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parpg-source
log gamescenecontroller.py @ 86:
a9cc5559ec2a
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Sat, 24 Sep 2011 15:48:24 +0200
KarstenBock
Move the identifier field from the FifeAgent component to the new General component.
Fri, 23 Sep 2011 14:24:22 +0200
KarstenBock
The Examine action in the context menu will now only be shown when the Entity actually has a description text.
Fri, 23 Sep 2011 14:18:42 +0200
KarstenBock
Fixed bug in "getItemActions" when the Entity has a change_map component.
Fri, 09 Sep 2011 15:30:23 +0200
KarstenBock
Removed the pos value from the fifeagent component. getItemActions of Gamescenecontroller gets the position by calling a method of the behaviour.
Thu, 08 Sep 2011 18:36:40 +0200
KarstenBock
Added code that checks if the object is the player so certain actions (talk, attack) will not appear in the menu.
Thu, 08 Sep 2011 15:18:39 +0200
KarstenBock
Modifications to make talking with npcs possible again. Special actions won't work yet though.
Tue, 06 Sep 2011 15:22:51 +0200
KarstenBock
Changes to make PARPG "runable" with grease. (With the correct modified assets)
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