annotate src/video/cybergfx/SDL_cgximage.c @ 1684:c4aa1a2f48f1 SDL-1.3

Software YUV texture support in progress...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jun 2006 06:35:41 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_endian.h"
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25 #include "SDL_cgximage_c.h"
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26
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27 #ifdef HAVE_KSTAT
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28 #include <kstat.h>
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29 #endif
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30
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31 #ifdef USE_CGX_WRITELUTPIXEL
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32 #if defined(__SASC) || defined(__PPC__)
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33 #define WLUT WriteLUTPixelArray
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34 #else
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35 void
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36 WLUT(APTR a, UWORD b, UWORD c, UWORD d, struct RastPort *e, APTR f, UWORD g,
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37 UWORD h, UWORD i, UWORD l, UBYTE m)
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38 {
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39 WriteLUTPixelArray(a, b, c, d, e, f, g, h, i, l, m);
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40 }
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41 #endif
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42
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43 #endif
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44
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45 /* Various screen update functions available */
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46 static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect * rects);
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47 static void CGX_FakeUpdate(_THIS, int numrects, SDL_Rect * rects);
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48
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49 BOOL SafeDisp = TRUE, SafeChange = TRUE;
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50 struct MsgPort *safeport = NULL, *dispport = NULL;
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51 ULONG safe_sigbit, disp_sigbit;
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52 int use_picasso96 = 1;
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53
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54 int
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55 CGX_SetupImage(_THIS, SDL_Surface * screen)
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56 {
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57 SDL_Ximage = NULL;
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58
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59 if (screen->flags & SDL_HWSURFACE) {
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60 ULONG pitch;
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61
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62 if (!screen->hwdata) {
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63 if (!(screen->hwdata = SDL_malloc(sizeof(struct private_hwdata))))
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64 return -1;
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65
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66 D(bug("Creating system accel struct\n"));
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67 }
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68 screen->hwdata->lock = NULL;
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69 screen->hwdata->allocated = 0;
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70 screen->hwdata->mask = NULL;
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71 screen->hwdata->bmap = SDL_RastPort->BitMap;
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72 screen->hwdata->videodata = this;
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73
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74 if (!(screen->hwdata->lock = LockBitMapTags(screen->hwdata->bmap,
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75 LBMI_BASEADDRESS,
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76 (ULONG) & screen->
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77 pixels,
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78 LBMI_BYTESPERROW,
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79 (ULONG) & pitch,
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80 TAG_DONE))) {
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81 SDL_free(screen->hwdata);
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82 screen->hwdata = NULL;
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83 return -1;
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84 } else {
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85 UnLockBitMap(screen->hwdata->lock);
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86 screen->hwdata->lock = NULL;
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87 }
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88
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89 screen->pitch = pitch;
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90
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91 this->UpdateRects = CGX_FakeUpdate;
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92
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93 D(bug
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94 ("Accel video image configured (%lx, pitch %ld).\n",
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95 screen->pixels, screen->pitch));
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96 return 0;
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97 }
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98
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99 screen->pixels = SDL_malloc(screen->h * screen->pitch);
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100
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101 if (screen->pixels == NULL) {
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102 SDL_OutOfMemory();
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103 return (-1);
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104 }
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105
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106 SDL_Ximage = screen->pixels;
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107
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108 if (SDL_Ximage == NULL) {
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109 SDL_SetError("Couldn't create XImage");
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110 return (-1);
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111 }
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112
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113 this->UpdateRects = CGX_NormalUpdate;
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114
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115 return (0);
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116 }
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117
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118 void
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119 CGX_DestroyImage(_THIS, SDL_Surface * screen)
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120 {
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121 if (SDL_Ximage) {
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122 SDL_free(SDL_Ximage);
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123 SDL_Ximage = NULL;
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124 }
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125 if (screen) {
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126 screen->pixels = NULL;
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127
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128 if (screen->hwdata) {
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129 SDL_free(screen->hwdata);
