Fri, 23 Sep 2011 12:58:32 +0200 |
KarstenBock |
Removed image field from the equipable component.
|
Thu, 22 Sep 2011 16:18:07 +0200 |
KarstenBock |
(Re)added setting of inventory and equipment in the object files.
|
Thu, 22 Sep 2011 14:39:00 +0200 |
KarstenBock |
Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
|
Thu, 22 Sep 2011 14:29:28 +0200 |
KarstenBock |
The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
|
Wed, 21 Sep 2011 19:51:37 +0200 |
KarstenBock |
Fixed old equipable values not reset when equippin another equipable in its slot.
|
Wed, 21 Sep 2011 17:39:07 +0200 |
KarstenBock |
Functions in equip.py will now correctly set the equipable's attributes.
|
Wed, 21 Sep 2011 17:37:30 +0200 |
KarstenBock |
Renamed container to wearer in the equipable component.
|
Wed, 21 Sep 2011 17:32:36 +0200 |
KarstenBock |
Added get_equipable and take_equipable functions.
|
Wed, 21 Sep 2011 16:48:01 +0200 |
KarstenBock |
Added equip to the usable components of the World class.
|
Wed, 21 Sep 2011 16:46:36 +0200 |
KarstenBock |
Added the Equip component to the __init__.py of the components package.
|
Wed, 21 Sep 2011 16:11:06 +0200 |
KarstenBock |
Fixed syntax error in container.py.
|
Wed, 21 Sep 2011 16:10:14 +0200 |
KarstenBock |
Changed "import bGrease" to "import parpg.bGrease".
|
Wed, 21 Sep 2011 15:43:12 +0200 |
KarstenBock |
Added equip function.
|
Wed, 21 Sep 2011 15:25:32 +0200 |
KarstenBock |
Added equipable component.
|
Wed, 21 Sep 2011 15:05:12 +0200 |
KarstenBock |
Added item_type attribute to the containable component.
|
Sun, 18 Sep 2011 16:26:12 +0200 |
KarstenBock |
Implemented creation of dynamic entities.
|
Sun, 18 Sep 2011 16:07:07 +0200 |
KarstenBock |
Added ChangeMap component.
|
Fri, 09 Sep 2011 16:12:46 +0200 |
KarstenBock |
DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
|
Fri, 09 Sep 2011 15:47:43 +0200 |
KarstenBock |
Added meet and met methods from the old player object to the gamestate.
|
Fri, 09 Sep 2011 15:30:23 +0200 |
KarstenBock |
Removed the pos value from the fifeagent component. getItemActions of Gamescenecontroller gets the position by calling a method of the behaviour.
|
Fri, 09 Sep 2011 15:18:17 +0200 |
KarstenBock |
Added BaseBehaviour. Moved methods from MovingAgentBehaviour to BaseBehaviour.
|
Fri, 09 Sep 2011 15:05:23 +0200 |
KarstenBock |
Renamed BaseBehaviour to MovingAgentBehaviour
|
Thu, 08 Sep 2011 18:56:10 +0200 |
KarstenBock |
Fixed bug in the text splitting code of ExamineAction.
|
Thu, 08 Sep 2011 18:36:40 +0200 |
KarstenBock |
Added code that checks if the object is the player so certain actions (talk, attack) will not appear in the menu.
|
Thu, 08 Sep 2011 18:23:06 +0200 |
KarstenBock |
Modifications to make the player agent move around by clicking with the mouse.
|
Thu, 08 Sep 2011 15:18:39 +0200 |
KarstenBock |
Modifications to make talking with npcs possible again. Special actions won't work yet though.
|
Thu, 08 Sep 2011 15:17:28 +0200 |
KarstenBock |
Added talk method to the base behaviour.
|
Thu, 08 Sep 2011 14:30:01 +0200 |
KarstenBock |
Removed behaviour component. Behaviour is already stored in the fifeagent component.
