Mercurial > sdl-ios-xcode
annotate src/audio/windx5/directx.h @ 4106:12bb6311fd5d SDL-1.2
Hans de Goede fixed bug #495
When running boswars: http://www.boswars.org/ on a machine with intel
integrathed graphics it crashes when it tries to play the initial theora
splashscreen video:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 140 (XVideo)
Minor opcode of failed request: 19 ()
Serial number of failed request: 25
Current serial number in output stream: 26
boswars: xcb_xlib.c:41: xcb_xlib_lock: Assertion `!c->xlib.lock' failed.
Aborted
I recognized this problem from a few years back, when I encountered it while
working on the Xv blitter for xmame. The problem is that for some reason
creation the Xvport and XvImage succeeds, and failure (lack of resources / hw
capability?) is only indicated during the first XvPut[Shm]Image. I've written a
patch for SDL using the work around for this I developed for xmame (and which
is still used successfully in xmame after many years of usage).
I'll admit it isn't very pretty, but after investigating several possibilities
this was the best option, any other fixes would need changes to the SDL api and
abi.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Dec 2007 02:23:48 +0000 |
parents | bb6839704ed6 |
children | 782fd950bd46 eada7e321df6 |
rev | line source |
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1 |
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2 #ifndef _directx_h |
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3 #define _directx_h |
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4 |
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5 /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ |
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6 |
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7 #define WIN32_LEAN_AND_MEAN |
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SDL_windows.h is no longer necessary
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8 #include <windows.h> |
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9 #include <mmsystem.h> |
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10 #ifndef WIN32 |
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11 #define WIN32 |
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12 #endif |
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13 #undef WINNT |
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14 |
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15 /* Far pointers don't exist in 32-bit code */ |
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16 #ifndef FAR |
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17 #define FAR |
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18 #endif |
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19 |
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20 /* Error codes not yet included in Win32 API header files */ |
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21 #ifndef MAKE_HRESULT |
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22 #define MAKE_HRESULT(sev,fac,code) \ |
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23 ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) |
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24 #endif |
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25 |
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26 #ifndef S_OK |
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27 #define S_OK (HRESULT)0x00000000L |
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28 #endif |
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29 |
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30 #ifndef SUCCEEDED |
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31 #define SUCCEEDED(x) ((HRESULT)(x) >= 0) |
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32 #endif |
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33 #ifndef FAILED |
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34 #define FAILED(x) ((HRESULT)(x)<0) |
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35 #endif |
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36 |
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37 #ifndef E_FAIL |
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38 #define E_FAIL (HRESULT)0x80000008L |
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39 #endif |
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40 #ifndef E_NOINTERFACE |
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41 #define E_NOINTERFACE (HRESULT)0x80004002L |
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42 #endif |
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43 #ifndef E_OUTOFMEMORY |
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44 #define E_OUTOFMEMORY (HRESULT)0x8007000EL |
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45 #endif |
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46 #ifndef E_INVALIDARG |
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47 #define E_INVALIDARG (HRESULT)0x80070057L |
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48 #endif |
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49 #ifndef E_NOTIMPL |
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50 #define E_NOTIMPL (HRESULT)0x80004001L |
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51 #endif |
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52 #ifndef REGDB_E_CLASSNOTREG |
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53 #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L |
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54 #endif |
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55 |
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56 /* Severity codes */ |
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57 #ifndef SEVERITY_ERROR |
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58 #define SEVERITY_ERROR 1 |
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59 #endif |
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60 |
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61 /* Error facility codes */ |
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62 #ifndef FACILITY_WIN32 |
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63 #define FACILITY_WIN32 7 |
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64 #endif |
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65 |
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66 #ifndef FIELD_OFFSET |
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67 #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) |
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68 #endif |
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69 |
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70 /* DirectX headers (if it isn't included, I haven't tested it yet) |
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71 */ |
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72 /* We need these defines to mark what version of DirectX API we use */ |
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73 #define DIRECTDRAW_VERSION 0x0700 |
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74 #define DIRECTSOUND_VERSION 0x0500 |
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75 #define DIRECTINPUT_VERSION 0x0500 |
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76 |
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77 #ifdef __GNUC__ |
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78 #define NONAMELESSUNION |
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79 #endif |
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80 #include <ddraw.h> |
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81 #include <dsound.h> |
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82 #include <dinput.h> |
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83 |
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84 #endif /* _directx_h */ |