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130 screen->hwdata = NULL;
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131 }
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132 }
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133 }
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134
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135 /* This is a hack to see whether this system has more than 1 CPU */
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136 static int
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137 num_CPU(void)
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138 {
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139 return 1;
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140 }
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141
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142 int
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143 CGX_ResizeImage(_THIS, SDL_Surface * screen, Uint32 flags)
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144 {
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145 int retval;
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146
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147 D(bug("Calling ResizeImage()\n"));
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148
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149 CGX_DestroyImage(this, screen);
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150
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151 if (flags & SDL_INTERNALOPENGL) { /* No image when using GL */
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152 retval = 0;
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153 } else {
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154 retval = CGX_SetupImage(this, screen);
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155 /* We support asynchronous blitting on the display */
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156 if (flags & SDL_ASYNCBLIT) {
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157 if (num_CPU() > 1) {
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158 screen->flags |= SDL_ASYNCBLIT;
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159 }
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160 }
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161 }
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162 return (retval);
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163 }
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164
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165 int
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166 CGX_AllocHWSurface(_THIS, SDL_Surface * surface)
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167 {
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168 D(bug
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169 ("Alloc HW surface...%ld x %ld x %ld!\n", surface->w, surface->h,
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170 this->hidden->depth));
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171
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172 if (surface == SDL_VideoSurface) {
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173 D(bug("Allocation skipped, it's system one!\n"));
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174 return 0;
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175 }
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176
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177 if (!surface->hwdata) {
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178 if (!(surface->hwdata = SDL_malloc(sizeof(struct private_hwdata))))
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179 return -1;
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180 }
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181
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182 surface->hwdata->mask = NULL;
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183 surface->hwdata->lock = NULL;
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184 surface->hwdata->videodata = this;
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185 surface->hwdata->allocated = 0;
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186
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187 if (surface->hwdata->bmap =
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188 AllocBitMap(surface->w, surface->h, this->hidden->depth,
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189 BMF_MINPLANES, SDL_Display->RastPort.BitMap)) {
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190 surface->hwdata->allocated = 1;
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191 surface->flags |= SDL_HWSURFACE;
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192 D(bug("...OK\n"));
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193 return 0;
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194 } else {
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195 SDL_free(surface->hwdata);
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196 surface->hwdata = NULL;
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197 }
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198
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199 return (-1);
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200 }
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201
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202 void
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203 CGX_FreeHWSurface(_THIS, SDL_Surface * surface)
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204 {
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205 if (surface && surface != SDL_VideoSurface && surface->hwdata) {
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206 D(bug("Free hw surface.\n"));
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207
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208 if (surface->hwdata->mask)
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209 SDL_free(surface->hwdata->mask);
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210
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211 if (surface->hwdata->bmap && surface->hwdata->allocated)
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212 FreeBitMap(surface->hwdata->bmap);
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213
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214 SDL_free(surface->hwdata);
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215 surface->hwdata = NULL;
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216 surface->pixels = NULL;
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217 D(bug("end of free hw surface\n"));
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218 }
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219 return;
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220 }
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221
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222 int
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223 CGX_LockHWSurface(_THIS, SDL_Surface * surface)
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224 {
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225 if (surface->hwdata) {
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226 // D(bug("Locking a bitmap...\n"));
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227 if (!surface->hwdata->lock) {
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228 Uint32 pitch;
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229
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230 if (!
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231 (surface->hwdata->lock =
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232 LockBitMapTags(surface->hwdata->bmap, LBMI_BASEADDRESS,
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233 (ULONG) & surface->pixels,
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234 LBMI_BYTESPERROW, (ULONG) & pitch, TAG_DONE)))
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235 return -1;
0
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236
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237 // surface->pitch e' a 16bit!