|
Thu, 08 Sep 2011 14:20:31 +0200 |
KarstenBock |
Added approach functionality to the BaseBehaviour
|
Wed, 07 Sep 2011 14:48:08 +0200 |
KarstenBock |
Fixed NPC behaviour. NPCs are wandering around again.
|
Wed, 07 Sep 2011 13:54:02 +0200 |
KarstenBock |
Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
|
Wed, 07 Sep 2011 13:24:02 +0200 |
KarstenBock |
Added equip component, wich stores the equipment data of an entity.
|
Tue, 06 Sep 2011 15:22:51 +0200 |
KarstenBock |
Changes to make PARPG "runable" with grease. (With the correct modified assets)
|
Tue, 06 Sep 2011 15:21:36 +0200 |
KarstenBock |
Added dialogue value to Character entity
|
Tue, 06 Sep 2011 14:37:54 +0200 |
KarstenBock |
Renamed dialog to dialogue
|
Mon, 05 Sep 2011 15:00:34 +0200 |
KarstenBock |
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
|
Mon, 05 Sep 2011 14:49:45 +0200 |
KarstenBock |
Made the component classes available in the __ini__.py file of the components package
|
Mon, 05 Sep 2011 14:47:21 +0200 |
KarstenBock |
Added funcionality to load Entities from file
|
Mon, 05 Sep 2011 14:46:43 +0200 |
KarstenBock |
Added components to the World class
|
Mon, 05 Sep 2011 14:45:28 +0200 |
KarstenBock |
Added pos paramenter to the Character entity
|
Mon, 05 Sep 2011 14:44:53 +0200 |
KarstenBock |
Added pos value to the FifeAgent component
|
Mon, 05 Sep 2011 14:43:48 +0200 |
KarstenBock |
Added functions to create entities.
|
Mon, 05 Sep 2011 14:14:42 +0200 |
KarstenBock |
Fixed error in setting the initial state of the NPC behaviour
|
Mon, 05 Sep 2011 14:09:04 +0200 |
KarstenBock |
Set default value of layer parameter of BaseBehaviour to None
|
Mon, 05 Sep 2011 13:56:27 +0200 |
KarstenBock |
Changed parameters for NPCBehaviour to lower case
|
Mon, 05 Sep 2011 13:15:18 +0200 |
KarstenBock |
Added Aliases for the behaviours in the behaviours package __init__.py
|
Mon, 05 Sep 2011 13:02:05 +0200 |
KarstenBock |
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
|
Sun, 04 Sep 2011 16:37:37 +0200 |
KarstenBock |
Fixed bug that the game crashes in the main menu after a few seconds.
|
Sun, 04 Sep 2011 16:25:23 +0200 |
KarstenBock |
Move setup_behaviour method of the Character entity to a function in fifeagent.py
|
Sun, 04 Sep 2011 15:19:47 +0200 |
KarstenBock |
Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
|
Sun, 04 Sep 2011 13:44:10 +0200 |
KarstenBock |
Added component to store the possible actions for an object.
|
Fri, 02 Sep 2011 15:57:27 +0200 |
KarstenBock |
Added functions for Lockable
|
Fri, 02 Sep 2011 12:54:43 +0200 |
KarstenBock |
get_free_slot no raises an exception instead of appending a slot to the container.
|
Fri, 02 Sep 2011 12:29:55 +0200 |
KarstenBock |
Fixed inconsistent indentation.
|
Thu, 01 Sep 2011 23:26:50 +0200 |
KarstenBock |
Added functions for container components
|
Thu, 01 Sep 2011 23:26:02 +0200 |
KarstenBock |
Fixed bug in components
|
Wed, 10 Aug 2011 21:08:48 +0200 |
KarstenBock |
Backed out changeset: 6a637c737d20
|
Wed, 10 Aug 2011 21:08:14 +0200 |
KarstenBock |
Backed out changeset: 799fc37fec6d
|
Wed, 10 Aug 2011 21:07:06 +0200 |
KarstenBock |
Backed out changeset: bd1e3b743518
|
Wed, 03 Aug 2011 22:57:52 +0200 |
KarstenBock |
FifeManager no longer subclasses ApplicationBase
|