annotate src/video/win32/SDL_win32video.c @ 4569:e1664f94f026

Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents 9faebccfefb3
children 518d1679d2d0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_main.h"
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25 #include "SDL_video.h"
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26 #include "SDL_mouse.h"
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27 #include "../SDL_sysvideo.h"
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28 #include "../SDL_pixels_c.h"
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29
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30 #include "SDL_win32video.h"
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31 #include "SDL_d3drender.h"
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32 #include "SDL_gdirender.h"
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33 #include "SDL_gapirender.h"
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34
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35 /* Initialization/Query functions */
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36 static int WIN_VideoInit(_THIS);
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37 static void WIN_VideoQuit(_THIS);
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38
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39 /* Sets an error message based on GetLastError() */
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40 void
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41 WIN_SetError(const char *prefix)
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42 {
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43 TCHAR buffer[1024];
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44 char *message;
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45 FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
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46 buffer, SDL_arraysize(buffer), NULL);
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47 message = WIN_StringToUTF8(buffer);
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48 SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
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49 SDL_free(message);
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50 }
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51
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52
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53 /* WIN32 driver bootstrap functions */
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54
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55 static int
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56 WIN_Available(void)
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57 {
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58 return (1);
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59 }
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60
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61 static void
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62 WIN_DeleteDevice(SDL_VideoDevice * device)
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63 {
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64 SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
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65
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66 SDL_UnregisterApp();
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67 #if SDL_VIDEO_RENDER_D3D
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68 if (data->d3d) {
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69 IDirect3D9_Release(data->d3d);
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70 FreeLibrary(data->d3dDLL);
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71 }
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72 #endif
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73 #if SDL_VIDEO_RENDER_DDRAW
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74 if (data->ddraw) {
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75 data->ddraw->lpVtbl->Release(data->ddraw);
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76 FreeLibrary(data->ddrawDLL);
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77 }
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78 #endif
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79 #ifdef _WIN32_WCE
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80 if(data->hAygShell) {
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81 FreeLibrary(data->hAygShell);
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82 }
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83 #endif
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84 SDL_free(device->driverdata);
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85 SDL_free(device);
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86 }
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87
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88 static SDL_VideoDevice *
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89 WIN_CreateDevice(int devindex)
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90 {
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91 SDL_VideoDevice *device;
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92 SDL_VideoData *data;
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93
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94 SDL_RegisterApp(NULL, 0, NULL);
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95
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96 /* Initialize all variables that we clean on shutdown */
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97 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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98 if (device) {
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99 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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100 } else {
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101 data = NULL;
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102 }
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103 if (!data) {
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104 SDL_OutOfMemory();
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105 if (device) {
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106 SDL_free(device);
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107 }
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108 return NULL;
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109 }
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110 device->driverdata = data;
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111
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112 #if SDL_VIDEO_RENDER_D3D
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113 data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL"));
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114 if (data->d3dDLL) {
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115 IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
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116
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117 D3DCreate =
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118 (IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL,
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119 "Direct3DCreate9");
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120 if (D3DCreate) {
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121 data->d3d = D3DCreate(D3D_SDK_VERSION);
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122 }
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123 if (!data->d3d) {
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124 FreeLibrary(data->d3dDLL);
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125 data->d3dDLL = NULL;
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126 }
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127 }
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128 #endif /* SDL_VIDEO_RENDER_D3D */
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129 #if SDL_VIDEO_RENDER_DDRAW
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130 data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll"));
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131 if (data->ddrawDLL) {
Sam Lantinga <slouken@libsdl.org>
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132 IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID,
Sam Lantinga <slouken@libsdl.org>
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133 LPDIRECTDRAW FAR * lplpDD,
Sam Lantinga <slouken@libsdl.org>
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diff changeset
134 IUnknown FAR * pUnkOuter);
Sam Lantinga <slouken@libsdl.org>
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135
Sam Lantinga <slouken@libsdl.org>
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136 DDCreate =
Sam Lantinga <slouken@libsdl.org>
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137 (IDirectDraw *
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138 (WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *))
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139 GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate"));
Sam Lantinga <slouken@libsdl.org>
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140 if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) {
Sam Lantinga <slouken@libsdl.org>
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141 FreeLibrary(data->ddrawDLL);
Sam Lantinga <slouken@libsdl.org>
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142 data->ddrawDLL = NULL;
Sam Lantinga <slouken@libsdl.org>
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143 data->ddraw = NULL;
Sam Lantinga <slouken@libsdl.org>
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144 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
145 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
146 #endif /* SDL_VIDEO_RENDER_DDRAW */
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147
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148 #ifdef _WIN32_WCE
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149 data->hAygShell = LoadLibrary(TEXT("\\windows\\aygshell.dll"));
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150 if(0 == data->hAygShell)
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151 data->hAygShell = LoadLibrary(TEXT("aygshell.dll"));
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152 data->SHFullScreen = (0 != data->hAygShell ?
