Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CreateCond.3 @ 614:0b4c3f5ff63d
Date: Wed, 9 Apr 2003 18:21:33 -0230
From: Stephen Anthony <stephena@roadrunner.nf.net>
Subject: [SDL] First patch concerning 4.3 and refresh rates
OK, here's my first draft of the patch for the above subject.
A short explanation:
X 4.3 introduces many more modelines than older versions. This would be
fine, except it introduces many modes with the *same* resolution but
different refresh rates. And SDL won't necessarily pick the one with the
highest refresh rate.
So this patch restores SDL to X 4.2 functionality. That is, there is only
ever one refresh rate *per* resolution, and it is the highest possible.
This functionality can be totally disabled by using the environment
variable 'SDL_VIDEO_X11_USE_ALL_MODES' set equal to 1.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 20 Apr 2003 05:36:52 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_CreateCond" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CreateCond\- Create a condition variable | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBSDL_cond *\fBSDL_CreateCond\fP\fR(\fBvoid\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Creates a condition variable\&. | |
13 .SH "EXAMPLES" | |
14 .PP | |
15 .nf | |
16 \f(CWSDL_cond *cond; | |
17 | |
18 cond=SDL_CreateCond(); | |
19 \&. | |
20 \&. | |
21 /* Do stuff */ | |
22 | |
23 \&. | |
24 \&. | |
25 SDL_DestroyCond(cond);\fR | |
26 .fi | |
27 .PP | |
28 .SH "SEE ALSO" | |
29 .PP | |
30 \fI\fBSDL_DestroyCond\fP\fR, \fI\fBSDL_CondWait\fP\fR, \fI\fBSDL_CondSignal\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
31 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |