annotate src/video/SDL_cursor.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children eef792d31de8
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* General cursor handling code for SDL */
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25
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26 #include "SDL_mutex.h"
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27 #include "SDL_video.h"
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28 #include "SDL_mouse.h"
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29 #include "SDL_blit.h"
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30 #include "SDL_sysvideo.h"
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31 #include "SDL_cursor_c.h"
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32 #include "SDL_pixels_c.h"
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33 #include "default_cursor.h"
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34 #include "../events/SDL_sysevents.h"
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35 #include "../events/SDL_events_c.h"
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36
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37 /* These are static for our cursor handling code */
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38 volatile int SDL_cursorstate = CURSOR_VISIBLE;
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39 SDL_Cursor *SDL_cursor = NULL;
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40 static SDL_Cursor *SDL_defcursor = NULL;
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41 SDL_mutex *SDL_cursorlock = NULL;
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42
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43 /* Public functions */
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44 void
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45 SDL_CursorQuit(void)
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46 {
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47 if (SDL_cursor != NULL) {
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48 SDL_Cursor *cursor;
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49
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50 SDL_cursorstate &= ~CURSOR_VISIBLE;
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51 if (SDL_cursor != SDL_defcursor) {
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52 SDL_FreeCursor(SDL_cursor);
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53 }
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54 SDL_cursor = NULL;
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55 if (SDL_defcursor != NULL) {
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56 cursor = SDL_defcursor;
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57 SDL_defcursor = NULL;
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58 SDL_FreeCursor(cursor);
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59 }
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60 }
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61 if (SDL_cursorlock != NULL) {
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62 SDL_DestroyMutex(SDL_cursorlock);
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63 SDL_cursorlock = NULL;
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64 }
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65 }
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66 int
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67 SDL_CursorInit(Uint32 multithreaded)
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68 {
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69 /* We don't have mouse focus, and the cursor isn't drawn yet */
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70 #ifndef IPOD
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71 SDL_cursorstate = CURSOR_VISIBLE;
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72 #endif
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73
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74 /* Create the default cursor */
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75 if (SDL_defcursor == NULL) {
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76 SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask,
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77 DEFAULT_CWIDTH, DEFAULT_CHEIGHT,
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78 DEFAULT_CHOTX, DEFAULT_CHOTY);
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79 SDL_SetCursor(SDL_defcursor);
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80 }
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81
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82 /* Create a lock if necessary */
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83 if (multithreaded) {
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84 SDL_cursorlock = SDL_CreateMutex();
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85 }
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86
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87 /* That's it! */
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88 return (0);
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89 }
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90
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91 /* Multi-thread support for cursors */
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92 #ifndef SDL_LockCursor
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93 void
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94 SDL_LockCursor(void)
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95 {
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96 if (SDL_cursorlock) {
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97 SDL_mutexP(SDL_cursorlock);
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98 }
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99 }
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100 #endif
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101 #ifndef SDL_UnlockCursor
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102 void
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103 SDL_UnlockCursor(void)
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104 {
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105 if (SDL_cursorlock) {
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106 SDL_mutexV(SDL_cursorlock);
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107 }
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108 }
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109 #endif
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110
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111 /* Software cursor drawing support */
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112 SDL_Cursor *
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113 SDL_CreateCursor(Uint8 * data, Uint8 * mask,
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114 int w, int h, int hot_x, int hot_y)
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115 {
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116 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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117 int savelen;
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118 int i;
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119 SDL_Cursor *cursor;
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120
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121 /* Make sure the width is a multiple of 8 */
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122 w = ((w + 7) & ~7);
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123
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124 /* Sanity check the hot spot */
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125 if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) {
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126 SDL_SetError("Cursor hot spot doesn't lie within cursor");
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127 return (NULL);
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128 }
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129
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130 /* Allocate memory for the cursor */
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131 cursor = (SDL_Cursor *) SDL_malloc(sizeof *cursor);
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132 if (cursor == NULL) {
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133 SDL_OutOfMemory();
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134 return (NULL);
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135 }
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136 savelen = (w * 4) * h;
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137 cursor->area.x = 0;
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138 cursor->area.y = 0;
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139 cursor->area.w = w;
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140 cursor->area.h = h;
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141 cursor->hot_x = hot_x;
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142 cursor->hot_y = hot_y;
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143 cursor->data = (Uint8 *) SDL_malloc((w / 8) * h * 2);
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144 cursor->mask = cursor->data + ((w / 8) * h);
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145 cursor->save[0] = (Uint8 *) SDL_malloc(savelen * 2);
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146 cursor->save[1] = cursor->save[0] + savelen;
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147 cursor->wm_cursor = NULL;
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148 if (!cursor->data || !cursor->save[0]) {
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149 SDL_FreeCursor(cursor);
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150 SDL_OutOfMemory();
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151 return (NULL);
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152 }
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153 for (i = ((w / 8) * h) - 1; i >= 0; --i) {
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154 cursor->data[i] = data[i];
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155 cursor->mask[i] = mask[i] | data[i];
