Mercurial > parpg-source
view components/fifeagent.py @ 108:81b51b9d861e
Fixed bug where the objects of a map where not correctly restored when changing between maps.
author | KarstenBock@gmx.net |
---|---|
date | Fri, 30 Sep 2011 16:05:26 +0200 |
parents | f94d4577ca5e |
children | 75c0b728ccf3 |
line wrap: on
line source
# This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from copy import deepcopy from base import Base class FifeAgent(Base): """Component that stores the values for a fife agent""" def __init__(self): """Constructor""" Base.__init__(self, layer=object, behaviour=object) @property def saveable_fields(self): fields = self.fields.keys() fields.remove("layer") fields.remove("behaviour") return fields def setup_behaviour(agent): """Attach the behaviour to the layer""" if agent.behaviour: agent.behaviour.attachToLayer(agent.entity.getID(), agent.layer)