log gui/dialoguegui.py @ 144:86b9b181ad1c

age author description
Sun, 09 Oct 2011 14:38:54 +0200 KarstenBock Added a "model" value to the dialogues game_state, which stores the GameModel.
Fri, 23 Sep 2011 14:11:49 +0200 KarstenBock Added pc_has and npc_has as functions to the dialogue engine. These replace calls to pc.has_item and ncp.has_item.
Fri, 09 Sep 2011 16:12:46 +0200 KarstenBock DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
Thu, 08 Sep 2011 15:18:39 +0200 KarstenBock Modifications to make talking with npcs possible again. Special actions won't work yet though.
Mon, 06 Jun 2011 15:56:14 -1000 M. George Hansen Fixed resource path dependencies issue that caused PARPG to crash on start.
Sat, 14 May 2011 01:12:35 -0700 M. George Hansen Initial commit of parpg-core.