annotate docs/man3/SDL_CreateCursor.3 @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
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1 .TH "SDL_CreateCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_CreateCursor \- Creates a new mouse cursor\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSDL_Cursor *\fBSDL_CreateCursor\fP\fR(\fBUint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Create a cursor using the specified \fBdata\fR and \fBmask\fR (in MSB format)\&. The cursor width must be a multiple of 8 bits\&.
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12 .PP
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13 The cursor is created in black and white according to the following:
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14 .TP 20
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15 \fBData / Mask\fR
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16 \fBResulting pixel on screen\fR
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17 .TP 20
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18 0 / 1
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19 White
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20 .TP 20
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21 1 / 1
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22 Black
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23 .TP 20
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24 0 / 0
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25 Transparent
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26 .TP 20
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27 1 / 0
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28 Inverted color if possible, black if not\&.
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29 .PP
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30 Cursors created with this function must be freed with \fISDL_FreeCursor\fR\&.
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31 .SH "EXAMPLE"
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32 .PP
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33 .nf
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34 \f(CW/* Stolen from the mailing list */
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35 /* Creates a new mouse cursor from an XPM */
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36
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37
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38 /* XPM */
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39 static const char *arrow[] = {
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40 /* width height num_colors chars_per_pixel */
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41 " 32 32 3 1",
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42 /* colors */
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43 "X c #000000",
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44 "\&. c #ffffff",
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45 " c None",
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46 /* pixels */
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47 "X ",
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48 "XX ",
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49 "X\&.X ",
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50 "X\&.\&.X ",
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51 "X\&.\&.\&.X ",
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52 "X\&.\&.\&.\&.X ",
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53 "X\&.\&.\&.\&.\&.X ",
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54 "X\&.\&.\&.\&.\&.\&.X ",
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55 "X\&.\&.\&.\&.\&.\&.\&.X ",
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56 "X\&.\&.\&.\&.\&.\&.\&.\&.X ",
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57 "X\&.\&.\&.\&.\&.XXXXX ",
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58 "X\&.\&.X\&.\&.X ",
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59 "X\&.X X\&.\&.X ",
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60 "XX X\&.\&.X ",
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61 "X X\&.\&.X ",
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62 " X\&.\&.X ",
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63 " X\&.\&.X ",
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64 " X\&.\&.X ",
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65 " XX ",
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66 " ",
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67 " ",
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68 " ",
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69 " ",
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70 " ",
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71 " ",
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72 " ",
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73 " ",
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74 " ",
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75 " ",
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76 " ",
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77 " ",
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78 " ",
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79 "0,0"
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80 };
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81
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82 static SDL_Cursor *init_system_cursor(const char *image[])
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83 {
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84 int i, row, col;
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85 Uint8 data[4*32];
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86 Uint8 mask[4*32];
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87 int hot_x, hot_y;
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88
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89 i = -1;
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90 for ( row=0; row<32; ++row ) {
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91 for ( col=0; col<32; ++col ) {
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92 if ( col % 8 ) {
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93 data[i] <<= 1;
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94 mask[i] <<= 1;
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95 } else {
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96 ++i;
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97 data[i] = mask[i] = 0;
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98 }
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99 switch (image[4+row][col]) {
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100 case \&'X\&':
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101 data[i] |= 0x01;
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102 k[i] |= 0x01;
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103 break;
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104 case \&'\&.\&':
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105 mask[i] |= 0x01;
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106 break;
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107 case \&' \&':
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108 break;
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109 }
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110 }
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111 }
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112 sscanf(image[4+row], "%d,%d", &hot_x, &hot_y);
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113 return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
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114 }\fR
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115 .fi
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116 .PP
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117 .SH "SEE ALSO"
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118 .PP
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119 \fI\fBSDL_FreeCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
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120 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01