annotate src/video/SDL_blit.h @ 2257:340942cfda48

Moved the colorkey and per-surface alpha into the blit info, in preparation for support for general color channel modulation. Removed and consolidated some data in the blit info.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Aug 2007 00:54:53 +0000
parents 292bee385630
children 202ddfd1cfb1
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_blit_h
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25 #define _SDL_blit_h
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26
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27 #ifdef __MMX__
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28 #include <mmintrin.h>
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29 #endif
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30 #ifdef __SSE__
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31 #include <xmmintrin.h>
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32 #endif
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33
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34 #include "SDL_cpuinfo.h"
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35 #include "SDL_endian.h"
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36
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37 /* The structure passed to the low level blit functions */
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38 typedef struct
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39 {
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40 Uint8 *s_pixels;
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41 int s_width;
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42 int s_height;
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43 int s_skip;
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44 Uint8 *d_pixels;
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45 int d_width;
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46 int d_height;
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47 int d_skip;
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48 SDL_PixelFormat *src;
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49 Uint8 *table;
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50 SDL_PixelFormat *dst;
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51 Uint32 ckey, cmod;
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52 } SDL_BlitInfo;
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53
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54 /* The type definition for the low level blit functions */
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55 typedef void (*SDL_loblit) (SDL_BlitInfo * info);
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56
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57 /* Blit mapping definition */
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58 typedef struct SDL_BlitMap
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59 {
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60 SDL_Surface *dst;
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61 int identity;
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62 Uint8 *table;
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63 SDL_blit blit;
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64 void *data;
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65 Uint32 ckey; /* colorkey */
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66 Uint32 cmod; /* ARGB modulation */
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67
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68 /* the version count matches the destination; mismatch indicates
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69 an invalid mapping */
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70 unsigned int format_version;
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71 } SDL_BlitMap;
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72
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73 #define SDL_BLIT_ANY 0x00000000
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74 #define SDL_BLIT_MMX 0x00000001
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75 #define SDL_BLIT_SSE 0x00000002
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76 #define SDL_BLIT_ALTIVEC_PREFETCH 0x00000004
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77 #define SDL_BLIT_ALTIVEC_NOPREFETCH 0x00000008
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78
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79 typedef struct SDL_BlitEntry
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80 {
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81 Uint32 features;
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82 SDL_loblit blit;
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83 } SDL_BlitEntry;
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84
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85 /* Functions found in SDL_blit.c */
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86 extern int SDL_CalculateBlit(SDL_Surface * surface);
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87
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88 /* Functions found in SDL_blit_{0,1,N,A}.c */
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89 extern SDL_loblit SDL_CalculateBlit0(SDL_Surface * surface, int complex);
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90 extern SDL_loblit SDL_CalculateBlit1(SDL_Surface * surface, int complex);
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91 extern SDL_loblit SDL_CalculateBlitN(SDL_Surface * surface, int complex);
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92 extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface * surface, int complex);
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93
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94 /*
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95 * Useful macros for blitting routines
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96 */
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97
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98 #if defined(__GNUC__)
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99 #define DECLARE_ALIGNED(t,v,a) t __attribute__((aligned(a))) v
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100 #elif defined(_MSC_VER)
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101 #define DECLARE_ALIGNED(t,v,a) __declspec(align(a)) t v
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102 #else
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103 #define DECLARE_ALIGNED(t,v,a) t v
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104 #endif
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105
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106 #define FORMAT_EQUAL(A, B) \
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107 ((A)->BitsPerPixel == (B)->BitsPerPixel \
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108 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
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109
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110 /* Load pixel of the specified format from a buffer and get its R-G-B values */
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111 /* FIXME: rescale values to 0..255 here? */
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112 #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \
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113 { \
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114 r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
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115 g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
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116 b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
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117 }
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118 #define RGB_FROM_RGB565(Pixel, r, g, b) \
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119 { \
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120 r = (((Pixel&0xF800)>>11)<<3); \
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121 g = (((Pixel&0x07E0)>>5)<<2); \
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122 b = ((Pixel&0x001F)<<3); \
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123 }
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124 #define RGB_FROM_RGB555(Pixel, r, g, b) \
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125 { \
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126 r = (((Pixel&0x7C00)>>10)<<3); \
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127 g = (((Pixel&0x03E0)>>5)<<3); \
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128 b = ((Pixel&0x001F)<<3); \
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129 }
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130 #define RGB_FROM_RGB888(Pixel, r, g, b) \
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131 { \
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132 r = ((Pixel&0xFF0000)>>16); \
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133 g = ((Pixel&0xFF00)>>8); \
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134 b = (Pixel&0xFF); \
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135 }
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136 #define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \
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137 do { \
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138 switch (bpp) { \
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139 case 2: \
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140 Pixel = *((Uint16 *)(buf)); \
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141 break; \
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142 \
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143 case 3: { \
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144 Uint8 *B = (Uint8 *)(buf); \
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145 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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146 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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147 } else { \
