 deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name);
257 if (pthread_create
258 (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) {
259 deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name);
260 SDL_SetError("[PS3->SPU] Could not create pthread for spe");
261 return -1;
262 }
263
264 if (spe_data->keepalive)
265 SPE_WaitForMsg(_this, spe_data, SPU_READY);
266 }
267
268
269 /* Stop the SPE thread */
270 int SPE_Stop(_THIS, spu_data_t * spe_data)
271 {
272 deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name);
273 /* Wait for SPE thread to complete */
274 deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name);
275 if (pthread_join(spe_data->thread, NULL)) {
276 deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name);
277 SDL_SetError("[PS3->SPU] Failed joining the thread");
278 return -1;
279 }
280
281 return 0;
282 }
283
284 /* Create SPE context and load program */
285 int SPE_Boot(_THIS, spu_data_t * spe_data)
286 {
287 /* Create SPE context */
288 deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name);
289 spe_data->ctx = spe_context_create(0, NULL);
290 if (spe_data->ctx == NULL) {
291 deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name);
292 SDL_SetError("[PS3->SPU] Failed creating SPE context");
293 return -1;
294 }
295
296 /* Load SPE object into SPE local store */
297 deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name);
298 if (spe_program_load(spe_data->ctx, &spe_data->program)) {
299 deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name);
300 SDL_SetError
301 ("[PS3->SPU] Failed loading program into SPE context");
302 return -1;
303 }
304 spe_data->booted = 1;
305 deprintf(2, "[PS3->SPU] SPE boot successful\n");
306
307 return 0;
308 }
309
310 /* (Stop and) shutdown the SPE */
311 int SPE_Shutdown(_THIS, spu_data_t * spe_data)
312 {
313 if (spe_data->keepalive && spe_data->booted) {
314 SPE_SendMsg(_this, spe_data, SPU_EXIT);
315 SPE_Stop(_this, spe_data);
316 }
317
318 /* Destroy SPE context */
319 deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name);
320 if (spe_context_destroy(spe_data->ctx)) {
321 deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name);
322 SDL_SetError("[PS3->SPU] Failed destroying context");
323 return -1;
324 }
325 deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name);
326 return 0;
327 }
328
329 /* Send message to the SPE via mailboxe */
330 int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
331 {
332 deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name);
333 /* Send one message, block until message was sent */
334 unsigned int spe_in_mbox_msgs[1];
335 spe_in_mbox_msgs[0] = msg;
336 int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING);
337
338 if (1 > in_mbox_write) {
339 deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name);
340 SDL_SetError("[PS3->SPU] No message could be written");
341 return -1;
342 }
343 return 0;
344 }
345
346
347 /* Read 1 message from SPE, block until at least 1 message was received */
348 int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
349 {
350 deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name);
351 unsigned int out_messages[1];
352 while (!spe_out_mbox_status(spe_data->ctx));
353 int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1);
354 deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]);
355 if (out_messages[0] == msg)
356 return 0;
357 else
358 return -1;
359 }
360
361 /* Re-runnable invocation of the spe_context_run call */
362 void SPE_RunContext(void *thread_argp)
363 {
364 /* argp is the pointer to argument to be passed to the SPE program */
365 spu_data_t *args = (spu_data_t *) thread_argp;
366 deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp);
367
368 /* Run it.. */
369 deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name);
370 if (spe_context_run
371 (args->ctx, &args->entry, 0, (void *)args->argp, NULL,
372 NULL) < 0) {
373 deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name);
374 SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name);
375 exit(1);
376 }
377
378 pthread_exit(NULL);
379 }
380
381 /* vi: set ts=4 sw=4 expandtab: */