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238
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239 surface->pitch = pitch;
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240
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241 if (!currently_fullscreen && surface == SDL_VideoSurface)
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242 surface->pixels =
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243 ((char *) surface->pixels) +
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244 (surface->pitch *
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245 (SDL_Window->BorderTop + SDL_Window->TopEdge) +
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246 surface->format->BytesPerPixel *
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247 (SDL_Window->BorderLeft + SDL_Window->LeftEdge));
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248 }
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249 D(
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250 else
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251 bug("Already locked!!!\n"));
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252 }
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253 return (0);
0
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254 }
255
dcb5e869f8b5 Updated Amiga port by Gabriele Greco
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255
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256 void
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257 CGX_UnlockHWSurface(_THIS, SDL_Surface * surface)
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258 {
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259 if (surface->hwdata && surface->hwdata->lock) {
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260 UnLockBitMap(surface->hwdata->lock);
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261 surface->hwdata->lock = NULL;
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262 // surface->pixels=NULL;
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263 }
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264 }
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265
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266 int
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267 CGX_FlipHWSurface(_THIS, SDL_Surface * surface)
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268 {
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269 static int current = 0;
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270
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271 if (this->hidden->dbuffer) {
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272 if (!SafeChange) {
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273 Wait(disp_sigbit);
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274 // Non faccio nulla, vuoto solo la porta
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275 while (GetMsg(dispport) != NULL);
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276 SafeChange = TRUE;
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277 }
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278
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279 if (ChangeScreenBuffer(SDL_Display, this->hidden->SB[current ^ 1])) {
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280 surface->hwdata->bmap = SDL_RastPort->BitMap =
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281 this->hidden->SB[current]->sb_BitMap;
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282 SafeChange = FALSE;
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283 SafeDisp = FALSE;
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284 current ^= 1;
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285 }
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286
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287 if (!SafeDisp) {
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288 Wait(safe_sigbit);
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289 while (GetMsg(safeport) != NULL);
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290 SafeDisp = TRUE;
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291 }
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292
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293 }
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294 return (0);
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295 }
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296
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297 /* Byte-swap the pixels in the display image */
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298 static void
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299 CGX_SwapAllPixels(SDL_Surface * screen)
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300 {
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301 int x, y;
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302
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303 switch (screen->format->BytesPerPixel) {
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304 case 2:
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305 {
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306 Uint16 *spot;
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307 for (y = 0; y < screen->h; ++y) {
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308 spot = (Uint16 *) ((Uint8 *) screen->pixels +
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309 y * screen->pitch);
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310 for (x = 0; x < screen->w; ++x, ++spot) {
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311 *spot = SDL_Swap16(*spot);
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312 }
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313 }
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314 }
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315 break;
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316
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317 case 4:
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318 {
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319 Uint32 *spot;
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320 for (y = 0; y < screen->h; ++y) {
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321 spot = (Uint32 *) ((Uint8 *) screen->pixels +
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322 y * screen->pitch);
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323 for (x = 0; x < screen->w; ++x, ++spot) {
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324 *spot = SDL_Swap32(*spot);
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325 }
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326 }
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327 }
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328 break;
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329
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330 default:
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331 /* should never get here */
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332 break;
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333 }
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334 }
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335 static void
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336 CGX_SwapPixels(SDL_Surface * screen, int numrects, SDL_Rect * rects)
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337 {
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338 int i;
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339 int x, minx, maxx;
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340 int y, miny, maxy;
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341
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342 switch (screen->format->BytesPerPixel) {
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343 case 2:
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344 {
