Mercurial > parpg-source
view bGrease/__init__.py @ 120:adbcdb900fa9
Modified InventoryGrid to set a name for each slot containing the index.
Added getSlot method to InventoryGrid.
Renamed InventoryGUI class to CharacterGUI.
Added InventoryGUI class which handles the inventory part of the CharacterGUI.
An InventoryGUI instance is now created in CharacterGUI.
author | KarstenBock@gmx.net |
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date | Wed, 05 Oct 2011 12:59:22 +0200 |
parents | ff3e395abf91 |
children | a6bbb732b27b |
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############################################################################# # # Copyright (c) 2010 by Casey Duncan and contributors # All Rights Reserved. # # This software is subject to the provisions of the MIT License # A copy of the license should accompany this distribution. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # ############################################################################# __versioninfo__ = (0, 3, 0) __version__ = '.'.join(str(n) for n in __versioninfo__) __all__ = ('BaseWorld', 'Entity', 'System', 'Renderer') import component import geometry import collision from entity import Entity from world import BaseWorld import abc class System(object): """Grease system abstract base class. Systems define behaviorial aspects of a |World|. All systems must define a :meth:`step` method that is invoked by the world each timestep. User-defined systems are not required to subclass this class. See :ref:`an example system from the tutorial <tut-system-example>`. """ __metaclass__ = abc.ABCMeta world = None """The |World| this system belongs to""" def set_world(self, world): """Bind the system to a world""" self.world = world @abc.abstractmethod def step(self, dt): """Execute a time step for the system. Must be defined by all system classes. :param dt: Time since last step invocation :type dt: float """ class Renderer(object): """Grease renderer abstract base class. Renderers define the presentation of a |World|. All renderers must define a :meth:`draw` method that is invoked by the world when the display needs to be redrawn. User-defined renderers are not required to subclass this class. See :ref:`an example renderer from the tutorial <tut-renderer-example>`. """ __metaclass__ = abc.ABCMeta world = None """The |World| this renderer belongs to""" def set_world(self, world): """Bind the system to a world""" self.world = world @abc.abstractmethod def draw(self): """Issue drawing commands for this renderer. Must be defined for all renderer classes. """