Mon, 05 Sep 2011 13:56:27 +0200 |
KarstenBock |
Changed parameters for NPCBehaviour to lower case
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Mon, 05 Sep 2011 13:15:18 +0200 |
KarstenBock |
Added Aliases for the behaviours in the behaviours package __init__.py
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Mon, 05 Sep 2011 13:02:05 +0200 |
KarstenBock |
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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Sun, 04 Sep 2011 16:37:37 +0200 |
KarstenBock |
Fixed bug that the game crashes in the main menu after a few seconds.
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Sun, 04 Sep 2011 16:25:23 +0200 |
KarstenBock |
Move setup_behaviour method of the Character entity to a function in fifeagent.py
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Sun, 04 Sep 2011 15:19:47 +0200 |
KarstenBock |
Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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Sun, 04 Sep 2011 13:44:10 +0200 |
KarstenBock |
Added component to store the possible actions for an object.
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Fri, 02 Sep 2011 15:57:27 +0200 |
KarstenBock |
Added functions for Lockable
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Fri, 02 Sep 2011 12:54:43 +0200 |
KarstenBock |
get_free_slot no raises an exception instead of appending a slot to the container.
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Fri, 02 Sep 2011 12:29:55 +0200 |
KarstenBock |
Fixed inconsistent indentation.
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Thu, 01 Sep 2011 23:26:50 +0200 |
KarstenBock |
Added functions for container components
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Thu, 01 Sep 2011 23:26:02 +0200 |
KarstenBock |
Fixed bug in components
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Wed, 10 Aug 2011 21:08:48 +0200 |
KarstenBock |
Backed out changeset: 6a637c737d20
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Wed, 10 Aug 2011 21:08:14 +0200 |
KarstenBock |
Backed out changeset: 799fc37fec6d
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Wed, 10 Aug 2011 21:07:06 +0200 |
KarstenBock |
Backed out changeset: bd1e3b743518
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Wed, 03 Aug 2011 22:57:52 +0200 |
KarstenBock |
FifeManager no longer subclasses ApplicationBase
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