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345 Uint16 *spot;
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346 for (i = 0; i < numrects; ++i) {
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347 minx = rects[i].x;
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348 maxx = rects[i].x + rects[i].w;
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349 miny = rects[i].y;
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350 maxy = rects[i].y + rects[i].h;
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351 for (y = miny; y < maxy; ++y) {
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352 spot = (Uint16 *) ((Uint8 *) screen->pixels +
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353 y * screen->pitch + minx * 2);
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354 for (x = minx; x < maxx; ++x, ++spot) {
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355 *spot = SDL_Swap16(*spot);
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356 }
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357 }
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diff changeset
358 }
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diff changeset
359 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
360 break;
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361
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diff changeset
362 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
363 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
364 Uint32 *spot;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
365 for (i = 0; i < numrects; ++i) {
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366 minx = rects[i].x;
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diff changeset
367 maxx = rects[i].x + rects[i].w;
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368 miny = rects[i].y;
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369 maxy = rects[i].y + rects[i].h;
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370 for (y = miny; y < maxy; ++y) {
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diff changeset
371 spot = (Uint32 *) ((Uint8 *) screen->pixels +
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diff changeset
372 y * screen->pitch + minx * 4);
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diff changeset
373 for (x = minx; x < maxx; ++x, ++spot) {
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374 *spot = SDL_Swap32(*spot);
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375 }
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diff changeset
376 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
377 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
378 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
379 break;
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diff changeset
380
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diff changeset
381 default:
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diff changeset
382 /* should never get here */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
383 break;
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diff changeset
384 }
0
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diff changeset
385 }
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diff changeset
386
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diff changeset
387 #ifdef __SASC
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diff changeset
388
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diff changeset
389 #define USE_WPA WritePixelArray
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diff changeset
390 #else
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391
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diff changeset
392 void
1668
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diff changeset
393 USE_WPA(char *a, int b, int c, int d, struct RastPort *e, int f, int g,
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diff changeset
394 int h, int i, Uint32 l)
0
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395 {
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396 WritePixelArray(a, b, c, d, e, f, g, h, i, l);
0
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397 }
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diff changeset
398
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diff changeset
399 #endif
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400
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diff changeset
401 static void
1668
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402 CGX_FakeUpdate(_THIS, int numrects, SDL_Rect * rects)
0
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403 {
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diff changeset
404 }
74212992fb08 Initial revision
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diff changeset
405
1662
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diff changeset
406 static void
1668
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407 CGX_NormalUpdate(_THIS, int numrects, SDL_Rect * rects)
0
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408 {
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diff changeset
409 int i, format, customroutine = 0;
0
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410 #ifndef USE_CGX_WRITELUTPIXEL
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411 int bpp;
0
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412 #endif
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413 if (this->hidden->same_format && !use_picasso96) {
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414 format = RECTFMT_RAW;
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415 } else
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416 switch (this->screen->format->BytesPerPixel) {
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diff changeset
417 case 4:
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418 format = RECTFMT_RGBA;
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diff changeset
419 break;
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420 case 3:
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421 format = RECTFMT_RGB;
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diff changeset
422 break;
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diff changeset
423 case 2:
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424 customroutine = 1;
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diff changeset
425 break;
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426 case 1:
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427 // D(bug("soft depth: 8 hardbpp: %ld\n",this->hidden->depth));
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428 if (this->hidden->depth > 8) {
0
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429 #ifndef USE_CGX_WRITELUTPIXEL
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430 if (this->hidden->depth > 32)
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431 customroutine = 4;
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432 else if (this->hidden->depth > 16) {
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diff changeset
433 bpp = this->hidden->BytesPerPixel; // That one is the only one that needs bpp
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434 customroutine = 2; // The slow one!
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435 } else
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diff changeset
436 customroutine = 3;
0
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diff changeset
437 #else
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438
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diff changeset
439 customroutine = 2;
0
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440 #endif
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441
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diff changeset
442 // format=RECTFMT_LUT8; Vecchia funzione x usare la WritePixelArray.
