Mercurial > sdl-ios-xcode
annotate src/timer/os2/SDL_systimer.c @ 4427:eada7e321df6 SDL-1.2
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.) Two patches, one for SDL-1.2
and one for SDL-1.3 attached.
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to
include the header before SDL_video.h to avoid the same problem.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Mar 2010 15:04:13 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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1190 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1190 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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6 modify it under the terms of the GNU Lesser General Public |
1190 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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8 version 2.1 of the License, or (at your option) any later version. |
1190 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
1190 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
1190 | 18 |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
1190 | 23 |
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24 #ifdef SDL_TIMER_OS2 |
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25 |
1190 | 26 #define INCL_DOSMISC |
27 #define INCL_DOSERRORS | |
28 #define INCL_DOSSEMAPHORES | |
29 #define INCL_DOSDATETIME | |
30 #define INCL_DOSPROCESS | |
31 #define INCL_DOSPROFILE | |
32 #define INCL_DOSEXCEPTIONS | |
33 #include <os2.h> | |
34 | |
35 #include "SDL_thread.h" | |
36 #include "SDL_timer.h" | |
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37 #include "../SDL_timer_c.h" |
1190 | 38 |
39 | |
40 #define TIME_WRAP_VALUE (~(DWORD)0) | |
41 | |
42 /* The first high-resolution ticks value of the application */ | |
43 static long long hires_start_ticks; | |
44 /* The number of ticks per second of the high-resolution performance counter */ | |
45 static ULONG hires_ticks_per_second; | |
46 | |
47 void SDL_StartTicks(void) | |
48 { | |
49 DosTmrQueryFreq(&hires_ticks_per_second); | |
50 DosTmrQueryTime((PQWORD)&hires_start_ticks); | |
51 } | |
52 | |
53 DECLSPEC Uint32 SDLCALL SDL_GetTicks(void) | |
54 { | |
55 long long hires_now; | |
56 ULONG ticks = ticks; | |
57 | |
58 DosTmrQueryTime((PQWORD)&hires_now); | |
59 /* | |
60 hires_now -= hires_start_ticks; | |
61 hires_now *= 1000; | |
62 hires_now /= hires_ticks_per_second; | |
63 */ | |
64 /* inline asm to avoid runtime inclusion */ | |
65 _asm { | |
66 push edx | |
67 push eax | |
68 mov eax, dword ptr hires_now | |
69 mov edx, dword ptr hires_now+4 | |
70 sub eax, dword ptr hires_start_ticks | |
71 sbb edx, dword ptr hires_start_ticks+4 | |
72 mov ebx,1000 | |
73 mov ecx,edx | |
74 mul ebx | |
75 push eax | |
76 push edx | |
77 mov eax,ecx | |
78 mul ebx | |
79 pop eax | |
80 add edx,eax | |
81 pop eax | |
82 mov ebx, dword ptr hires_ticks_per_second | |
83 div ebx | |
84 mov dword ptr ticks, eax | |
85 pop edx | |
86 pop eax | |
87 } | |
88 | |
89 return ticks; | |
90 | |
91 } | |
92 | |
93 /* High resolution sleep, originally made by Ilya Zakharevich */ | |
94 DECLSPEC void SDLCALL SDL_Delay(Uint32 ms) | |
95 { | |
96 /* This is similar to DosSleep(), but has 8ms granularity in time-critical | |
97 threads even on Warp3. */ | |
98 HEV hevEvent1 = 0; /* Event semaphore handle */ | |
99 HTIMER htimerEvent1 = 0; /* Timer handle */ | |
100 APIRET rc = NO_ERROR; /* Return code */ | |
101 int ret = 1; | |
102 ULONG priority = 0, nesting; /* Shut down the warnings */ | |
103 PPIB pib; | |
104 PTIB tib; | |
105 char *e = NULL; | |
106 APIRET badrc; | |
107 int switch_priority = 50; | |
108 | |
109 DosCreateEventSem(NULL, /* Unnamed */ | |
110 &hevEvent1, /* Handle of semaphore returned */ | |
111 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */ | |
112 FALSE); /* Semaphore is in RESET state */ | |
113 | |
114 if (ms >= switch_priority) | |
115 switch_priority = 0; | |
116 if (switch_priority) | |
117 { | |
118 if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR) | |
