Mercurial > parpg-source
view mode.py @ 74:c9818290bbe7
Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
author | KarstenBock@gmx.net |
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date | Thu, 22 Sep 2011 14:39:00 +0200 |
parents | e856b604b650 |
children |
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from parpg.bGrease.mode import * import abc class FifeManager(BaseManager): def __init__(self): self.modes = [] def _pump(self): if self.current_mode: self.current_mode.pump(self.current_mode.engine.getTimeManager().getTimeDelta() / 1000.0) class FifeMode(BaseMode): def __init__(self): BaseMode.__init__(self) @abc.abstractmethod def pump(self, dt): """Performs actions every frame"""