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443 } else
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diff changeset
444 customroutine = 1;
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diff changeset
445 break;
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diff changeset
446 default:
1668
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447 D(bug("Unable to blit this surface!\n"));
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diff changeset
448 return;
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diff changeset
449 }
0
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diff changeset
450
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diff changeset
451 /* Check for endian-swapped X server, swap if necessary (VERY slow!) */
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452 if (swap_pixels && ((this->screen->format->BytesPerPixel % 2) == 0)) {
1668
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453 D(bug("Software Swapping! SLOOOW!\n"));
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454 CGX_SwapPixels(this->screen, numrects, rects);
1662
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455 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
456 if (!rects[i].w) { /* Clipped? */
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diff changeset
457 continue;
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diff changeset
458 }
1668
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diff changeset
459 USE_WPA(this->screen->pixels, rects[i].x, rects[i].y,
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diff changeset
460 this->screen->pitch, SDL_RastPort,
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diff changeset
461 SDL_Window->BorderLeft + rects[i].x,
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diff changeset
462 SDL_Window->BorderTop + rects[i].y, rects[i].w,
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diff changeset
463 rects[i].h, format);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
464 }
1668
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465 CGX_SwapPixels(this->screen, numrects, rects);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
466 } else if (customroutine == 2) {
0
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diff changeset
467 #ifdef USE_CGX_WRITELUTPIXEL
1662
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diff changeset
468 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
469 if (!rects[i].w) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
470 continue;
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diff changeset
471 }
0
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diff changeset
472
1668
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diff changeset
473 WLUT(this->screen->pixels, rects[i].x, rects[i].y,
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diff changeset
474 this->screen->pitch, SDL_RastPort, SDL_XPixels,
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diff changeset
475 SDL_Window->BorderLeft + rects[i].x,
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diff changeset
476 SDL_Window->BorderTop + rects[i].y, rects[i].w,
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diff changeset
477 rects[i].h, CTABFMT_XRGB8);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
478 }
0
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parents:
diff changeset
479 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
480 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
481 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
482 APTR handle;
0
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diff changeset
483
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
484 if (handle =
1668
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diff changeset
485 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
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diff changeset
486 &bm_address, LBMI_BYTESPERROW, &destpitch,
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diff changeset
487 TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
488 int srcwidth;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
489 unsigned char *destbase;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
490 register int j, k, t;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
491 register unsigned char *mask, *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
diff changeset
492 register unsigned char *src, *dest;
0
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parents:
diff changeset
493
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diff changeset
494 // Aggiungo il bordo della finestra se sono fullscreen.
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
495 if (currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
496 destbase = bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
497 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
498 destbase =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
diff changeset
499 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
500 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
501 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
502 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
0
74212992fb08 Initial revision
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parents:
diff changeset
503
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
504 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
diff changeset
505 srcwidth = rects[i].w;
0
74212992fb08 Initial revision
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parents:
diff changeset
506
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
507 if (!srcwidth) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
508 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
509 }
0
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parents:
diff changeset
510
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
511 dest = destbase + rects[i].x * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
512 dest += (rects[i].y * destpitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
513 src = ((char *) (this->screen->pixels)) + rects[i].x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
514 src += (rects[i].y * this->screen->pitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
515
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
516 for (j = rects[i].h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
517 dst = dest;
0
74212992fb08 Initial revision
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parents:
diff changeset
518 // SLOW routine, used for 8->24 bit mapping
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
519 for (k = 0; k < srcwidth; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
520 mask = (unsigned char *) (&SDL_XPixels[src[k]]);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
521 for (t = 0; t < bpp; t++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
522 dst[t] = mask[t];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
523 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
524 dst += bpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
525 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
526 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
527 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
528 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
529 }
1668
4da1ee79c9af more tweaking indent options
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parents: 1662
diff changeset
530 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
531 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
532 } else if (customroutine == 3) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
533 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
534 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
535 APTR handle;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1658
diff changeset
537 if (handle =
1668
4da1ee79c9af more tweaking indent options
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diff changeset
