view main.py @ 183:7b6aba7839ea

getGameEnvironment of GameState now returns a locals dictionary that is empty at the beginning of the game and will be saved in save games. The vals and funcs are now both in the globals dictionary. This WILL break old saves.
author Beliar <KarstenBock@gmx.net>
date Thu, 15 Mar 2012 16:24:05 +0100
parents 94196a3e9c07
children c41299c7e833
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#!/usr/bin/env python2 
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.
import logging
import sys
from os.path import abspath
      
def main(parser):

    opts, args = parser.parse_args()

    levels = {'debug': logging.DEBUG,
              'info': logging.INFO,
              'warning': logging.WARNING,
              'error': logging.ERROR,
              'critical': logging.CRITICAL}

    #TODO: setup formating
    logging.basicConfig(filename=opts.logfile, level=levels[opts.loglevel])
    logger = logging.getLogger('parpg')

    try:
        old_path = sys.path
        if opts.fife_path:
            sys.path = [opts.fife_path]
        import fife
    except ImportError:
        logger.critical("Could not import fife module. Please install fife or set the --fife-path command line value")
        parser.print_help()
        sys.exit(1)
    finally:
        sys.path = old_path


    from fife.extensions.fife_settings import Setting

    settings = Setting(settings_file="settings.xml")
    
    settings.set("parpg","DataPath", abspath(settings.get("parpg","DataPath")))
    
   
    from parpg.application import PARPGApplication
    from parpg.common import utils
    
    # enable psyco if available and in settings file
    try:
        import psyco
        psyco_available = True
    except ImportError:
        logger.warning('Psyco Acceleration unavailable')
        psyco_available = False
    
    if settings.get("fife", "UsePsyco"):
        if psyco_available:
            psyco.full()
            logger.info('Psyco Acceleration enabled')
        else:
            logger.warning('Please install psyco before attempting to use it'
                            'Psyco Acceleration disabled')
    else:
        logger.info('Psycho Acceleration disabled')
    
    # run the game
    app = PARPGApplication(settings)
    app.run()