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156 }
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157 SDL_memset(cursor->save[0], 0, savelen * 2);
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158
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159 /* If the window manager gives us a good cursor, we're done! */
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160 if (_this->CreateWMCursor) {
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161 cursor->wm_cursor = _this->CreateWMCursor(_this, data, mask,
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162 w, h, hot_x, hot_y);
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163 } else {
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164 cursor->wm_cursor = NULL;
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165 }
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166 return (cursor);
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167 }
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168
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169 /* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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170 if this is desired for any reason. This is used when setting
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171 the video mode and when the SDL window gains the mouse focus.
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172 */
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173 void
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174 SDL_SetCursor(SDL_Cursor * cursor)
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175 {
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176 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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177
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178 /* Make sure that the video subsystem has been initialized */
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179 if (!_this) {
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180 return;
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181 }
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182
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183 /* Prevent the event thread from moving the mouse */
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184 SDL_LockCursor();
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185
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186 /* Set the new cursor */
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187 if (cursor && (cursor != SDL_cursor)) {
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188 /* Erase the current mouse position */
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189 if (SHOULD_DRAWCURSOR(SDL_cursorstate)) {
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190 SDL_EraseCursor(SDL_VideoSurface);
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191 } else if (_this->MoveWMCursor) {
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192 /* If the video driver is moving the cursor directly,
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193 it needs to hide the old cursor before (possibly)
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194 showing the new one. (But don't erase NULL cursor)
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195 */
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196 if (SDL_cursor) {
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197 _this->ShowWMCursor(_this, NULL);
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198 }
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199 }
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200 SDL_cursor = cursor;
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201 }
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202
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203 /* Draw the new mouse cursor */
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204 if (SDL_cursor && (SDL_cursorstate & CURSOR_VISIBLE)) {
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205 /* Use window manager cursor if possible */
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206 if (SDL_cursor->wm_cursor &&
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207 _this->ShowWMCursor(_this, SDL_cursor->wm_cursor)) {
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208 SDL_cursorstate &= ~CURSOR_USINGSW;
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209 } else {
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210 SDL_cursorstate |= CURSOR_USINGSW;
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211 if (_this->ShowWMCursor) {
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212 _this->ShowWMCursor(_this, NULL);
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213 }
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214 {
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215 int x, y;
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216 SDL_GetMouseState(&x, &y);
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217 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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218 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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219 }
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220 SDL_DrawCursor(SDL_VideoSurface);
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221 }
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222 } else {
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223 /* Erase window manager mouse (cursor not visible) */
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224 if (SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW)) {
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225 SDL_EraseCursor(SDL_VideoSurface);
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226 } else {
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227 if (_this) {
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228 _this->ShowWMCursor(_this, NULL);
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229 }
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230 }
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231 }
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232 SDL_UnlockCursor();
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233 }
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234
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235 SDL_Cursor *
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236 SDL_GetCursor(void)
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237 {
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238 return (SDL_cursor);
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239 }
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240
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241 void
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242 SDL_FreeCursor(SDL_Cursor * cursor)
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243 {
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244 if (cursor) {
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245 if (cursor == SDL_cursor) {
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246 SDL_SetCursor(SDL_defcursor);
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247 }
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248 if (cursor != SDL_defcursor) {
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249 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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250
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251 if (cursor->data) {
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252 SDL_free(cursor->data);
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253 }
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254 if (cursor->save[0]) {
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255 SDL_free(cursor->save[0]);
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256 }
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257 if (_this && cursor->wm_cursor) {
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258 _this->FreeWMCursor(_this, cursor->wm_cursor);
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259 }
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260 SDL_free(cursor);
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261 }
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262 }
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263 }
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264
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265 int
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266 SDL_ShowCursor(int toggle)
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267 {
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268 int showing;
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269
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270 showing = (SDL_cursorstate & CURSOR_VISIBLE);
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271 if (toggle >= 0) {
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272 SDL_LockCursor();
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273 if (toggle) {
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274 SDL_cursorstate |= CURSOR_VISIBLE;
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275 } else {
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276 SDL_cursorstate &= ~CURSOR_VISIBLE;
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277 }
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278 SDL_UnlockCursor();
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279 if ((SDL_cursorstate & CURSOR_VISIBLE) != showing) {
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280 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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281
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282 SDL_SetCursor(NULL);
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283 if (_this && _this->CheckMouseMode) {
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284 _this->CheckMouseMode(_this);
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285 }
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286 }
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287 } else {
