annotate src/video/SDL_sysvideo.h @ 5144:31e7f523ab3d

Making the API simpler, texture color and alpha modulation are supported by all renderers.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 31 Jan 2011 23:37:30 -0800
parents da10636e5eca
children 2f44e6969a59
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_sysvideo_h
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25 #define _SDL_sysvideo_h
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26
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27 #include "SDL_mouse.h"
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28 #include "SDL_keysym.h"
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29 #include "SDL_shape.h"
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31 /* The SDL video driver */
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32
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33 typedef struct SDL_Renderer SDL_Renderer;
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34 typedef struct SDL_RenderDriver SDL_RenderDriver;
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35 typedef struct SDL_WindowShaper SDL_WindowShaper;
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36 typedef struct SDL_ShapeDriver SDL_ShapeDriver;
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37 typedef struct SDL_VideoDisplay SDL_VideoDisplay;
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38 typedef struct SDL_VideoDevice SDL_VideoDevice;
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39
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40 /* Define the SDL texture structure */
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41 struct SDL_Texture
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42 {
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43 const void *magic;
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44 Uint32 format; /**< The pixel format of the texture */
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45 int access; /**< SDL_TextureAccess */
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46 int w; /**< The width of the texture */
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47 int h; /**< The height of the texture */
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48 int modMode; /**< The texture modulation mode */
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49 SDL_BlendMode blendMode; /**< The texture blend mode */
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50 Uint8 r, g, b, a; /**< Texture modulation values */
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51
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52 SDL_Renderer *renderer;
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53
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54 void *driverdata; /**< Driver specific texture representation */
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55
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56 SDL_Texture *prev;
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57 SDL_Texture *next;
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58 };
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59
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60 /* Define the SDL renderer structure */
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61 struct SDL_Renderer
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62 {
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63 int (*ActivateRenderer) (SDL_Renderer * renderer);
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64 int (*DisplayModeChanged) (SDL_Renderer * renderer);
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65 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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66 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture,
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67 void **pixels, int *pitch);
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68 int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
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69 const SDL_Color * colors, int firstcolor,
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70 int ncolors);
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71 int (*GetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
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72 SDL_Color * colors, int firstcolor,
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73 int ncolors);
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74 int (*SetTextureColorMod) (SDL_Renderer * renderer,
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75 SDL_Texture * texture);
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76 int (*SetTextureAlphaMod) (SDL_Renderer * renderer,
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77 SDL_Texture * texture);
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78 int (*SetTextureBlendMode) (SDL_Renderer * renderer,
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79 SDL_Texture * texture);
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80 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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81 const SDL_Rect * rect, const void *pixels,
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82 int pitch);
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83 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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84 const SDL_Rect * rect, int markDirty, void **pixels,
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85 int *pitch);
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86 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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87 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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88 int numrects, const SDL_Rect * rects);
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89 int (*RenderClear) (SDL_Renderer * renderer);
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90 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points,
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91 int count);
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92 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points,
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93 int count);
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94 int (*RenderDrawRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
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95 int count);
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96 int (*RenderFillRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
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97 int count);
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98 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture,
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99 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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100 int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
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101 Uint32 format, void * pixels, int pitch);
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102 int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
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103 Uint32 format, const void * pixels, int pitch);
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104 void (*RenderPresent) (SDL_Renderer * renderer);
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105 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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106
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107 void (*DestroyRenderer) (SDL_Renderer * renderer);
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108
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109 /* The current renderer info */
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110 SDL_RendererInfo info;
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111
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112 /* The window associated with the renderer */
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113 SDL_Window *window;
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115 /* The list of textures */
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116 SDL_Texture *textures;
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117
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118 Uint8 r, g, b, a; /**< Color for drawing operations values */
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119 SDL_BlendMode blendMode; /**< The drawing blend mode */
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120
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121 void *driverdata;
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122 };
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123
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124 /* Define the SDL render driver structure */
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125 struct SDL_RenderDriver
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126 {
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127 SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags);
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128
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129 /* Info about the renderer capabilities */
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130 SDL_RendererInfo info;
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131 };
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132
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133 /* Define the SDL window-shaper structure */
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134 struct SDL_WindowShaper
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135 {
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136 /* The window associated with the shaper */
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137 SDL_Window *window;
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138
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139 /* The user's specified coordinates for the window, for once we give it a shape. */
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140 Uint32 userx,usery;
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141
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142 /* The parameters for shape calculation. */
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143 SDL_WindowShapeMode mode;
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144
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145 /* Has this window been assigned a shape? */
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146 SDL_bool hasshape;
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147
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148 void *driverdata;
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149 };
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150
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151 /* Define the SDL shape driver structure */
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152 struct SDL_ShapeDriver
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153 {
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154 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window);
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155 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
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156 int (*ResizeWindowShape)(SDL_Window *window);
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157 };
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158
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159 /* Define the SDL window structure, corresponding to toplevel windows */
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160 struct SDL_Window
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161 {
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162 const void *magic;
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163 Uint32 id;
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164 char *title;
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165 int x, y;
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166 int w, h;
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167 Uint32 flags;
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168
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169 SDL_VideoDisplay *display;
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170 SDL_Renderer *renderer;
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171
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172 SDL_DisplayMode fullscreen_mode;
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173
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174 SDL_WindowShaper *shaper;
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175
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176 void *userdata;
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177 void *driverdata;
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178
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179 SDL_Window *prev;
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180 SDL_Window *next;
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181 };
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182 #define FULLSCREEN_VISIBLE(W) \
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183 (((W)->flags & SDL_WINDOW_FULLSCREEN) && \
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184 ((W)->flags & SDL_WINDOW_SHOWN) && \
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185 !((W)->flags & SDL_WINDOW_MINIMIZED))
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186
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187 /*
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188 * Define the SDL display structure This corresponds to physical monitors
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189 * attached to the system.