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148 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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149 } \
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150 } \
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151 break; \
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152 \
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153 case 4: \
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154 Pixel = *((Uint32 *)(buf)); \
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155 break; \
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156 \
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157 default: \
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158 Pixel = 0; /* appease gcc */ \
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159 break; \
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160 } \
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161 } while(0)
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162
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163 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
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164 do { \
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165 switch (bpp) { \
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166 case 2: \
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167 Pixel = *((Uint16 *)(buf)); \
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168 break; \
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169 \
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170 case 3: { \
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171 Uint8 *B = (Uint8 *)buf; \
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172 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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173 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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174 } else { \
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175 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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176 } \
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177 } \
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178 break; \
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179 \
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180 case 4: \
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181 Pixel = *((Uint32 *)(buf)); \
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182 break; \
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183 \
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184 default: \
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185 Pixel = 0; /* prevent gcc from complaining */ \
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186 break; \
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187 } \
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188 RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \
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189 } while(0)
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190
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191 /* Assemble R-G-B values into a specified pixel format and store them */
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192 #define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \
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193 { \
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194 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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195 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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196 ((b>>fmt->Bloss)<<fmt->Bshift); \
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197 }
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198 #define RGB565_FROM_RGB(Pixel, r, g, b) \
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199 { \
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200 Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
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201 }
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202 #define RGB555_FROM_RGB(Pixel, r, g, b) \
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203 { \
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204 Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
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205 }
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206 #define RGB888_FROM_RGB(Pixel, r, g, b) \
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207 { \
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208 Pixel = (r<<16)|(g<<8)|b; \
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209 }
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210 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
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211 { \
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212 switch (bpp) { \
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213 case 2: { \
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214 Uint16 Pixel; \
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215 \
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216 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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217 *((Uint16 *)(buf)) = Pixel; \
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218 } \
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219 break; \
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220 \
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221 case 3: { \
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222 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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223 *((buf)+fmt->Rshift/8) = r; \
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224 *((buf)+fmt->Gshift/8) = g; \
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225 *((buf)+fmt->Bshift/8) = b; \
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226 } else { \
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227 *((buf)+2-fmt->Rshift/8) = r; \
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228 *((buf)+2-fmt->Gshift/8) = g; \
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229 *((buf)+2-fmt->Bshift/8) = b; \
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230 } \
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231 } \
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232 break; \
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233 \
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234 case 4: { \
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235 Uint32 Pixel; \
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236 \
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237 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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238 *((Uint32 *)(buf)) = Pixel; \
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239 } \
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240 break; \
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241 } \
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242 }
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243 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
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244 { \
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245 switch (bpp) { \
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246 case 2: { \
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247 Uint16 *bufp; \
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248 Uint16 Pixel; \
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249 \
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250 bufp = (Uint16 *)buf; \
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251 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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252 *bufp = Pixel | (*bufp & Amask); \
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253 } \
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254 break; \
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255 \
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256 case 3: { \
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257 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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258 *((buf)+fmt->Rshift/8) = r; \
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259 *((buf)+fmt->Gshift/8) = g; \
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260 *((buf)+fmt->Bshift/8) = b; \
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261 } else { \
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262 *((buf)+2-fmt->Rshift/8) = r; \
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263 *((buf)+2-fmt->Gshift/8) = g; \
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264 *((buf)+2-fmt->Bshift/8) = b; \
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265 } \
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266 } \
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267 break; \
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268 \
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269 case 4: { \
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270 Uint32 *bufp; \
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271 Uint32 Pixel; \
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272 \
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273 bufp = (Uint32 *)buf; \
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274 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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275 *bufp = Pixel | (*bufp & Amask); \
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276 } \
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277 break; \
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278 } \
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279 }
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280
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281 /* FIXME: Should we rescale alpha into 0..255 here? */
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282 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \
