Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11modes.c @ 2954:2c01dc6218cc
Whoops, we need to actually fill the colormap on DirectColor visuals.
Temporarily disable them for now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 02 Jan 2009 04:35:52 +0000 |
parents | e38423786728 |
children | ee331407574f |
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2953:33794586c53d | 2954:2c01dc6218cc |
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32 get_visualinfo(Display * display, int screen, XVisualInfo * vinfo) | 32 get_visualinfo(Display * display, int screen, XVisualInfo * vinfo) |
33 { | 33 { |
34 const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID"); | 34 const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID"); |
35 /* We really don't need DirectColor visuals until we implement | 35 /* We really don't need DirectColor visuals until we implement |
36 * gamma ramps, but we'll leave it on for now to catch bugs */ | 36 * gamma ramps, but we'll leave it on for now to catch bugs */ |
37 int use_directcolor = 1; | 37 int use_directcolor = 0; |
38 int depth; | 38 int depth; |
39 | 39 |
40 /* Look for an exact visual, if requested */ | 40 /* Look for an exact visual, if requested */ |
41 if (visual_id) { | 41 if (visual_id) { |
42 XVisualInfo *vi, template; | 42 XVisualInfo *vi, template; |