log

age author description
Tue, 27 Mar 2012 13:41:20 +0200 Beliar Removed bGrease, which is in a seperate repository, here: https://github.com/Beliaar/bGrease
Sat, 24 Mar 2012 09:59:46 +0100 Beliar Added help, moveObject, deleteObject, putItemIntoContainer, equipItem, createItemByID and createItemByType functions to the GameEnvironment.
Tue, 20 Mar 2012 14:31:02 +0100 Beliar Fixing an error with the path of the font and window icon.
Fri, 16 Mar 2012 07:16:07 +0100 Beliar Added CodeAction which executes a code inside the GameEnvironment.
Fri, 16 Mar 2012 07:15:08 +0100 Beliar Made "str" available in scripts.
Thu, 15 Mar 2012 16:24:05 +0100 Beliar getGameEnvironment of GameState now returns a locals dictionary that is empty at the beginning of the game and will be saved in save games. The vals and funcs are now both in the globals dictionary.
Thu, 15 Mar 2012 14:30:37 +0100 Beliar Updated .hgsubstate
Thu, 15 Mar 2012 14:15:42 +0100 Beliar Fixed npcs not actually wandering around.
Sat, 10 Mar 2012 13:31:47 +0100 Beliar The getGameEnvironment method of GameState will now return a globals dictionary where __builtins__ is disabled.
Wed, 07 Mar 2012 20:04:48 +0100 Beliar This fixes the director exception when running a command in the console.
Tue, 06 Mar 2012 15:39:14 +0100 Beliar Made the entities of the current map available in the console.
Tue, 06 Mar 2012 15:15:18 +0100 Beliar Fixed showing the console.
Mon, 05 Mar 2012 20:17:34 +0100 Beliar Removed code to initialize pychan from PARPGApplication as that is already done in Application Base.
Mon, 05 Mar 2012 19:32:52 +0100 Beliar Added command line option to manually set a fife path.
Fri, 02 Mar 2012 19:42:26 +0100 Beliar Moved the getEnvironment method from the ScriptingSystem to the GameState and renamed it to getGameEnvironment.