view gui/filebrowser.py @ 183:7b6aba7839ea

getGameEnvironment of GameState now returns a locals dictionary that is empty at the beginning of the game and will be saved in save games. The vals and funcs are now both in the globals dictionary. This WILL break old saves.
author Beliar <KarstenBock@gmx.net>
date Thu, 15 Mar 2012 16:24:05 +0100
parents 0296f5f74a0f
children
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#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.
import sys
import os
import logging

from fife.extensions import pychan
from fife.extensions.pychan import widgets

from parpg import vfs

logger = logging.getLogger('filebrowser')

def u2s(string):
    # TODO: cryptic function name
    return string.encode(sys.getfilesystemencoding())

class FileBrowser(object):
    """FileBrowser displays directory and file listings from the vfs.
       The file_selected parameter is a callback invoked when a file selection
       has been made; its signature must be file_selected(path,filename). If
       select_dir is set, file_selected's filename parameter should be optional.
       The save_file option provides a box for supplying a new filename that
       doesn't exist yet. The select_dir option allows directories to be
       selected as well as files."""
    def __init__(self, engine, settings, file_selected, gui_xml_path,
                 close_callback=None, save_file=False, select_dir=False, 
                 extensions=('.dat',)):
        self.engine = engine
        self.settings = settings
        self.file_selected = file_selected

        self._widget = None
        self.save_file = save_file
        self.select_dir = select_dir
        self.close_callback = close_callback
        self.gui_xml_path = gui_xml_path 
        
        self.extensions = extensions
        # FIXME M. George Hansen 2011-06-06: Not sure that user_path is set
        #     correctly atm. Plus, I don't think that this should be
        #     hard-coded.
        self.path = os.path.relpath(os.path.join(self.settings.get("parpg", "DataPath"), 'saves'))
        if not os.path.exists(self.path):
            os.makedirs(self.path)
        self.dir_list = []
        self.file_list = []
        
    def close(self):
        """Closes the browser"""        
        self._widget.hide()
        if self.close_callback:
            self.close_callback()
    
    def showBrowser(self):
        """Shows the file dialog browser"""
        if self._widget:
            self._widget.show()
            return
        xml_file = vfs.VFS.open(self.gui_xml_path)
        self._widget = pychan.loadXML(xml_file)
        self._widget.mapEvents({
            'dirList'       : self._setPath,
            'selectButton'  : self._selectFile,
            'closeButton'   : self.close
        })
        self._setPath()
        if self.save_file:
            self._file_entry = widgets.TextField(name='saveField', text=u'')    
            self._widget.findChild(name="fileColumn").\
                addChild(self._file_entry)
        self._widget.show()

    def _setPath(self):
        """Path change callback."""
        selection = self._widget.collectData('dirList')
        if not (selection < 0):
            new_dir = u2s(self.dir_list[selection])
            lst = self.path.split('/')
            if new_dir == '..' and lst[-1] != '..' and lst[-1] != '.':
                lst.pop()
            else:
                lst.append(new_dir)
            self.path = '/'.join(lst)
            
        def decodeList(list):
            fs_encoding = sys.getfilesystemencoding()
            if fs_encoding is None: fs_encoding = "ascii"
        
            new_list = []
            for i in list:
                try:
                    new_list.append(unicode(i, fs_encoding))
                except:
                    new_list.append(unicode(i, fs_encoding, 'replace'))
                    logger.debug("WARNING: Could not decode item:\n"
                                        "{0}".format(i))
            return new_list
            
        

        self.dir_list = []
        self.file_list = []
        
        dir_list = ('..',) + filter(lambda d: not d.startswith('.'), \
                                    self.engine.getVFS().\
                                    listDirectories(self.path))
        file_list = filter(lambda f: f.split('.')[-1] in self.extensions, \
                           self.engine.getVFS().listFiles(self.path))
        self.dir_list = decodeList(dir_list)
        self.file_list = decodeList(file_list)
        self._widget.distributeInitialData({
            'dirList'  : self.dir_list,
            'fileList' : self.file_list
        })

    def _selectFile(self):
        """ File selection callback. """
        self._widget.hide()
        selection = self._widget.collectData('fileList')

        if self.save_file:
            data = self._widget.collectData('saveField')
            if data:
                if (data.endswith(".dat")):
                    self.file_selected(self.path, \
                                u2s(self._widget.collectData('saveField')))
                else:
                    self.file_selected(self.path, 
                                       u2s(self._widget.collectData('saveField')) + '.dat')
                return
            

        if selection >= 0 and selection < len(self.file_list):
            self.file_selected(self.path, u2s(self.file_list[selection]))
            return
        
        if self.select_dir:
            self.file_selected(self.path)
            return

        logger.error('no selection')

    def _warningMessage(self):
        """Shows the warning message dialog when a file with a
           faulty extension was selected."""
        window = widgets.Window(title="Warning")
        text = "Please save the file as a .dat"
        label = widgets.Label(text=text)
        ok_button = widgets.Button(name="ok_button", text="Ok")
        window.addChildren([label, ok_button])
        window.mapEvents({'ok_button':window.hide})
        window.show()