view components/__init__.py @ 90:4a8a0cd7f79a

Added Behaviour component. Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author KarstenBock@gmx.net
date Tue, 27 Sep 2011 15:23:43 +0200
parents aed2e094e0c7
children 84b5808d995c
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from CharacterStatistics import CharacterStatistics
from containable import Containable
from container import Container
from description import Description
from dialogue import Dialogue
from fifeagent import FifeAgent
from lockable import Lockable
from usable import Usable
from change_map import ChangeMap
from equipable import Equipable
from equip import Equip
from general import General
from behaviour import Behaviour

components = {
        "general": General(),
        "characterstats": CharacterStatistics(),
        "containable": Containable(),
        "container": Container(),
        "description": Description(),
        "dialogue": Dialogue(),
        "fifeagent": FifeAgent(),
        "lockable": Lockable(),
        "usable": Usable(),
        "change_map": ChangeMap(),
        "equipable": Equipable(),
        "equip": Equip(),
        "behaviour": Behaviour(),
    }