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288 /* Query current state */ ;
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289 }
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290 return (showing ? 1 : 0);
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291 }
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292
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293 void
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294 SDL_WarpMouse(Uint16 x, Uint16 y)
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295 {
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296 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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297
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298 if (!_this || !SDL_PublicSurface) {
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299 SDL_SetError("A video mode must be set before warping mouse");
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300 return;
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301 }
595
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302
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303 /* If we have an offset video mode, offset the mouse coordinates */
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304 if (SDL_VideoSurface->pitch == 0) {
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305 x += SDL_VideoSurface->offset /
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306 SDL_VideoSurface->format->BytesPerPixel;
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307 y += SDL_VideoSurface->offset;
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308 } else {
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309 x += (SDL_VideoSurface->offset % SDL_VideoSurface->pitch) /
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310 SDL_VideoSurface->format->BytesPerPixel;
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311 y += (SDL_VideoSurface->offset / SDL_VideoSurface->pitch);
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312 }
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313
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314 /* This generates a mouse motion event */
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315 if (_this->WarpWMCursor) {
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316 _this->WarpWMCursor(_this, x, y);
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317 } else {
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318 SDL_PrivateMouseMotion(0, 0, x, y);
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319 }
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320 }
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321
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322 void
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323 SDL_MoveCursor(int x, int y)
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324 {
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325 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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326
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327 /* Erase and update the current mouse position */
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328 if (SHOULD_DRAWCURSOR(SDL_cursorstate)) {
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329 /* Erase and redraw mouse cursor in new position */
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330 SDL_LockCursor();
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331 SDL_EraseCursor(SDL_VideoSurface);
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332 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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333 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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334 SDL_DrawCursor(SDL_VideoSurface);
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335 SDL_UnlockCursor();
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336 } else if (_this->MoveWMCursor) {
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337 _this->MoveWMCursor(_this, x, y);
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338 }
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339 }
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340
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341 /* Keep track of the current cursor colors */
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342 static int palette_changed = 1;
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343 static Uint8 pixels8[2];
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344
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345 void
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346 SDL_CursorPaletteChanged(void)
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347 {
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348 palette_changed = 1;
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349 }
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350
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351 void
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352 SDL_MouseRect(SDL_Rect * area)
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353 {
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354 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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355 int clip_diff;
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356
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357 *area = SDL_cursor->area;
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358 if (area->x < 0) {
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359 area->w += area->x;
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360 area->x = 0;
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361 }
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362 if (area->y < 0) {
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363 area->h += area->y;
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364 area->y = 0;
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365 }
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366 clip_diff = (area->x + area->w) - SDL_VideoSurface->w;
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367 if (clip_diff > 0) {
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368 area->w = area->w < clip_diff ? 0 : area->w - clip_diff;
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369 }
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370 clip_diff = (area->y + area->h) - SDL_VideoSurface->h;
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371 if (clip_diff > 0) {
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372 area->h = area->h < clip_diff ? 0 : area->h - clip_diff;
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373 }
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374 }
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375
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376 static void
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377 SDL_DrawCursorFast(SDL_Surface * screen, SDL_Rect * area)
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378 {
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379 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
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380 int i, w, h;
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381 Uint8 *data, datab;
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382 Uint8 *mask, maskb;
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383
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384 data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
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385 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
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386 switch (screen->format->BytesPerPixel) {
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387
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388 case 1:
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389 {
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390 Uint8 *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1428
diff changeset
391 int dstskip;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
393 if (palette_changed) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
394 pixels8[0] =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
395 (Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
396 pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
397 palette_changed = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
398 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
399 dst = (Uint8 *) screen->pixels +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
400 (SDL_cursor->area.y + area->y) * screen->pitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
401 SDL_cursor->area.x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
402 dstskip = screen->pitch - area->w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
404 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
405 for (w = area->w / 8; w; w--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
406 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
407 datab = *data++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
408 for (i = 0; i < 8; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
409 if (maskb & 0x80) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
410 *dst = pixels8[datab >> 7];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
411 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
412 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
413 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
414 dst++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
415 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
416 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
417 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
418 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
419 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
420 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
422 case 2:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
423 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
424 Uint16 *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
