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Thu, 22 Sep 2011 14:39:00 +0200
KarstenBock
Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
Thu, 22 Sep 2011 14:29:28 +0200
KarstenBock
The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
Wed, 21 Sep 2011 19:51:37 +0200
KarstenBock
Fixed old equipable values not reset when equippin another equipable in its slot.
Wed, 21 Sep 2011 17:39:07 +0200
KarstenBock
Functions in equip.py will now correctly set the equipable's attributes.
Wed, 21 Sep 2011 17:37:30 +0200
KarstenBock
Renamed container to wearer in the equipable component.
Wed, 21 Sep 2011 17:32:36 +0200
KarstenBock
Added get_equipable and take_equipable functions.
Wed, 21 Sep 2011 16:48:01 +0200
KarstenBock
Added equip to the usable components of the World class.
Wed, 21 Sep 2011 16:46:36 +0200
KarstenBock
Added the Equip component to the __init__.py of the components package.
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