538 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
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parents: 1662
diff changeset
539 &bm_address, LBMI_BYTESPERROW, &destpitch,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
540 TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
541 int srcwidth;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
542 unsigned char *destbase;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
543 register int j, k;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
544 register unsigned char *src, *dest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
545 register Uint16 *destl, *srcl;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
547 if (currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
548 destbase = bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
549 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
550 destbase =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
551 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
552 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
553 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
554 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
556 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
557 srcwidth = rects[i].w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
559 if (!srcwidth) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
560 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
561 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
562
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
563 dest = destbase + rects[i].x * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
564 dest += (rects[i].y * destpitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
565 src = ((char *) (this->screen->pixels)) + rects[i].x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
566 src += (rects[i].y * this->screen->pitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
567
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 // This is the fast, well not too slow, remapping code for 16bit displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
570 for (j = rects[i].h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
571 destl = (Uint16 *) dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
573 for (k = 0; k < srcwidth; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
574 srcl = (Uint16 *) & SDL_XPixels[src[k]];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
575 *destl = *srcl;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
576 destl++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
577 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
578 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
579 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
580 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
581 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
582 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
583 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
584 } else if (customroutine == 4) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
585 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
586 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
587 APTR handle;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
589 if (handle =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
590 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
591 &bm_address, LBMI_BYTESPERROW, &destpitch,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
592 TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
593 int srcwidth;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
594 unsigned char *destbase;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
595 register int j, k;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
596 register unsigned char *src, *dest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
597 register Uint32 *destl, *srcl;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
599 if (currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
600 destbase = bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
601 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
602 destbase =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
603 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
604 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
605 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
606 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
608 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
609 srcwidth = rects[i].w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
611 if (!srcwidth) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
612 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
613 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
614
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
615 dest = destbase + rects[i].x * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
616 dest += (rects[i].y * destpitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
617 src = ((char *) (this->screen->pixels)) + rects[i].x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
618 src += (rects[i].y * this->screen->pitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
619
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 // This is the fast, well not too slow, remapping code for 32bit displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
622 for (j = rects[i].h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
623 destl = (Uint32 *) dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
625 for (k = 0; k < srcwidth; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
626 srcl = (Uint32 *) & SDL_XPixels[src[k]];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
627 *destl = *srcl;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
628 destl++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
629 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
630 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
631 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
632 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
633 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
634 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
635 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
637 } else if (customroutine) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
638 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
639 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
640 APTR handle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
641
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
642 // D(bug("Using customroutine!\n"));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
644 if (handle =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
645 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
646 (ULONG) & bm_address, LBMI_BYTESPERROW,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
647 (ULONG) & destpitch, TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
648 unsigned char *destbase;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
649 register int j, srcwidth;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
650 register unsigned char *src, *dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 // Aggiungo il bordo della finestra se sono fullscreen.
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
653 if (currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
654 destbase = bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
655 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
656 destbase =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
657 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
658 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
659 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
660 SDL_Window->LeftEdge) *
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
661 this->screen->format->BytesPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
663 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
664 srcwidth = rects[i].w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
