Fri, 02 Mar 2012 19:42:26 +0100 |
Beliar |
Moved the getEnvironment method from the ScriptingSystem to the GameState and renamed it to getGameEnvironment.
|
Thu, 01 Mar 2012 14:49:09 +0100 |
Beliar |
Added a method to the ScriptingSystem that returns the environment(locals, globals) in which scripts are run.
|
Sun, 26 Feb 2012 01:24:33 +0100 |
Beliar |
Added math functions to the scripting system functions.
|
Sat, 19 Nov 2011 19:28:38 +0100 |
KarstenBock |
Small fixes.
|
Thu, 17 Nov 2011 20:36:08 +0100 |
KarstenBock |
Implemented loading scripts from files.
|
Sun, 13 Nov 2011 17:19:14 +0100 |
KarstenBock |
Further work on the scripting system.
|
Sun, 13 Nov 2011 13:37:24 +0100 |
KarstenBock |
script commands are stored in the System now instead of the the script object.
|
Sat, 12 Nov 2011 16:27:39 +0100 |
KarstenBock |
Implemented simple script system.
|
Wed, 21 Sep 2011 16:10:14 +0200 |
KarstenBock |
Changed "import bGrease" to "import parpg.bGrease".
|
Mon, 05 Sep 2011 15:00:34 +0200 |
KarstenBock |
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
|
Wed, 27 Jul 2011 12:16:30 -1000 |
M. George Hansen |
Refactored components and began defining basic Entities and Systems.
|