log gui/hud.py @ 152:76041ed90a5d

age author description
Sun, 09 Oct 2011 21:02:48 +0200 KarstenBock Moved the action module into the entities package.
Fri, 07 Oct 2011 18:15:09 +0200 KarstenBock Fixed contents of containers, that are contained in other containers, not correctly restoring.
Fri, 07 Oct 2011 14:16:21 +0200 KarstenBock The stopActions method in the Hud class now drops the item that is currently dragged onto the map.
Wed, 05 Oct 2011 12:59:22 +0200 KarstenBock Modified InventoryGrid to set a name for each slot containing the index.
Wed, 05 Oct 2011 11:04:39 +0200 KarstenBock Modified EquipmentSlot to display an image instead of a text.
Fri, 30 Sep 2011 15:31:53 +0200 KarstenBock Added ExamineContentsAction.
Fri, 23 Sep 2011 14:11:49 +0200 KarstenBock Added pc_has and npc_has as functions to the dialogue engine. These replace calls to pc.has_item and ncp.has_item.
Fri, 09 Sep 2011 16:12:46 +0200 KarstenBock DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
Tue, 06 Sep 2011 15:22:51 +0200 KarstenBock Changes to make PARPG "runable" with grease. (With the correct modified assets)
Mon, 06 Jun 2011 15:56:14 -1000 M. George Hansen Fixed resource path dependencies issue that caused PARPG to crash on start.
Sat, 14 May 2011 01:12:35 -0700 M. George Hansen Initial commit of parpg-core.