annotate Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 5241:c7be6ca3a0b8
Fixed crash when shaders are not supported
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Wed, 09 Feb 2011 09:36:40 -0800 |
parents |
d44a0a913aa2 |
children |
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rev |
line source |
3331
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1 {
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2 FilesToRename = {
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3 "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
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4 };
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5 FilesToMacroExpand = (
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6 "ÇPROJECTNAMEÈ_Prefix.pch",
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7 "Info.plist",
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8 "English.lproj/InfoPlist.strings",
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9 "main.c",
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10 );
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11 Description = "This project builds an SDL-based application that uses OpenGL.";
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12 }
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