666 if (!srcwidth) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
667 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
668 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
670 dest =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
671 destbase +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
672 rects[i].x * this->screen->format->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
673 dest += (rects[i].y * destpitch);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
674 src =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
675 ((char *) (this->screen->pixels)) +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
676 rects[i].x * this->screen->format->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
677 src += (rects[i].y * this->screen->pitch);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
679 srcwidth *= this->screen->format->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
680
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
681 // D(bug("Rects: %ld,%ld %ld,%ld Src:%lx Dest:%lx\n",rects[i].x,rects[i].y,rects[i].w,rects[i].h,src,dest));
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
682
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
683 for (j = rects[i].h; j; --j) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
684 SDL_memcpy(dest, src, srcwidth);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
685 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
686 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
687 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
688 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
689 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
690 // D(bug("Rectblit addr: %lx pitch: %ld rects:%ld srcptr: %lx srcpitch: %ld\n",bm_address,destpitch,numrects,this->screen->pixels,this->screen->pitch));
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
691 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
692 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
693 for (i = 0; i < numrects; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
694 if (!rects[i].w) { /* Clipped? */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
695 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
696 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
697 USE_WPA(this->screen->pixels, rects[i].x, rects[i].y,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
698 this->screen->pitch, SDL_RastPort,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
699 SDL_Window->BorderLeft + rects[i].x,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
700 SDL_Window->BorderTop + rects[i].y, rects[i].w,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
701 rects[i].h, format);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
702 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
703 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
706 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
707 CGX_RefreshDisplay(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
709 int format, customroutine = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 #ifndef USE_CGX_WRITELUTPIXEL
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
711 int bpp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
713 /* Don't refresh a display that doesn't have an image (like GL) */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
714 if (!SDL_Ximage) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
715 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
716 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
718 if (this->hidden->same_format && !use_picasso96) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
719 format = RECTFMT_RAW;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
720 } else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
721 switch (this->screen->format->BytesPerPixel) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
722 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
723 format = RECTFMT_RGBA;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
724 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
725 case 3:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
726 format = RECTFMT_RGB;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
727 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
728 case 2:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
729 customroutine = 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
730 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
731 case 1:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
732 // D(bug("soft depth: 8 hardbpp: %ld\n",this->hidden->depth));
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
733 if (this->hidden->depth > 8) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 #ifndef USE_CGX_WRITELUTPIXEL
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
735 if (this->hidden->depth > 32)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
736 customroutine = 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
737 else if (this->hidden->depth > 16) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
738 bpp = this->hidden->BytesPerPixel; // That one is the only one that needs bpp
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
739 customroutine = 2; // The slow one!
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
740 } else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
741 customroutine = 3;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
744 customroutine = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
746 // format=RECTFMT_LUT8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
747 } else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
748 customroutine = 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
749 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
751 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
753 /* Check for endian-swapped X server, swap if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
754 if (swap_pixels && ((this->screen->format->BytesPerPixel % 2) == 0)) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
755 CGX_SwapAllPixels(this->screen);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
756 USE_WPA(this->screen->pixels, 0, 0, this->screen->pitch,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
757 SDL_RastPort, SDL_Window->BorderLeft,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
758 SDL_Window->BorderTop, this->screen->w, this->screen->h,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
759 format);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
760 CGX_SwapAllPixels(this->screen);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
761 } else if (customroutine == 2) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 #ifdef USE_CGX_WRITELUTPIXEL
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
763 WLUT(this->screen->pixels, 0, 0, this->screen->pitch,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
764 SDL_RastPort, SDL_XPixels, SDL_Window->BorderLeft,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
765 SDL_Window->BorderTop, this->screen->w, this->screen->h,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
766 CTABFMT_XRGB8);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
768 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
769 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
770 APTR handle;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
772 if (handle =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
773 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
774 (ULONG) & bm_address, LBMI_BYTESPERROW,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
775 (ULONG) & destpitch, TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
776 register int j, k, t;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
777 register unsigned char *mask, *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
778 register unsigned char *src, *dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 // Aggiungo il bordo della finestra se sono fullscreen.