425 int dstskip;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
427 dst = (Uint16 *) screen->pixels +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
428 (SDL_cursor->area.y + area->y) * screen->pitch / 2 +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
429 SDL_cursor->area.x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
430 dstskip = (screen->pitch / 2) - area->w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
432 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
433 for (w = area->w / 8; w; w--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
434 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
435 datab = *data++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
436 for (i = 0; i < 8; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
437 if (maskb & 0x80) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
438 *dst = (Uint16) pixels[datab >> 7];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
439 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
440 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
441 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
442 dst++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
443 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
444 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
445 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
446 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
447 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
448 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
450 case 3:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
451 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
452 Uint8 *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
453 int dstskip;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
455 dst = (Uint8 *) screen->pixels +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
456 (SDL_cursor->area.y + area->y) * screen->pitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
457 SDL_cursor->area.x * 3;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
458 dstskip = screen->pitch - area->w * 3;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
460 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
461 for (w = area->w / 8; w; w--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
462 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
463 datab = *data++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
464 for (i = 0; i < 8; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
465 if (maskb & 0x80) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
466 SDL_memset(dst, pixels[datab >> 7], 3);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
467 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
468 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
469 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
470 dst += 3;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
471 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
472 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
473 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
474 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
475 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
476 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
478 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
479 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
480 Uint32 *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
481 int dstskip;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
483 dst = (Uint32 *) screen->pixels +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
484 (SDL_cursor->area.y + area->y) * screen->pitch / 4 +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
485 SDL_cursor->area.x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
486 dstskip = (screen->pitch / 4) - area->w;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
488 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
489 for (w = area->w / 8; w; w--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
490 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
491 datab = *data++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
492 for (i = 0; i < 8; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
493 if (maskb & 0x80) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
494 *dst = pixels[datab >> 7];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
495 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
496 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
497 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
498 dst++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
499 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
500 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
501 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
502 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
503 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
504 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
505 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
508 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
509 SDL_DrawCursorSlow(SDL_Surface * screen, SDL_Rect * area)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
511 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
512 int h;
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diff changeset
513 int x, minx, maxx;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
514 Uint8 *data, datab = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
515 Uint8 *mask, maskb = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
516 Uint8 *dst;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
517 int dstbpp, dstskip;
0
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diff changeset
518
1662
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diff changeset
519 data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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520 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
521 dstbpp = screen->format->BytesPerPixel;
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diff changeset
522 dst = (Uint8 *) screen->pixels +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
523 (SDL_cursor->area.y + area->y) * screen->pitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
524 SDL_cursor->area.x * dstbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
525 dstskip = screen->pitch - SDL_cursor->area.w * dstbpp;
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parents:
diff changeset
526
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diff changeset
527 minx = area->x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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528 maxx = area->x + area->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
529 if (screen->format->BytesPerPixel == 1) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
530 if (palette_changed) {
1668
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diff changeset
531 pixels8[0] = (Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
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532 pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
533 palette_changed = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
534 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1428
diff changeset
535 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
536 for (x = 0; x < SDL_cursor->area.w; ++x) {
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Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
537 if ((x % 8) == 0) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
538 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
539 datab = *data++;
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diff changeset
540 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
541 if ((x >= minx) && (x < maxx)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
542 if (maskb & 0x80) {
1668
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diff changeset
543 SDL_memset(dst, pixels8[datab >> 7], dstbpp);
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
544 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
545 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
546 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
547 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
548 dst += dstbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
549 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
550 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
551 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
552 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
553 for (h = area->h; h; h--) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
554 for (x = 0; x < SDL_cursor->area.w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
555 if ((x % 8) == 0) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
556 maskb = *mask++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1428
diff changeset
557 datab = *data++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
558 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
559 if ((x >= minx) && (x < maxx)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
560 if (maskb & 0x80) {
1668
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diff changeset
561 SDL_memset(dst, pixels[datab >> 7], dstbpp);
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diff changeset
562 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
563 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
564 maskb <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
565 datab <<= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
566 dst += dstbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
567 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
568 dst += dstskip;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
569 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
570 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
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parents:
diff changeset
572
74212992fb08 Initial revision
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parents:
diff changeset
573 /* This handles the ugly work of converting the saved cursor background from
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parents:
diff changeset
574 the pixel format of the shadow surface to that of the video surface.