119 switch_priority = 0; | |
120 else | |
121 { | |
122 /* In Warp3, to switch scheduling to 8ms step, one needs to do | |
123 DosAsyncTimer() in time-critical thread. On laters versions, | |
124 more and more cases of wait-for-something are covered. | |
125 | |
126 It turns out that on Warp3fp42 it is the priority at the time | |
127 of DosAsyncTimer() which matters. Let's hope that this works | |
128 with later versions too... XXXX | |
129 */ | |
130 priority = (tib->tib_ptib2->tib2_ulpri); | |
131 if ((priority & 0xFF00) == 0x0300) /* already time-critical */ | |
132 switch_priority = 0; | |
133 /* Make us time-critical. Just modifying TIB is not enough... */ | |
134 /* tib->tib_ptib2->tib2_ulpri = 0x0300;*/ | |
135 /* We do not want to run at high priority if a signal causes us | |
136 to longjmp() out of this section... */ | |
137 if (DosEnterMustComplete(&nesting)) | |
138 switch_priority = 0; | |
139 else | |
140 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
141 } | |
142 } | |
143 | |
144 if ((badrc = DosAsyncTimer(ms, | |
145 (HSEM) hevEvent1, /* Semaphore to post */ | |
146 &htimerEvent1))) /* Timer handler (returned) */ | |
147 e = "DosAsyncTimer"; | |
148 | |
149 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300) | |
150 { | |
151 /* Nobody switched priority while we slept... Ignore errors... */ | |
152 /* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */ | |
153 if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0))) | |
154 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0); | |
155 } | |
156 if (switch_priority) | |
157 rc = DosExitMustComplete(&nesting); /* Ignore errors */ | |
158 | |
159 /* The actual blocking call is made with "normal" priority. This way we | |
160 should not bother with DosSleep(0) etc. to compensate for us interrupting | |
161 higher-priority threads. The goal is to prohibit the system spending too | |
162 much time halt()ing, not to run us "no matter what". */ | |
163 if (!e) /* Wait for AsyncTimer event */ | |
164 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT); | |
165 | |
166 if (e) ; /* Do nothing */ | |
167 else if (badrc == ERROR_INTERRUPT) | |
168 ret = 0; | |
169 else if (badrc) | |
170 e = "DosWaitEventSem"; | |
171 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */ | |
172 e = "DosCloseEventSem"; | |
173 badrc = rc; | |
174 } | |
175 if (e) | |
176 { | |
177 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc); | |
178 } | |
179 } | |
180 | |
181 /* Data to handle a single periodic alarm */ | |
182 static int timer_alive = 0; | |
183 static SDL_Thread *timer = NULL; | |
184 | |
1850
d5d3a6fe05a1
Fixed thread callback calling conventions, updated OS/2 DLL name to SDL12.dll
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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185 static int SDLCALL RunTimer(void *unused) |
1190 | 186 { |
187 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
188 while ( timer_alive ) { | |
189 if ( SDL_timer_running ) { | |
190 SDL_ThreadedTimerCheck(); | |
191 } | |
192 SDL_Delay(10); | |
193 } | |
194 return(0); | |
195 } | |
196 | |
197 /* This is only called if the event thread is not running */ | |
198 int SDL_SYS_TimerInit(void) | |
199 { | |
200 timer_alive = 1; | |
201 timer = SDL_CreateThread(RunTimer, NULL); | |
202 if ( timer == NULL ) | |
203 return(-1); | |
204 return(SDL_SetTimerThreaded(1)); | |
205 } | |
206 | |
207 void SDL_SYS_TimerQuit(void) | |
208 { | |
209 timer_alive = 0; | |
210 if ( timer ) { | |
211 SDL_WaitThread(timer, NULL); | |
212 timer = NULL; | |
213 } | |
214 } | |
215 | |
216 int SDL_SYS_StartTimer(void) | |
217 { | |
218 SDL_SetError("Internal logic error: OS/2 uses threaded timer"); | |
219 return(-1); | |
220 } | |
221 | |
222 void SDL_SYS_StopTimer(void) | |
223 { | |
224 return; | |
225 } | |
226 | |
1635
92947e3a18db
Make sure code is only compiled if the appropriate subsystem is enabled
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
227 #endif /* SDL_TIMER_OS2 */ |