annotate src/video/windib/.cvsignore @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 74212992fb08
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 Makefile.in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 Makefile
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 .libs
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 *.o
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 *.lo
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 *.la