# HG changeset patch # User KarstenBock@gmx.net # Date 1315147057 -7200 # Node ID 86799b61e5dcdb55ac909176c8b7499527e22f88 # Parent bcabbffc88e69ebd744acc15d0147c9d3d5af331 Fixed bug that the game crashes in the main menu after a few seconds. diff -r bcabbffc88e6 -r 86799b61e5dc mode.py --- a/mode.py Sun Sep 04 16:25:23 2011 +0200 +++ b/mode.py Sun Sep 04 16:37:37 2011 +0200 @@ -9,7 +9,7 @@ def _pump(self): if self.current_mode: - self.current_mode.pump(self.engine.getTimeManager().getTimeDelta() / 1000.0) + self.current_mode.pump(self.current_mode.engine.getTimeManager().getTimeDelta() / 1000.0) class FifeMode(BaseMode):