Mercurial > sdl-ios-xcode
annotate docs/html/sdljoybuttonevent.html @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoyButtonEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoyAxisEvent" | |
17 HREF="sdljoyaxisevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoyHatEvent" | |
20 HREF="sdljoyhatevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoyaxisevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoyhatevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYBUTTONEVENT" | |
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74 ></A |
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75 >SDL_JoyButtonEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4258" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoyButtonEvent -- Joystick button event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4261" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 which; | |
96 Uint8 button; | |
97 Uint8 state; | |
98 } SDL_JoyButtonEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4264" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4266" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_JOYBUTTONDOWN</TT | |
134 > or <TT | |
135 CLASS="LITERAL" | |
136 >SDL_JOYBUTTONUP</TT | |
137 ></TD | |
138 ></TR | |
139 ><TR | |
140 ><TD | |
141 ALIGN="LEFT" | |
142 VALIGN="TOP" | |
143 ><TT | |
144 CLASS="STRUCTFIELD" | |
145 ><I | |
146 >which</I | |
147 ></TT | |
148 ></TD | |
149 ><TD | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 >Joystick device index</TD | |
153 ></TR | |
154 ><TR | |
155 ><TD | |
156 ALIGN="LEFT" | |
157 VALIGN="TOP" | |
158 ><TT | |
159 CLASS="STRUCTFIELD" | |
160 ><I | |
161 >button</I | |
162 ></TT | |
163 ></TD | |
164 ><TD | |
165 ALIGN="LEFT" | |
166 VALIGN="TOP" | |
167 >Joystick button index</TD | |
168 ></TR | |
169 ><TR | |
170 ><TD | |
171 ALIGN="LEFT" | |
172 VALIGN="TOP" | |
173 ><TT | |
174 CLASS="STRUCTFIELD" | |
175 ><I | |
176 >state</I | |
177 ></TT | |
178 ></TD | |
179 ><TD | |
180 ALIGN="LEFT" | |
181 VALIGN="TOP" | |
182 ><TT | |
183 CLASS="LITERAL" | |
184 >SDL_PRESSED</TT | |
185 > or <TT | |
186 CLASS="LITERAL" | |
187 >SDL_RELEASED</TT | |
188 ></TD | |
189 ></TR | |
190 ></TBODY | |
191 ></TABLE | |
192 ><P | |
193 ></P | |
194 ></DIV | |
195 ></DIV | |
196 ><DIV | |
197 CLASS="REFSECT1" | |
198 ><A | |
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199 NAME="AEN4289" |
0 | 200 ></A |
201 ><H2 | |
202 >Description</H2 | |
203 ><P | |
204 ><SPAN | |
205 CLASS="STRUCTNAME" | |
206 >SDL_JoyButtonEvent</SPAN | |
207 > is a member of the <A | |
208 HREF="sdlevent.html" | |
209 ><SPAN | |
210 CLASS="STRUCTNAME" | |
211 >SDL_Event</SPAN | |
212 ></A | |
213 > union and is used when an event of type <TT | |
214 CLASS="LITERAL" | |
215 >SDL_JOYBUTTONDOWN</TT | |
216 > or <TT | |
217 CLASS="LITERAL" | |
218 >SDL_JOYBUTTONUP</TT | |
219 > is reported.</P | |
220 ><P | |
221 >A <TT | |
222 CLASS="LITERAL" | |
223 >SDL_JOYBUTTONDOWN</TT | |
224 > or <TT | |
225 CLASS="LITERAL" | |
226 >SDL_JOYBUTTONUP</TT | |
227 > event occurs when ever a user presses or releases a button on a joystick. The field <TT | |
228 CLASS="STRUCTFIELD" | |
229 ><I | |
230 >which</I | |
231 ></TT | |
232 > is the index of the joystick that reported the event and <TT | |
233 CLASS="STRUCTFIELD" | |
234 ><I | |
235 >button</I | |
236 ></TT | |
237 > is the index of the button (for a more detailed explaination see the <A | |
238 HREF="joystick.html" | |
239 >Joystick section</A | |
240 >). <TT | |
241 CLASS="STRUCTFIELD" | |
242 ><I | |
243 >state</I | |
244 ></TT | |
245 > is the current state or the button which is either <TT | |
246 CLASS="LITERAL" | |
247 >SDL_PRESSED</TT | |
248 > or <TT | |
249 CLASS="LITERAL" | |
250 >SDL_RELEASED</TT | |
251 >.</P | |
252 ></DIV | |
253 ><DIV | |
254 CLASS="REFSECT1" | |
255 ><A | |
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256 NAME="AEN4306" |
0 | 257 ></A |
258 ><H2 | |
259 >See Also</H2 | |
260 ><P | |
261 ><A | |
262 HREF="sdlevent.html" | |
263 ><SPAN | |
264 CLASS="STRUCTNAME" | |
265 >SDL_Event</SPAN | |
266 ></A | |
267 >, | |
268 <A | |
269 HREF="joystick.html" | |
270 >Joystick Functions</A | |
271 >, | |
272 <A | |
273 HREF="sdljoystickeventstate.html" | |
274 ><TT | |
275 CLASS="FUNCTION" | |
276 >SDL_JoystickEventState</TT | |
277 ></A | |
278 >, | |
279 <A | |
280 HREF="sdljoystickgetbutton.html" | |
281 ><TT | |
282 CLASS="FUNCTION" | |
283 >SDL_JoystickGetButton</TT | |
284 ></A | |
285 ></P | |
286 ></DIV | |
287 ><DIV | |
288 CLASS="NAVFOOTER" | |
289 ><HR | |
290 ALIGN="LEFT" | |
291 WIDTH="100%"><TABLE | |
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292 SUMMARY="Footer navigation table" |
0 | 293 WIDTH="100%" |
294 BORDER="0" | |
295 CELLPADDING="0" | |
296 CELLSPACING="0" | |
297 ><TR | |
298 ><TD | |
299 WIDTH="33%" | |
300 ALIGN="left" | |
301 VALIGN="top" | |
302 ><A | |
303 HREF="sdljoyaxisevent.html" | |
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304 ACCESSKEY="P" |
0 | 305 >Prev</A |
306 ></TD | |
307 ><TD | |
308 WIDTH="34%" | |
309 ALIGN="center" | |
310 VALIGN="top" | |
311 ><A | |
312 HREF="index.html" | |
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313 ACCESSKEY="H" |
0 | 314 >Home</A |
315 ></TD | |
316 ><TD | |
317 WIDTH="33%" | |
318 ALIGN="right" | |
319 VALIGN="top" | |
320 ><A | |
321 HREF="sdljoyhatevent.html" | |
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322 ACCESSKEY="N" |
0 | 323 >Next</A |
324 ></TD | |
325 ></TR | |
326 ><TR | |
327 ><TD | |
328 WIDTH="33%" | |
329 ALIGN="left" | |
330 VALIGN="top" | |
331 >SDL_JoyAxisEvent</TD | |
332 ><TD | |
333 WIDTH="34%" | |
334 ALIGN="center" | |
335 VALIGN="top" | |
336 ><A | |
337 HREF="eventstructures.html" | |
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338 ACCESSKEY="U" |
0 | 339 >Up</A |
340 ></TD | |
341 ><TD | |
342 WIDTH="33%" | |
343 ALIGN="right" | |
344 VALIGN="top" | |
345 >SDL_JoyHatEvent</TD | |
346 ></TR | |
347 ></TABLE | |
348 ></DIV | |
349 ></BODY | |
350 ></HTML | |
351 > |