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190 */
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191 struct SDL_VideoDisplay
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192 {
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193 int max_display_modes;
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194 int num_display_modes;
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195 SDL_DisplayMode *display_modes;
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196 SDL_DisplayMode desktop_mode;
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197 SDL_DisplayMode current_mode;
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198 SDL_bool updating_fullscreen;
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199 SDL_Palette *palette;
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200
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201 Uint16 *gamma;
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202 Uint16 *saved_gamma; /* (just offset into gamma) */
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203
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204 int num_render_drivers;
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205 SDL_RenderDriver *render_drivers;
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206
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207 SDL_Window *windows;
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208 SDL_Window *fullscreen_window;
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209
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210 SDL_Renderer *current_renderer;
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211
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212 SDL_VideoDevice *device;
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213
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214 void *driverdata;
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215 };
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216
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217 /* Define the SDL video driver structure */
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218 #define _THIS SDL_VideoDevice *_this
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219
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220 struct SDL_VideoDevice
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221 {
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222 /* * * */
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223 /* The name of this video driver */
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224 const char *name;
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225
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226 /* * * */
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227 /* Initialization/Query functions */
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228
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229 /*
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230 * Initialize the native video subsystem, filling in the list of
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231 * displays for this driver, returning 0 or -1 if there's an error.
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232 */
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233 int (*VideoInit) (_THIS);
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234
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235 /*
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236 * Reverse the effects VideoInit() -- called if VideoInit() fails or
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237 * if the application is shutting down the video subsystem.
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238 */
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239 void (*VideoQuit) (_THIS);
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240
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241 /* * * */
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242 /*
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243 * Display functions
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244 */
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245
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246 /*
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247 * Get the bounds of a display
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248 */
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249 int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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250
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251 /*
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252 * Get a list of the available display modes. e.g.
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253 * SDL_AddDisplayMode(_this->current_display, mode)
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254 */
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255 void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display);
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256
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257 /*
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258 * Setting the display mode is independent of creating windows, so
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259 * when the display mode is changed, all existing windows should have
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260 * their data updated accordingly, including the display surfaces
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261 * associated with them.
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262 */
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263 int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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264
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265 /* Set the color entries of the display palette */
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266 int (*SetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
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267
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268 /* Get the color entries of the display palette */
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269 int (*GetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
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270
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271 /* Set the gamma ramp */
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272 int (*SetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
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273
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274 /* Get the gamma ramp */
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275 int (*GetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
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276
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277 /* * * */
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278 /*
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279 * Window functions
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280 */
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281 int (*CreateWindow) (_THIS, SDL_Window * window);
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282 int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data);
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283 void (*SetWindowTitle) (_THIS, SDL_Window * window);
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284 void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon);
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285 void (*SetWindowPosition) (_THIS, SDL_Window * window);
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286 void (*SetWindowSize) (_THIS, SDL_Window * window);
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287 void (*ShowWindow) (_THIS, SDL_Window * window);
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288 void (*HideWindow) (_THIS, SDL_Window * window);
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289 void (*RaiseWindow) (_THIS, SDL_Window * window);
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290 void (*MaximizeWindow) (_THIS, SDL_Window * window);
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291 void (*MinimizeWindow) (_THIS, SDL_Window * window);
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292 void (*RestoreWindow) (_THIS, SDL_Window * window);
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293 void (*SetWindowGrab) (_THIS, SDL_Window * window);
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294 void (*DestroyWindow) (_THIS, SDL_Window * window);
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295
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296 /* * * */
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297 /*
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298 * Shaped-window functions
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299 */
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300 SDL_ShapeDriver shape_driver;
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301
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302 /* Get some platform dependent window information */
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303 SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window,
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304 struct SDL_SysWMinfo * info);
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305
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306 /* * * */
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307 /*
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308 * OpenGL support
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309 */
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diff changeset
310 int (*GL_LoadLibrary) (_THIS, const char *path);
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diff changeset
311 void *(*GL_GetProcAddress) (_THIS, const char *proc);
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
312 void (*GL_UnloadLibrary) (_THIS);
2753
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diff changeset
313 SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
314 int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
315 int (*GL_SetSwapInterval) (_THIS, int interval);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
316 int (*GL_GetSwapInterval) (_THIS);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
317 void (*GL_SwapWindow) (_THIS, SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
318 void (*GL_DeleteContext) (_THIS, SDL_GLContext context);
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319
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320 /* * * */
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diff changeset
321 /*
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diff changeset
322 * Event manager functions
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323 */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
324 void (*PumpEvents) (_THIS);
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325
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54fac87e1f34 Added an API to enable/disable the screen saver.