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
781 if (!currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
782 dest =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
783 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
784 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
785 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
786 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
787 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
788 dest = bm_address;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
790 src = this->screen->pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
791
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
792 for (j = this->screen->h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
793 dst = dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 // SLOW routine, used for 8->24 bit mapping
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
795 for (k = 0; k < this->screen->w; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
796 mask = (unsigned char *) (&SDL_XPixels[src[k]]);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
797 for (t = 0; t < bpp; t++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
798 dst[t] = mask[t];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
799 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
800 dst += bpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
801 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
802 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
803 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
804 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
805 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
806 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
807 } else if (customroutine == 3) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
808 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
809 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
810 APTR handle;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
812 if (handle =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
813 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
814 (ULONG) & bm_address, LBMI_BYTESPERROW,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
815 (ULONG) & destpitch, TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
816 register int j, k;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
817 register unsigned char *src, *dest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
818 register Uint16 *destl, *srcl;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
820 if (!currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
821 dest =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
822 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
823 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
824 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
825 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
826 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
827 dest = bm_address;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
829 src = this->screen->pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
830
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 // This is the fast, well not too slow, remapping code for 16bit displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
833 for (j = this->screen->h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
834 destl = (Uint16 *) dest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
835
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
836 for (k = 0; k < this->screen->w; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
837 srcl = (Uint16 *) & SDL_XPixels[src[k]];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
838 *destl = *srcl;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
839 destl++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
840 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
841 src += this->screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
842 dest += destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
843 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
844 UnLockBitMap(handle);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
845 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
846 } else if (customroutine == 4) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
847 unsigned char *bm_address;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
848 Uint32 destpitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
849 APTR handle;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
851 if (handle =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
852 LockBitMapTags(SDL_RastPort->BitMap, LBMI_BASEADDRESS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
853 (ULONG) & bm_address, LBMI_BYTESPERROW,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
854 (ULONG) & destpitch, TAG_DONE)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
855 register int j, k;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
856 register unsigned char *src, *dest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
857 register Uint32 *destl, *srcl;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
859 if (!currently_fullscreen)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
860 dest =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
861 bm_address + (SDL_Window->TopEdge +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
862 SDL_Window->BorderTop) * destpitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
863 (SDL_Window->BorderLeft +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
864 SDL_Window->LeftEdge) * this->hidden->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
865 else
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
866 dest = bm_address;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
868 src = this->screen->pixels;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 // This is the fast, well not too slow, remapping code for 32bit displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
872 for (j = this->screen->h; j; --j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
873 destl = (Uint32 *) dest;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
875 for (k = 0; k < this->screen->w; k++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
876 srcl = (Uint32 *) & SDL_XPixels[src[k]];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
877 *destl = *srcl;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
878 destl++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
879 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
880 src += this->screen->pitch;
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881 dest += destpitch;
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882 }
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883 UnLockBitMap(handle);
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884 }
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885 #endif
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886 } else if (customroutine) {
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887 unsigned char *bm_address;
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888 Uint32 destpitch;
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889 APTR handle;
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890
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891 if (handle = LockBitMapTags(SDL_RastPort->BitMap,
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892 LBMI_BASEADDRESS, (ULONG) & bm_address,
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893 LBMI_BYTESPERROW, (ULONG) & destpitch,
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894 TAG_DONE)) {
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895 register int j;
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896 register unsigned char *src, *dest;
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897
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898 if (!currently_fullscreen)
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899 dest =
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900 bm_address + (SDL_Window->TopEdge +
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901 SDL_Window->BorderTop) * destpitch +
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902 (SDL_Window->BorderLeft +
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903 SDL_Window->LeftEdge) *
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904 this->screen->format->BytesPerPixel;
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905 else
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906 dest = bm_address;
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907
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908 src = this->screen->pixels;
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909
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910 // D(bug("addr: %lx pitch: %ld src:%lx srcpitch: %ld\n",dest,destpitch,this->screen->pixels,this->screen->pitch));
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911
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912 if (this->screen->pitch == destpitch) {
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913 SDL_memcpy(dest, src, this->screen->pitch * this->screen->h);
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914 } else {
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915 for (j = this->screen->h; j; --j) {
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916 SDL_memcpy(dest, src, this->screen->pitch);
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917 src += this->screen->pitch;
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918 dest += destpitch;
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919 }
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920 }
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921
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922 UnLockBitMap(handle);
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923 }
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924 } else {
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925 USE_WPA(this->screen->pixels, 0, 0, this->screen->pitch,
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926 SDL_RastPort, SDL_Window->BorderLeft,
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927 SDL_Window->BorderTop, this->screen->w, this->screen->h,
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928 format);
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929 }
0
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930
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931 }
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932
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933 /* vi: set ts=4 sw=4 expandtab: */