# HG changeset patch # User KarstenBock@gmx.net # Date 1315224882 -7200 # Node ID 12071706020f61ad838c5fc954343afdea2358d0 # Parent 77dfe4a917b5b82160f5a4c5697e2cdd0e8e8b0f Fixed error in setting the initial state of the NPC behaviour diff -r 77dfe4a917b5 -r 12071706020f behaviours/npc.py --- a/behaviours/npc.py Mon Sep 05 14:09:04 2011 +0200 +++ b/behaviours/npc.py Mon Sep 05 14:14:42 2011 +0200 @@ -15,7 +15,8 @@ from random import randrange -from base import * +import base +from base import BaseBehaviour class NPCBehaviour(BaseBehaviour): """This is a basic NPC behaviour""" @@ -23,7 +24,7 @@ super(NPCBehaviour, self).__init__(layer) self.parent = parent - self.state = _AGENT_STATE_NONE + self.state = base._AGENT_STATE_NONE self.pc = None self.target_loc = None self.nextAction = None diff -r 77dfe4a917b5 -r 12071706020f behaviours/player.py --- a/behaviours/player.py Mon Sep 05 14:09:04 2011 +0200 +++ b/behaviours/player.py Mon Sep 05 14:14:42 2011 +0200 @@ -13,7 +13,8 @@ # You should have received a copy of the GNU General Public License # along with PARPG. If not, see . -from base import * +import base +from base import BaseBehaviour class PlayerBehaviour (BaseBehaviour): def __init__(self, parent=None, layer=None):