Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 5148:2f44e6969a59
Split the rendering API out into a separate header file.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 15:02:21 -0800 |
parents | dc0dfdd58f27 |
children | 1435f8a6425c |
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5147:a1345acf7b3d | 5148:2f44e6969a59 |
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84 #include "SDL_error.h" | 84 #include "SDL_error.h" |
85 #include "SDL_events.h" | 85 #include "SDL_events.h" |
86 #include "SDL_loadso.h" | 86 #include "SDL_loadso.h" |
87 #include "SDL_mutex.h" | 87 #include "SDL_mutex.h" |
88 #include "SDL_power.h" | 88 #include "SDL_power.h" |
89 #include "SDL_render.h" | |
89 #include "SDL_rwops.h" | 90 #include "SDL_rwops.h" |
90 #include "SDL_thread.h" | 91 #include "SDL_thread.h" |
91 #include "SDL_timer.h" | 92 #include "SDL_timer.h" |
92 #include "SDL_version.h" | 93 #include "SDL_version.h" |
93 #include "SDL_video.h" | 94 #include "SDL_video.h" |