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283 { \
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284 r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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285 g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
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286 b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
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287 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
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288 }
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289 #define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \
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290 { \
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291 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
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292 g = (Pixel&fmt->Gmask)>>fmt->Gshift; \
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293 b = (Pixel&fmt->Bmask)>>fmt->Bshift; \
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294 a = (Pixel&fmt->Amask)>>fmt->Ashift; \
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295 }
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296 #define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \
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297 { \
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298 r = (Pixel>>24); \
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299 g = ((Pixel>>16)&0xFF); \
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300 b = ((Pixel>>8)&0xFF); \
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301 a = (Pixel&0xFF); \
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302 }
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303 #define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \
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304 { \
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305 r = ((Pixel>>16)&0xFF); \
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306 g = ((Pixel>>8)&0xFF); \
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307 b = (Pixel&0xFF); \
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308 a = (Pixel>>24); \
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309 }
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310 #define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \
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311 { \
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312 r = (Pixel&0xFF); \
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313 g = ((Pixel>>8)&0xFF); \
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314 b = ((Pixel>>16)&0xFF); \
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315 a = (Pixel>>24); \
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316 }
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317 #define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \
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318 do { \
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319 switch (bpp) { \
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320 case 2: \
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321 Pixel = *((Uint16 *)(buf)); \
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322 break; \
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323 \
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324 case 3: {/* FIXME: broken code (no alpha) */ \
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325 Uint8 *b = (Uint8 *)buf; \
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326 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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327 Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
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328 } else { \
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329 Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
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330 } \
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331 } \
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332 break; \
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333 \
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334 case 4: \
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335 Pixel = *((Uint32 *)(buf)); \
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336 break; \
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337 \
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338 default: \
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339 Pixel = 0; /* stop gcc complaints */ \
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340 break; \
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341 } \
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342 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
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343 Pixel &= ~fmt->Amask; \
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344 } while(0)
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345
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346 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
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347 #define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \
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348 { \
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349 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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350 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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351 ((b>>fmt->Bloss)<<fmt->Bshift)| \
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352 ((a>>fmt->Aloss)<<fmt->Ashift); \
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353 }
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354 #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
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355 { \
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356 switch (bpp) { \
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357 case 2: { \
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358 Uint16 Pixel; \
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359 \
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360 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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361 *((Uint16 *)(buf)) = Pixel; \
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362 } \
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363 break; \
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364 \
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365 case 3: { /* FIXME: broken code (no alpha) */ \
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366 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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367 *((buf)+fmt->Rshift/8) = r; \
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368 *((buf)+fmt->Gshift/8) = g; \
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369 *((buf)+fmt->Bshift/8) = b; \
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370 } else { \
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371 *((buf)+2-fmt->Rshift/8) = r; \
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372 *((buf)+2-fmt->Gshift/8) = g; \
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373 *((buf)+2-fmt->Bshift/8) = b; \
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374 } \
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375 } \
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376 break; \
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377 \
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378 case 4: { \
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379 Uint32 Pixel; \
0
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380 \
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381 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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382 *((Uint32 *)(buf)) = Pixel; \
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383 } \
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384 break; \
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385 } \
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386 }
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387
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388 /* Blend the RGB values of two Pixels based on a source alpha value */
0
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389 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
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390 do { \
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391 dR = (((sR-dR)*(A))>>8)+dR; \
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392 dG = (((sG-dG)*(A))>>8)+dG; \
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393 dB = (((sB-dB)*(A))>>8)+dB; \
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394 } while(0)
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395
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396 /* Blend the RGB values of two Pixels based on a source alpha value */
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397 #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \
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398 do { \
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399 unsigned tR, tG, tB, tA; \
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400 tA = 255 - sA; \
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401 tR = 1 + (sR * sA) + (dR * tA); \
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402 dR = (tR + (tR >> 8)) >> 8; \
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403 tG = 1 + (sG * sA) + (dG * tA); \
ffaaf7ecf685 Altivec-optimized blitters!
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404 dG = (tG + (tG >> 8)) >> 8; \
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405 tB = 1 + (sB * sA) + (dB * tA); \
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406 dB = (tB + (tB >> 8)) >> 8; \
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407 } while(0)
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408
ffaaf7ecf685 Altivec-optimized blitters!
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409
0
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410 /* This is a very useful loop for optimizing blitters */
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
Sam Lantinga <slouken@libsdl.org>
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diff changeset
411 #if defined(_MSC_VER) && (_MSC_VER == 1300)
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
412 /* There's a bug in the Visual C++ 7 optimizer when compiling this code */
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
413 #else
0
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414 #define USE_DUFFS_LOOP
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
415 #endif
0
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diff changeset
416 #ifdef USE_DUFFS_LOOP
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417
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418 /* 8-times unrolled loop */
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419 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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420 { int n = (width+7)/8; \
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
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diff changeset
421 switch (width & 7) { \
0
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422 case 0: do { pixel_copy_increment; \
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423 case 7: pixel_copy_increment; \
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424 case 6: pixel_copy_increment; \
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425 case 5: pixel_copy_increment; \
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426 case 4: pixel_copy_increment; \
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427 case 3: pixel_copy_increment; \
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428 case 2: pixel_copy_increment; \
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diff changeset
429 case 1: pixel_copy_increment; \
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430 } while ( --n > 0 ); \
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431 } \
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432 }
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433
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parents:
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434 /* 4-times unrolled loop */
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parents:
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435 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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parents:
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436 { int n = (width+3)/4; \
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
437 switch (width & 3) { \
0
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438 case 0: do { pixel_copy_increment; \
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439 case 3: pixel_copy_increment; \
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440 case 2: pixel_copy_increment; \
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441 case 1: pixel_copy_increment; \
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442 } while ( --n > 0 ); \
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443 } \
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444 }
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445
689
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parents: 553
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446 /* 2 - times unrolled loop */
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parents: 553
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447 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
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448 double_pixel_copy_increment, width) \
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parents: 553
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449 { int n, w = width; \
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parents: 553
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450 if( w & 1 ) { \
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451 pixel_copy_increment; \
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parents: 553
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452 w--; \
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parents: 553
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453 } \
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454 if ( w > 0 ) { \
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455 n = ( w + 2) / 4; \
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456 switch( w & 2 ) { \
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457 case 0: do { double_pixel_copy_increment; \
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parents: 553
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458 case 2: double_pixel_copy_increment; \
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459 } while ( --n > 0 ); \
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parents: 553
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460 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
461 } \
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462 }
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parents: 553
diff changeset
463
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464 /* 2 - times unrolled loop 4 pixels */
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465 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
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466 double_pixel_copy_increment, \
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467 quatro_pixel_copy_increment, width) \
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parents: 553
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468 { int n, w = width; \
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469 if(w & 1) { \
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470 pixel_copy_increment; \
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471 w--; \
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472 } \
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473 if(w & 2) { \
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parents: 553
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474 double_pixel_copy_increment; \
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parents: 553
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475 w -= 2; \
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parents: 553
diff changeset
476 } \
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parents: 553
diff changeset
477 if ( w > 0 ) { \
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parents: 553
diff changeset
478 n = ( w + 7 ) / 8; \
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diff changeset
479 switch( w & 4 ) { \
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480 case 0: do { quatro_pixel_copy_increment; \
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parents: 553
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481 case 4: quatro_pixel_copy_increment; \
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diff changeset
482 } while ( --n > 0 ); \
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parents: 553
diff changeset
483 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
484 } \
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diff changeset
485 }
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diff changeset
486
0
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487 /* Use the 8-times version of the loop by default */
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488 #define DUFFS_LOOP(pixel_copy_increment, width) \
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489 DUFFS_LOOP8(pixel_copy_increment, width)
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490
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491 #else
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492
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493 /* Don't use Duff's device to unroll loops */
689
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parents: 553
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494 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
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parents: 553
diff changeset
495 double_pixel_copy_increment, width) \
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parents: 553
diff changeset
496 { int n = width; \
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diff changeset
497 if( n & 1 ) { \
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diff changeset
498 pixel_copy_increment; \
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parents: 553
diff changeset
499 n--; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
500 } \
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parents: 553
diff changeset
501 n=n>>1; \
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parents: 553
diff changeset
502 for(; n > 0; --n) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
503 double_pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
504 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
505 }
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parents: 553
diff changeset
506
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parents: 553
diff changeset
507 /* Don't use Duff's device to unroll loops */
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parents: 553
diff changeset
508 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
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parents: 553
diff changeset
509 double_pixel_copy_increment, \
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parents: 553
diff changeset
510 quatro_pixel_copy_increment, width) \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
511 { int n = width; \
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diff changeset
512 if(n & 1) { \
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parents: 553
diff changeset
513 pixel_copy_increment; \
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parents: 553
diff changeset
514 n--; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
515 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
516 if(n & 2) { \
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diff changeset
517 double_pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
518 n -= 2; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
519 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
520 n=n>>2; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
521 for(; n > 0; --n) { \
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parents: 553
diff changeset
522 quatro_pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
523 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
524 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
525
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
526 /* Don't use Duff's device to unroll loops */
0
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diff changeset
527 #define DUFFS_LOOP(pixel_copy_increment, width) \
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parents:
diff changeset
528 { int n; \
74212992fb08 Initial revision
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parents:
diff changeset
529 for ( n=width; n > 0; --n ) { \
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 pixel_copy_increment; \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 } \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
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parents:
diff changeset
533 #define DUFFS_LOOP8(pixel_copy_increment, width) \
74212992fb08 Initial revision
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diff changeset
534 DUFFS_LOOP(pixel_copy_increment, width)
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parents:
diff changeset
535 #define DUFFS_LOOP4(pixel_copy_increment, width) \
74212992fb08 Initial revision
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parents:
diff changeset
536 DUFFS_LOOP(pixel_copy_increment, width)
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parents:
diff changeset
537
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diff changeset
538 #endif /* USE_DUFFS_LOOP */
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parents:
diff changeset
539
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parents:
diff changeset
540 /* Prevent Visual C++ 6.0 from printing out stupid warnings */
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parents:
diff changeset
541 #if defined(_MSC_VER) && (_MSC_VER >= 600)
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parents:
diff changeset
542 #pragma warning(disable: 4550)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544
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parents:
diff changeset
545 #endif /* _SDL_blit_h */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
546 /* vi: set ts=4 sw=4 expandtab: */