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parents:
diff changeset
575 This is only necessary when blitting from a shadow surface of a different
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 pixel format than the video surface, and using a software rendered cursor.
74212992fb08 Initial revision
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parents:
diff changeset
577 */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1428
diff changeset
578 static void
1668
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diff changeset
579 SDL_ConvertCursorSave(SDL_Surface * screen, int w, int h)
0
74212992fb08 Initial revision
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parents:
diff changeset
580 {
1668
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parents: 1662
diff changeset
581 SDL_VideoDevice *_this = SDL_GetVideoDevice();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
582 SDL_BlitInfo info;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
583 SDL_loblit RunBlit;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
585 /* Make sure we can steal the blit mapping */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
586 if (screen->map->dst != SDL_VideoSurface) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
587 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
588 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
590 /* Set up the blit information */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
591 info.s_pixels = SDL_cursor->save[1];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
592 info.s_width = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
593 info.s_height = h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
594 info.s_skip = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
595 info.d_pixels = SDL_cursor->save[0];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
596 info.d_width = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
597 info.d_height = h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
598 info.d_skip = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
599 info.aux_data = screen->map->sw_data->aux_data;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
600 info.src = screen->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
601 info.table = screen->map->table;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
602 info.dst = SDL_VideoSurface->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
603 RunBlit = screen->map->sw_data->blit;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
605 /* Run the actual software blit */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
606 RunBlit(&info);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
609 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
610 SDL_DrawCursorNoLock(SDL_Surface * screen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
612 SDL_VideoDevice *_this = SDL_GetVideoDevice();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
613 SDL_Rect area;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
615 /* Get the mouse rectangle, clipped to the screen */
1668
4da1ee79c9af more tweaking indent options
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parents: 1662
diff changeset
616 SDL_MouseRect(&area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
617 if ((area.w == 0) || (area.h == 0)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
618 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
619 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
621 /* Copy mouse background */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
622 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
623 int w, h, screenbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
624 Uint8 *src, *dst;
0
74212992fb08 Initial revision
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parents:
diff changeset
625
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
626 /* Set up the copy pointers */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
627 screenbpp = screen->format->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
628 if ((screen == SDL_VideoSurface) ||
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
629 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
630 dst = SDL_cursor->save[0];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
631 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
632 dst = SDL_cursor->save[1];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
633 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
634 src = (Uint8 *) screen->pixels + area.y * screen->pitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
635 area.x * screenbpp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
637 /* Perform the copy */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
638 w = area.w * screenbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
639 h = area.h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
640 while (h--) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
641 SDL_memcpy(dst, src, w);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
642 dst += w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
643 src += screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
644 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
645 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
647 /* Draw the mouse cursor */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
648 area.x -= SDL_cursor->area.x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
649 area.y -= SDL_cursor->area.y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
650 if ((area.x == 0) && (area.w == SDL_cursor->area.w)) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
651 SDL_DrawCursorFast(screen, &area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
652 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
653 SDL_DrawCursorSlow(screen, &area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
654 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
657 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
658 SDL_DrawCursor(SDL_Surface * screen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
660 /* Lock the screen if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
661 if (screen == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
662 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
663 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
664 if (SDL_MUSTLOCK(screen)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
665 if (SDL_LockSurface(screen) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
666 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
667 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
668 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
670 SDL_DrawCursorNoLock(screen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
672 /* Unlock the screen and update if necessary */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
673 if (SDL_MUSTLOCK(screen)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
674 SDL_UnlockSurface(screen);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
675 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
676 if ((screen->flags & SDL_SCREEN_SURFACE) &&
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
677 !(screen->flags & SDL_HWSURFACE)) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
678 SDL_VideoDevice *_this = SDL_GetVideoDevice();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
679 SDL_Window *window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
680 SDL_Rect area;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
682 window = SDL_GetWindowFromSurface(screen);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
683 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
684 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
