log gamemodel.py @ 167:b3b82c2aebee

age author description
Mon, 20 Feb 2012 16:50:10 +0100 Beliar Using fife settings module again instead of our own.
Thu, 17 Nov 2011 20:36:08 +0100 KarstenBock Implemented loading scripts from files.
Sat, 05 Nov 2011 16:08:16 +0100 KarstenBock Activaed loading of character statistic scripts.
Sat, 05 Nov 2011 16:04:59 +0100 KarstenBock Statistics are being saved and loaded.
Sat, 05 Nov 2011 14:53:12 +0100 KarstenBock Moved code from CharacterCreationController to GameModel
Tue, 11 Oct 2011 14:47:37 +0200 KarstenBock PARPG now works with, and needs Fife 0.3.3.
Sun, 09 Oct 2011 14:03:25 +0200 KarstenBock createItem now calls UpdateObjectDB after it created the item.
Sat, 08 Oct 2011 14:18:16 +0200 KarstenBock Split code off from createInventoryItems to createItemByID and createItemByType.
Fri, 07 Oct 2011 18:15:09 +0200 KarstenBock Fixed contents of containers, that are contained in other containers, not correctly restoring.
Fri, 07 Oct 2011 14:36:36 +0200 KarstenBock Fixed that dropped items cannot be picked up.
Fri, 07 Oct 2011 14:15:06 +0200 KarstenBock Fixed that items in the player characters inventory could not be dropped.
Mon, 03 Oct 2011 18:25:31 +0200 KarstenBock Fixed dropping items on the map.
Fri, 30 Sep 2011 16:05:26 +0200 KarstenBock Fixed bug where the objects of a map where not correctly restored when changing between maps.
Fri, 30 Sep 2011 15:31:53 +0200 KarstenBock Added ExamineContentsAction.
Fri, 30 Sep 2011 15:08:53 +0200 KarstenBock Added optional Slot value to the "Items" list in the agents file.
Fri, 30 Sep 2011 14:11:02 +0200 KarstenBock Fixed graphical representation of lockables, that are open, when creating the agent.
Thu, 29 Sep 2011 18:09:56 +0200 KarstenBock Fixed Saving and Loading.
Wed, 28 Sep 2011 15:01:04 +0200 KarstenBock updateObjectDB now saves equipment and inventory too.
Wed, 28 Sep 2011 12:58:18 +0200 KarstenBock If Items in containers or being equipped have no type the game will now try to get the object using the ID.
Tue, 27 Sep 2011 16:29:39 +0200 KarstenBock updateObjectDB of GameModel now uses saveable_fields.
Tue, 27 Sep 2011 15:50:28 +0200 KarstenBock Added Graphics component.
Tue, 27 Sep 2011 15:23:43 +0200 KarstenBock Added Behaviour component.
Tue, 27 Sep 2011 14:58:03 +0200 KarstenBock Added Base component, which has a saveable_fields property. It is supposed to be derived from, thus it is not in the components list.
Mon, 26 Sep 2011 15:44:42 +0200 KarstenBock Fixed moving between maps.