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153 (PFNSHFullScreen) GetProcAddress(data->hAygShell, TEXT("SHFullScreen")) : 0);
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154 data->CoordTransform = NULL;
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155 #endif
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156
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157 /* Set the function pointers */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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158 device->VideoInit = WIN_VideoInit;
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83420da906a5 Implemented Windows OpenGL support
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diff changeset
159 device->VideoQuit = WIN_VideoQuit;
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59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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160 device->GetDisplayBounds = WIN_GetDisplayBounds;
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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161 device->GetDisplayModes = WIN_GetDisplayModes;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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162 device->SetDisplayMode = WIN_SetDisplayMode;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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163 device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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164 device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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165 device->PumpEvents = WIN_PumpEvents;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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166
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
167 #undef CreateWindow
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168 device->CreateWindow = WIN_CreateWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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169 device->CreateWindowFrom = WIN_CreateWindowFrom;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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170 device->SetWindowTitle = WIN_SetWindowTitle;
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94b634c56455 Added support for translucent icons on Windows
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diff changeset
171 device->SetWindowIcon = WIN_SetWindowIcon;
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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172 device->SetWindowPosition = WIN_SetWindowPosition;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
173 device->SetWindowSize = WIN_SetWindowSize;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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174 device->ShowWindow = WIN_ShowWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
175 device->HideWindow = WIN_HideWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
176 device->RaiseWindow = WIN_RaiseWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
177 device->MaximizeWindow = WIN_MaximizeWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
178 device->MinimizeWindow = WIN_MinimizeWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
179 device->RestoreWindow = WIN_RestoreWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
180 device->SetWindowGrab = WIN_SetWindowGrab;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
181 device->DestroyWindow = WIN_DestroyWindow;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 device->GetWindowWMInfo = WIN_GetWindowWMInfo;
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1936
diff changeset
183 #ifdef SDL_VIDEO_OPENGL_WGL
1913
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diff changeset
184 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
83420da906a5 Implemented Windows OpenGL support
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diff changeset
185 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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parents: 3013
diff changeset
186 device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
1913
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diff changeset
187 device->GL_CreateContext = WIN_GL_CreateContext;
83420da906a5 Implemented Windows OpenGL support
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diff changeset
188 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
83420da906a5 Implemented Windows OpenGL support
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parents: 1905
diff changeset
189 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
190 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
191 device->GL_SwapWindow = WIN_GL_SwapWindow;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
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diff changeset
192 device->GL_DeleteContext = WIN_GL_DeleteContext;
83420da906a5 Implemented Windows OpenGL support
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diff changeset
193 #endif
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diff changeset
194
4500
eff4e88cc1e8 Added Windows clipboard support
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diff changeset
195 device->SetClipboardText = WIN_SetClipboardText;
eff4e88cc1e8 Added Windows clipboard support
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diff changeset
196 device->GetClipboardText = WIN_GetClipboardText;
eff4e88cc1e8 Added Windows clipboard support
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diff changeset
197 device->HasClipboardText = WIN_HasClipboardText;
eff4e88cc1e8 Added Windows clipboard support
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diff changeset
198
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diff changeset
199 device->free = WIN_DeleteDevice;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
200
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 return device;
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
202 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
204 VideoBootStrap WIN32_bootstrap = {
4569
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diff changeset
205 #ifdef _WIN32_WCE
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diff changeset
206 "wince", "SDL WinCE video driver", WINCE_Available, WIN_CreateDevice
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diff changeset
207 #else
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diff changeset
208 "win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice
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diff changeset
209 #endif
1895
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parents:
diff changeset
210 };
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parents:
diff changeset
211
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
213 WIN_VideoInit(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 {
3521
76f9b76ddf0f Don't add any renderers if you can't add any displays
Sam Lantinga <slouken@libsdl.org>
parents: 3168
diff changeset
215 if (WIN_InitModes(_this) < 0) {
76f9b76ddf0f Don't add any renderers if you can't add any displays
Sam Lantinga <slouken@libsdl.org>
parents: 3168
diff changeset
216 return -1;
76f9b76ddf0f Don't add any renderers if you can't add any displays
Sam Lantinga <slouken@libsdl.org>
parents: 3168
diff changeset
217 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218
1905
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
219 #if SDL_VIDEO_RENDER_D3D
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
220 D3D_AddRenderDriver(_this);
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
221 #endif
3168
Sam Lantinga <slouken@libsdl.org>
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diff changeset
222 #if SDL_VIDEO_RENDER_DDRAW
Sam Lantinga <slouken@libsdl.org>
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diff changeset
223 DDRAW_AddRenderDriver(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
224 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
225 #if SDL_VIDEO_RENDER_GDI
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parents:
diff changeset
226 GDI_AddRenderDriver(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
227 #endif
3168
Sam Lantinga <slouken@libsdl.org>
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diff changeset
228 #if SDL_VIDEO_RENDER_GAPI
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diff changeset
229 WINCE_AddRenderDriver(_this);
3168
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
230 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232 WIN_InitKeyboard(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 WIN_InitMouse(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 WIN_VideoQuit(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 WIN_QuitModes(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 WIN_QuitKeyboard(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 WIN_QuitMouse(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 /* vim: set ts=4 sw=4 expandtab: */