log

age author description
Fri, 23 Sep 2011 14:24:22 +0200 KarstenBock The Examine action in the context menu will now only be shown when the Entity actually has a description text.
Fri, 23 Sep 2011 14:18:42 +0200 KarstenBock Fixed bug in "getItemActions" when the Entity has a change_map component.
Fri, 23 Sep 2011 14:11:49 +0200 KarstenBock Added pc_has and npc_has as functions to the dialogue engine. These replace calls to pc.has_item and ncp.has_item.
Fri, 23 Sep 2011 13:35:44 +0200 KarstenBock take_stuff and give_stuff in dialogues work again.
Fri, 23 Sep 2011 13:30:41 +0200 KarstenBock Fixed item_type not being set when creating items.
Fri, 23 Sep 2011 13:30:17 +0200 KarstenBock Fixed bugs in the container functions.
Fri, 23 Sep 2011 12:58:32 +0200 KarstenBock Removed image field from the equipable component.
Thu, 22 Sep 2011 16:18:07 +0200 KarstenBock (Re)added setting of inventory and equipment in the object files.
Thu, 22 Sep 2011 14:39:00 +0200 KarstenBock Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
Thu, 22 Sep 2011 14:29:28 +0200 KarstenBock The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
Wed, 21 Sep 2011 19:51:37 +0200 KarstenBock Fixed old equipable values not reset when equippin another equipable in its slot.
Wed, 21 Sep 2011 17:39:07 +0200 KarstenBock Functions in equip.py will now correctly set the equipable's attributes.
Wed, 21 Sep 2011 17:37:30 +0200 KarstenBock Renamed container to wearer in the equipable component.
Wed, 21 Sep 2011 17:32:36 +0200 KarstenBock Added get_equipable and take_equipable functions.
Wed, 21 Sep 2011 16:48:01 +0200 KarstenBock Added equip to the usable components of the World class.
Wed, 21 Sep 2011 16:46:36 +0200 KarstenBock Added the Equip component to the __init__.py of the components package.
Wed, 21 Sep 2011 16:11:06 +0200 KarstenBock Fixed syntax error in container.py.
Wed, 21 Sep 2011 16:10:14 +0200 KarstenBock Changed "import bGrease" to "import parpg.bGrease".
Wed, 21 Sep 2011 15:43:12 +0200 KarstenBock Added equip function.
Wed, 21 Sep 2011 15:25:32 +0200 KarstenBock Added equipable component.
Wed, 21 Sep 2011 15:05:12 +0200 KarstenBock Added item_type attribute to the containable component.
Sun, 18 Sep 2011 16:26:12 +0200 KarstenBock Implemented creation of dynamic entities.
Sun, 18 Sep 2011 16:07:07 +0200 KarstenBock Added ChangeMap component.
Fri, 09 Sep 2011 16:12:46 +0200 KarstenBock DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
Fri, 09 Sep 2011 15:47:43 +0200 KarstenBock Added meet and met methods from the old player object to the gamestate.
Fri, 09 Sep 2011 15:30:23 +0200 KarstenBock Removed the pos value from the fifeagent component. getItemActions of Gamescenecontroller gets the position by calling a method of the behaviour.
Fri, 09 Sep 2011 15:18:17 +0200 KarstenBock Added BaseBehaviour. Moved methods from MovingAgentBehaviour to BaseBehaviour.
Fri, 09 Sep 2011 15:05:23 +0200 KarstenBock Renamed BaseBehaviour to MovingAgentBehaviour
Thu, 08 Sep 2011 18:56:10 +0200 KarstenBock Fixed bug in the text splitting code of ExamineAction.
Thu, 08 Sep 2011 18:36:40 +0200 KarstenBock Added code that checks if the object is the player so certain actions (talk, attack) will not appear in the menu.
Thu, 08 Sep 2011 18:23:06 +0200 KarstenBock Modifications to make the player agent move around by clicking with the mouse.
Thu, 08 Sep 2011 15:18:39 +0200 KarstenBock Modifications to make talking with npcs possible again. Special actions won't work yet though.