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diff changeset
326 /* Suspend the screensaver */
54fac87e1f34 Added an API to enable/disable the screen saver.
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diff changeset
327 void (*SuspendScreenSaver) (_THIS);
54fac87e1f34 Added an API to enable/disable the screen saver.
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parents: 2967
diff changeset
328
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
329 /* Text input */
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
330 void (*StartTextInput) (_THIS);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
331 void (*StopTextInput) (_THIS);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
332 void (*SetTextInputRect) (_THIS, SDL_Rect *rect);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
333
4495
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
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parents: 4472
diff changeset
334 /* Clipboard */
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
335 int (*SetClipboardText) (_THIS, const char *text);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
336 char * (*GetClipboardText) (_THIS);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
337 SDL_bool (*HasClipboardText) (_THIS);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
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parents: 4472
diff changeset
338
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339 /* * * */
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parents: 2742
diff changeset
340 /* Data common to all drivers */
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
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parents: 2967
diff changeset
341 SDL_bool suspend_screensaver;
2753
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parents: 2742
diff changeset
342 int num_displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
343 SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
344 int current_display;
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
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parents: 3685
diff changeset
345 Uint8 window_magic;
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
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parents: 3685
diff changeset
346 Uint8 texture_magic;
2753
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diff changeset
347 Uint32 next_object_id;
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dbbfdb9ea716 Simplified clipboard API for sanity's sake.
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parents: 4472
diff changeset
348 char * clipboard_text;
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349
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diff changeset
350 /* * * */
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parents: 2742
diff changeset
351 /* Data used by the GL drivers */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
352 struct
Sam Lantinga <slouken@libsdl.org>
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353 {
Sam Lantinga <slouken@libsdl.org>
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diff changeset
354 int red_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
355 int green_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
356 int blue_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
357 int alpha_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
358 int depth_size;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
359 int buffer_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
360 int stencil_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
361 int double_buffer;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
362 int accum_red_size;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
363 int accum_green_size;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
364 int accum_blue_size;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
365 int accum_alpha_size;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
366 int stereo;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
367 int multisamplebuffers;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
368 int multisamplesamples;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
369 int accelerated;
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
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parents: 3083
diff changeset
370 int major_version;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
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parents: 3083
diff changeset
371 int minor_version;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
372 int retained_backing;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
373 int driver_loaded;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
374 char driver_path[256];
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
375 void *dll_handle;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
376 } gl_config;
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parents:
diff changeset
377
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diff changeset
378 /* * * */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
379 /* Data private to this driver */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
380 void *driverdata;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
381 struct SDL_GLDriverData *gl_data;
0
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parents:
diff changeset
382
3161
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
383 #if SDL_VIDEO_DRIVER_PANDORA
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
384 struct SDL_PrivateGLESData *gles_data;
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
385 #endif
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
386
2753
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diff changeset
387 /* * * */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
388 /* The function used to dispose of this structure */
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diff changeset
389 void (*free) (_THIS);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
390 };
0
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parents:
diff changeset
391
2753
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diff changeset
392 typedef struct VideoBootStrap
Sam Lantinga <slouken@libsdl.org>
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diff changeset
393 {
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diff changeset
394 const char *name;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
395 const char *desc;
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parents: 2742
diff changeset
396 int (*available) (void);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
397 SDL_VideoDevice *(*create) (int devindex);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
398 } VideoBootStrap;
0
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parents:
diff changeset
399
1931
103c6fec2a60 The Mac OS X Cocoa video driver is under construction...
