view components/equipable.py @ 174:230d316cc43b

Moved the getEnvironment method from the ScriptingSystem to the GameState and renamed it to getGameEnvironment.
author Beliar
date Fri, 02 Mar 2012 19:42:26 +0100
parents f94d4577ca5e
children
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#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#   
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#   
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from copy import deepcopy

from base import Base

class Equipable(Base):
    """
    Component that stores the data for an entity that can be equipped.
    """
    
    def __init__(self):
        Base.__init__(self, possible_slots=list, wearer=object, in_slot=str)
        
    @property
    def saveable_fields(self):
        fields = self.fields.keys()
        fields.remove("wearer")
        return fields