view world.py @ 27:59a4337f328f

Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
author KarstenBock@gmx.net
date Sun, 04 Sep 2011 15:19:47 +0200
parents 708a6f651c31
children b30a72c41f90
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from parpg.grease.world import *
from parpg.mode import FifeMode

class World(FifeMode, BaseWorld):

    def __init__(self):
        FifeMode.__init__(self)
        BaseWorld.__init__(self)
    
    def pump(self, dt):
        for component in self.components:
            if hasattr(component, "step"):
                component.step(dt)
        for system in self.systems:
            if hasattr(system, "step"):
                system.step(dt)