685 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
687 SDL_MouseRect(&area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
688
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
689 if (_this->UpdateWindowSurface) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
690 _this->UpdateWindowSurface(_this, window, 1, &area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
691 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
692 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
695 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
696 SDL_EraseCursorNoLock(SDL_Surface * screen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
698 SDL_VideoDevice *_this = SDL_GetVideoDevice();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
699 SDL_Window *window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
700 SDL_Rect area;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
702 /* Get the window associated with the surface */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
703 window = SDL_GetWindowFromSurface(screen);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
704 if (!window || !window->surface) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
705 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
706 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
708 /* Get the mouse rectangle, clipped to the screen */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
709 SDL_MouseRect(&area);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
710 if ((area.w == 0) || (area.h == 0)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
711 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
712 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
713
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
714 /* Copy mouse background */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
715 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
716 int w, h, screenbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
717 Uint8 *src, *dst;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
719 /* Set up the copy pointers */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
720 screenbpp = screen->format->BytesPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
721 if ((screen->flags & SDL_SCREEN_SURFACE) ||
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
722 FORMAT_EQUAL(screen->format, window->surface->format)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
723 src = SDL_cursor->save[0];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
724 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
725 src = SDL_cursor->save[1];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
726 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
727 dst = (Uint8 *) screen->pixels + area.y * screen->pitch +
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
728 area.x * screenbpp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
730 /* Perform the copy */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
731 w = area.w * screenbpp;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
732 h = area.h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
733 while (h--) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
734 SDL_memcpy(dst, src, w);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
735 src += w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
736 dst += screen->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
737 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
739 /* Perform pixel conversion on cursor background */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
740 if (src > SDL_cursor->save[1]) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
741 SDL_ConvertCursorSave(screen, area.w, area.h);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
742 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
743 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
746 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
747 SDL_EraseCursor(SDL_Surface * screen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
749 /* Lock the screen if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
750 if (screen == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
751 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
752 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
753 if (SDL_MUSTLOCK(screen)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
754 if (SDL_LockSurface(screen) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
755 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
756 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
757 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
759 SDL_EraseCursorNoLock(screen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
761 /* Unlock the screen and update if necessary */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
762 if (SDL_MUSTLOCK(screen)) {
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763 SDL_UnlockSurface(screen);
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764 }
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765 if ((screen->flags & SDL_SCREEN_SURFACE) &&
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766 !(screen->flags & SDL_HWSURFACE)) {
1668
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767 SDL_VideoDevice *_this = SDL_GetVideoDevice();
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768 SDL_Window *window;
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769 SDL_Rect area;
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770
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771 window = SDL_GetWindowFromSurface(screen);
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772 if (!window) {
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773 return;
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774 }
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775
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776 SDL_MouseRect(&area);
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777
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778 if (_this->UpdateWindowSurface) {
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779 _this->UpdateWindowSurface(_this, window, 1, &area);
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780 }
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781 }
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782 }
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783
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784 /* Reset the cursor on video mode change
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785 FIXME: Keep track of all cursors, and reset them all.
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786 */
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787 void
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788 SDL_ResetCursor(void)
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789 {
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790 int savelen;
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791
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792 if (SDL_cursor) {
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793 savelen = SDL_cursor->area.w * 4 * SDL_cursor->area.h;
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794 SDL_cursor->area.x = 0;
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795 SDL_cursor->area.y = 0;
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796 SDL_memset(SDL_cursor->save[0], 0, savelen);
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797 }
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798 }
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799
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800 /* vi: set ts=4 sw=4 expandtab: */