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parents: 1928
diff changeset
400 #if SDL_VIDEO_DRIVER_COCOA
103c6fec2a60 The Mac OS X Cocoa video driver is under construction...
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parents: 1928
diff changeset
401 extern VideoBootStrap COCOA_bootstrap;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
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parents: 1330
diff changeset
402 #endif
19418e4422cb New configure-based build system. Still work in progress, but much improved
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parents: 1330
diff changeset
403 #if SDL_VIDEO_DRIVER_X11
0
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parents:
diff changeset
404 extern VideoBootStrap X11_bootstrap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
406 #if SDL_VIDEO_DRIVER_DIRECTFB
167
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
407 extern VideoBootStrap DirectFB_bootstrap;
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
408 #endif
5062
e8916fe9cfc8 Fixed bug #925
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parents: 5048
diff changeset
409 #if SDL_VIDEO_DRIVER_WINDOWS
e8916fe9cfc8 Fixed bug #925
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parents: 5048
diff changeset
410 extern VideoBootStrap WINDOWS_bootstrap;
0
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parents:
diff changeset
411 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
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parents: 1330
diff changeset
412 #if SDL_VIDEO_DRIVER_BWINDOW
0
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parents:
diff changeset
413 extern VideoBootStrap BWINDOW_bootstrap;
74212992fb08 Initial revision
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parents:
diff changeset
414 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
415 #if SDL_VIDEO_DRIVER_PHOTON
3083
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
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parents: 3057
diff changeset
416 extern VideoBootStrap photon_bootstrap;
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
417 #endif
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
418 #if SDL_VIDEO_DRIVER_QNXGF
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
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parents: 3057
diff changeset
419 extern VideoBootStrap qnxgf_bootstrap;
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
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parents: 167
diff changeset
420 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
421 #if SDL_VIDEO_DRIVER_EPOC
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 167
diff changeset
422 extern VideoBootStrap EPOC_bootstrap;
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 167
diff changeset
423 #endif
2742
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
424 #if SDL_VIDEO_DRIVER_UIKIT
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
425 extern VideoBootStrap UIKIT_bootstrap;
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
426 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
427 #if SDL_VIDEO_DRIVER_DUMMY
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
428 extern VideoBootStrap DUMMY_bootstrap;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
429 #endif
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2702
diff changeset
430 #if SDL_VIDEO_DRIVER_NDS
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2702
diff changeset
431 extern VideoBootStrap NDS_bootstrap;
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2702
diff changeset
432 #endif
3161
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
433 #if SDL_VIDEO_DRIVER_PANDORA
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
434 extern VideoBootStrap PND_bootstrap;
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
435 #endif
4701
d40bb3165d2b Added (partially implemented) android video backend and associated files needed to build
Paul Hunkin <paul@bieh.net>
parents: 3701
diff changeset
436 #if SDL_VIDEO_DRIVER_ANDROID
d40bb3165d2b Added (partially implemented) android video backend and associated files needed to build
Paul Hunkin <paul@bieh.net>
parents: 3701
diff changeset
437 extern VideoBootStrap Android_bootstrap;
d40bb3165d2b Added (partially implemented) android video backend and associated files needed to build
Paul Hunkin <paul@bieh.net>
parents: 3701
diff changeset
438 #endif
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
439
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
440 #define SDL_CurrentDisplay (&_this->displays[_this->current_display])
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
441 #define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
4472
791b3256fb22 Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
443 extern SDL_VideoDevice *SDL_GetVideoDevice(void);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
444 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
445 extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
446 extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
447 extern int SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
448 extern int SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
449 extern int SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
450 extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
451 extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
452 extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
3501
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
453 extern int SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
454 extern int SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
455 extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
456 extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
3501
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
457 extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
458
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
459 extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
460
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
461 extern void SDL_OnWindowShown(SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
462 extern void SDL_OnWindowHidden(SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
463 extern void SDL_OnWindowResized(SDL_Window * window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
464 extern void SDL_OnWindowMinimized(SDL_Window * window);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
465 extern void SDL_OnWindowRestored(SDL_Window * window);
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Sam Lantinga <slouken@libsdl.org>
parents: 2742
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466 extern void SDL_OnWindowFocusGained(SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
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467 extern void SDL_OnWindowFocusLost(SDL_Window * window);
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64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3678
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468 extern SDL_Window * SDL_GetFocusWindow(void);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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469
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Sam Lantinga <slouken@libsdl.org>
parents: 2742
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470 #endif /* _SDL_sysvideo_h */
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
471
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
472 /* vi: set ts=4 sw=4 expandtab: */