Mercurial > sdl-ios-xcode
annotate docs/html/sdlmousebuttonevent.html @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_MouseButtonEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_MouseMotionEvent" | |
17 HREF="sdlmousemotionevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoyAxisEvent" | |
20 HREF="sdljoyaxisevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlmousemotionevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoyaxisevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLMOUSEBUTTONEVENT" | |
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74 ></A |
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75 >SDL_MouseButtonEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4144" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_MouseButtonEvent -- Mouse button event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4147" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 button; | |
96 Uint8 state; | |
97 Uint16 x, y; | |
98 } SDL_MouseButtonEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4150" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4152" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_MOUSEBUTTONDOWN</TT | |
134 > or <TT | |
135 CLASS="LITERAL" | |
136 >SDL_MOUSEBUTTONUP</TT | |
137 ></TD | |
138 ></TR | |
139 ><TR | |
140 ><TD | |
141 ALIGN="LEFT" | |
142 VALIGN="TOP" | |
143 ><TT | |
144 CLASS="STRUCTFIELD" | |
145 ><I | |
146 >button</I | |
147 ></TT | |
148 ></TD | |
149 ><TD | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 >The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)</TD | |
153 ></TR | |
154 ><TR | |
155 ><TD | |
156 ALIGN="LEFT" | |
157 VALIGN="TOP" | |
158 ><TT | |
159 CLASS="STRUCTFIELD" | |
160 ><I | |
161 >state</I | |
162 ></TT | |
163 ></TD | |
164 ><TD | |
165 ALIGN="LEFT" | |
166 VALIGN="TOP" | |
167 ><TT | |
168 CLASS="LITERAL" | |
169 >SDL_PRESSED</TT | |
170 > or <TT | |
171 CLASS="LITERAL" | |
172 >SDL_RELEASED</TT | |
173 ></TD | |
174 ></TR | |
175 ><TR | |
176 ><TD | |
177 ALIGN="LEFT" | |
178 VALIGN="TOP" | |
179 ><TT | |
180 CLASS="STRUCTFIELD" | |
181 ><I | |
182 >x</I | |
183 ></TT | |
184 >, <TT | |
185 CLASS="STRUCTFIELD" | |
186 ><I | |
187 >y</I | |
188 ></TT | |
189 ></TD | |
190 ><TD | |
191 ALIGN="LEFT" | |
192 VALIGN="TOP" | |
193 >The X/Y coordinates of the mouse at press/release time</TD | |
194 ></TR | |
195 ></TBODY | |
196 ></TABLE | |
197 ><P | |
198 ></P | |
199 ></DIV | |
200 ></DIV | |
201 ><DIV | |
202 CLASS="REFSECT1" | |
203 ><A | |
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204 NAME="AEN4176" |
0 | 205 ></A |
206 ><H2 | |
207 >Description</H2 | |
208 ><P | |
209 ><SPAN | |
210 CLASS="STRUCTNAME" | |
211 >SDL_MouseButtonEvent</SPAN | |
212 > is a member of the <A | |
213 HREF="sdlevent.html" | |
214 ><SPAN | |
215 CLASS="STRUCTNAME" | |
216 >SDL_Event</SPAN | |
217 ></A | |
218 > union and is used when an event of type <TT | |
219 CLASS="LITERAL" | |
220 >SDL_MOUSEBUTTONDOWN</TT | |
221 > or <TT | |
222 CLASS="LITERAL" | |
223 >SDL_MOUSEBUTTONUP</TT | |
224 > is reported.</P | |
225 ><P | |
226 >When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into <TT | |
227 CLASS="STRUCTFIELD" | |
228 ><I | |
229 >button</I | |
230 ></TT | |
231 >, the position of the mouse when this event occured is stored in the <TT | |
232 CLASS="STRUCTFIELD" | |
233 ><I | |
234 >x</I | |
235 ></TT | |
236 > and the <TT | |
237 CLASS="STRUCTFIELD" | |
238 ><I | |
239 >y</I | |
240 ></TT | |
241 > fields. Like <A | |
242 HREF="sdlkeyboardevent.html" | |
243 ><SPAN | |
244 CLASS="STRUCTNAME" | |
245 >SDL_KeyboardEvent</SPAN | |
246 ></A | |
247 >, information on whether the event was a press or a release event is stored in both the <TT | |
248 CLASS="STRUCTFIELD" | |
249 ><I | |
250 >type</I | |
251 ></TT | |
252 > and <TT | |
253 CLASS="STRUCTFIELD" | |
254 ><I | |
255 >state</I | |
256 ></TT | |
257 > fields, but this should be obvious.</P | |
258 ></DIV | |
259 ><DIV | |
260 CLASS="REFSECT1" | |
261 ><A | |
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262 NAME="AEN4192" |
0 | 263 ></A |
264 ><H2 | |
265 >See Also</H2 | |
266 ><P | |
267 ><A | |
268 HREF="sdlevent.html" | |
269 ><SPAN | |
270 CLASS="STRUCTNAME" | |
271 >SDL_Event</SPAN | |
272 ></A | |
273 >, | |
274 <A | |
275 HREF="sdlmousemotionevent.html" | |
276 ><SPAN | |
277 CLASS="STRUCTNAME" | |
278 >SDL_MouseMotionEvent</SPAN | |
279 ></A | |
280 ></P | |
281 ></DIV | |
282 ><DIV | |
283 CLASS="NAVFOOTER" | |
284 ><HR | |
285 ALIGN="LEFT" | |
286 WIDTH="100%"><TABLE | |
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287 SUMMARY="Footer navigation table" |
0 | 288 WIDTH="100%" |
289 BORDER="0" | |
290 CELLPADDING="0" | |
291 CELLSPACING="0" | |
292 ><TR | |
293 ><TD | |
294 WIDTH="33%" | |
295 ALIGN="left" | |
296 VALIGN="top" | |
297 ><A | |
298 HREF="sdlmousemotionevent.html" | |
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299 ACCESSKEY="P" |
0 | 300 >Prev</A |
301 ></TD | |
302 ><TD | |
303 WIDTH="34%" | |
304 ALIGN="center" | |
305 VALIGN="top" | |
306 ><A | |
307 HREF="index.html" | |
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308 ACCESSKEY="H" |
0 | 309 >Home</A |
310 ></TD | |
311 ><TD | |
312 WIDTH="33%" | |
313 ALIGN="right" | |
314 VALIGN="top" | |
315 ><A | |
316 HREF="sdljoyaxisevent.html" | |
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317 ACCESSKEY="N" |
0 | 318 >Next</A |
319 ></TD | |
320 ></TR | |
321 ><TR | |
322 ><TD | |
323 WIDTH="33%" | |
324 ALIGN="left" | |
325 VALIGN="top" | |
326 >SDL_MouseMotionEvent</TD | |
327 ><TD | |
328 WIDTH="34%" | |
329 ALIGN="center" | |
330 VALIGN="top" | |
331 ><A | |
332 HREF="eventstructures.html" | |
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333 ACCESSKEY="U" |
0 | 334 >Up</A |
335 ></TD | |
336 ><TD | |
337 WIDTH="33%" | |
338 ALIGN="right" | |
339 VALIGN="top" | |
340 >SDL_JoyAxisEvent</TD | |
341 ></TR | |
342 ></TABLE | |
343 ></DIV | |
344 ></BODY | |
345 ></HTML | |
346 > |