Mercurial > parpg-source
view components/__init__.py @ 139:dd7655eee67d
Added a "model" value to the dialogues game_state, which stores the GameModel.
author | KarstenBock@gmx.net |
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date | Sun, 09 Oct 2011 14:38:54 +0200 |
parents | 8d87e1203402 |
children |
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from character_statistics import CharacterStatistics from containable import Containable from container import Container from description import Description from dialogue import Dialogue from fifeagent import FifeAgent from lockable import Lockable from usable import Usable from change_map import ChangeMap from equipable import Equipable from equip import Equip from general import General from behaviour import Behaviour from graphics import Graphics components = { "general": General(), "characterstats": CharacterStatistics(), "containable": Containable(), "container": Container(), "description": Description(), "dialogue": Dialogue(), "fifeagent": FifeAgent(), "lockable": Lockable(), "usable": Usable(), "change_map": ChangeMap(), "equipable": Equipable(), "equip": Equip(), "behaviour": Behaviour(), "graphics": Graphics(), }