# HG changeset patch # User Beliar # Date 1331043318 -3600 # Node ID 62aed638815966a78b2e60bd40e8136764b32bbd # Parent 67d3f629658f9efa6cfabf18d3c0163eb0796c6e Fixed showing the console. diff -r 67d3f629658f -r 62aed6388159 gamescenecontroller.py --- a/gamescenecontroller.py Mon Mar 05 20:17:34 2012 +0100 +++ b/gamescenecontroller.py Tue Mar 06 15:15:18 2012 +0100 @@ -24,6 +24,7 @@ from fife import fife from fife import extensions +from fife.extensions import pychan from controllerbase import ControllerBase from parpg.gui.hud import Hud @@ -163,7 +164,7 @@ logger.info("PARPG: Saved: {0}".format(screenshot_file)) if(key_val == key.F10): # F10 shows/hides the console - self.engine.getGuiManager().getConsole().toggleShowHide() + pychan.manager.hook.guimanager.getConsole().toggleShowHide() if(key_val == key.C): # C opens and closes the character screen. self.view.hud.toggleCharacterScreen()