log systems/scriptingsystem.py @ 178:c706963ed0c3

age author description
Fri, 02 Mar 2012 19:42:26 +0100 Beliar Moved the getEnvironment method from the ScriptingSystem to the GameState and renamed it to getGameEnvironment.
Thu, 01 Mar 2012 14:49:09 +0100 Beliar Added a method to the ScriptingSystem that returns the environment(locals, globals) in which scripts are run.
Sun, 26 Feb 2012 01:24:33 +0100 Beliar Added math functions to the scripting system functions.
Sat, 19 Nov 2011 19:28:38 +0100 KarstenBock Small fixes.
Thu, 17 Nov 2011 20:36:08 +0100 KarstenBock Implemented loading scripts from files.
Sun, 13 Nov 2011 17:19:14 +0100 KarstenBock Further work on the scripting system.
Sun, 13 Nov 2011 13:37:24 +0100 KarstenBock script commands are stored in the System now instead of the the script object.
Sat, 12 Nov 2011 16:27:39 +0100 KarstenBock Implemented simple script system.
Wed, 21 Sep 2011 16:10:14 +0200 KarstenBock Changed "import bGrease" to "import parpg.bGrease".
Mon, 05 Sep 2011 15:00:34 +0200 KarstenBock Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
Wed, 27 Jul 2011 12:16:30 -1000 M. George Hansen Refactored components and began defining basic Entities and Systems.