Mercurial > sdl-ios-xcode
annotate docs/html/sdlsavebmp.html @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SaveBMP</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LoadBMP" | |
17 HREF="sdlloadbmp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetColorKey" | |
20 HREF="sdlsetcolorkey.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlloadbmp.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetcolorkey.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSAVEBMP" | |
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74 ></A |
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75 >SDL_SaveBMP</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2015" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SaveBMP -- Save an SDL_Surface as a Windows BMP file.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2018" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2019" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SaveBMP</B | |
108 ></CODE | |
109 >(SDL_Surface *surface, const char *file);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2025" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Saves the <SPAN | |
124 CLASS="STRUCTNAME" | |
125 >SDL_Surface</SPAN | |
126 > <TT | |
127 CLASS="PARAMETER" | |
128 ><I | |
129 >surface</I | |
130 ></TT | |
131 > as a Windows BMP file named <TT | |
132 CLASS="PARAMETER" | |
133 ><I | |
134 >file</I | |
135 ></TT | |
136 >.</P | |
137 ></DIV | |
138 ><DIV | |
139 CLASS="REFSECT1" | |
140 ><A | |
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141 NAME="AEN2031" |
0 | 142 ></A |
143 ><H2 | |
144 >Return Value</H2 | |
145 ><P | |
146 >Returns <SPAN | |
147 CLASS="RETURNVALUE" | |
148 >0</SPAN | |
149 > if successful or | |
150 <SPAN | |
151 CLASS="RETURNVALUE" | |
152 >-1</SPAN | |
153 > | |
154 if there was an error.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2036" |
0 | 160 ></A |
161 ><H2 | |
162 >See Also</H2 | |
163 ><P | |
164 ><A | |
165 HREF="sdlloadbmp.html" | |
166 ><TT | |
167 CLASS="FUNCTION" | |
168 >SDL_LoadBMP</TT | |
169 ></A | |
170 ></P | |
171 ></DIV | |
172 ><DIV | |
173 CLASS="NAVFOOTER" | |
174 ><HR | |
175 ALIGN="LEFT" | |
176 WIDTH="100%"><TABLE | |
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177 SUMMARY="Footer navigation table" |
0 | 178 WIDTH="100%" |
179 BORDER="0" | |
180 CELLPADDING="0" | |
181 CELLSPACING="0" | |
182 ><TR | |
183 ><TD | |
184 WIDTH="33%" | |
185 ALIGN="left" | |
186 VALIGN="top" | |
187 ><A | |
188 HREF="sdlloadbmp.html" | |
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189 ACCESSKEY="P" |
0 | 190 >Prev</A |
191 ></TD | |
192 ><TD | |
193 WIDTH="34%" | |
194 ALIGN="center" | |
195 VALIGN="top" | |
196 ><A | |
197 HREF="index.html" | |
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198 ACCESSKEY="H" |
0 | 199 >Home</A |
200 ></TD | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="right" | |
204 VALIGN="top" | |
205 ><A | |
206 HREF="sdlsetcolorkey.html" | |
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207 ACCESSKEY="N" |
0 | 208 >Next</A |
209 ></TD | |
210 ></TR | |
211 ><TR | |
212 ><TD | |
213 WIDTH="33%" | |
214 ALIGN="left" | |
215 VALIGN="top" | |
216 >SDL_LoadBMP</TD | |
217 ><TD | |
218 WIDTH="34%" | |
219 ALIGN="center" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="video.html" | |
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223 ACCESSKEY="U" |
0 | 224 >Up</A |
225 ></TD | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="right" | |
229 VALIGN="top" | |
230 >SDL_SetColorKey</TD | |
231 ></TR | |
232 ></TABLE | |
233 ></DIV | |
234 ></BODY | |
235 ></HTML | |
236 > |