Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_Palette.3 @ 1626:a80e1e0880b8
Fixed bug #176
[I'm fixing this for the public headers, but I'm not going to bother for the SDL library code (yet)]
To clarify: Normaly, GCC (or, to be precise, the preprocessor) will ignore
this, and compile the code happily. However, one can specify -Wundef to get a
warning about this.
One can probably argue whether to consider this a bug or not; but I think that
(a) from a semantic point of view, using "#if FOO" when FOO is not defined is
strange, and (b) since it is possible to trigger a warning about this, and a
trivial fix exists, it should be corrected.
I can think of two alternative patches, BTW:
1) Simply use #define HAVE_FOO 0, instead of not defining HAVE_FOO at all
2) Change
#if HAVE_FOO
to
#if HAVE_FOO+0
which always does the right thing.
But I think I still prefer the attached patch :-).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:38:40 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_Palette\- Color palette for 8-bit pixel formats | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 int ncolors; | |
9 SDL_Color *colors; | |
10 } SDL_Palette;\fR | |
11 .fi | |
12 .PP | |
13 .SH "STRUCTURE DATA" | |
14 .TP 20 | |
15 \fBncolors\fR | |
16 Number of colors used in this palette | |
17 .TP 20 | |
18 \fBcolors\fR | |
19 Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&. | |
20 .SH "DESCRIPTION" | |
21 .PP | |
22 Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&. | |
23 .SH "SEE ALSO" | |
24 .PP | |
25 \fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |