Mercurial > parpg-source
view components/container.py @ 174:230d316cc43b
Moved the getEnvironment method from the ScriptingSystem to the GameState and renamed it to getGameEnvironment.
author | Beliar |
---|---|
date | Fri, 02 Mar 2012 19:42:26 +0100 |
parents | f94d4577ca5e |
children |
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# This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from copy import deepcopy from base import Base class Container(Base): """ Component that allows an entity to contain one or more child entities. """ def __init__(self): Base.__init__(self, children=list, max_bulk=int) @property def saveable_fields(self): fields = self.fields.keys() fields.remove("children") return fields class BulkLimitError(Exception): """Error that gets raised when the item would exceed the bulk limit of the container.""" def __init__(self, bulk, max_bulk): self.bulk = bulk self.max_bulk = max_bulk def __str__(self): return "Item would exceed the bulk limit of the container." class NoFreeSlotError(Exception): """Error that gets raised when the container has no free slots.""" def __str__(self): return "Container can't hold any more items." def get_free_slot(container): """Returns the first slot of the container that is not occupied.""" index = 0 for child in container.children: if not child: return index index += 1 raise NoFreeSlotError def get_total_bulk(container): """Returns the bulk of all items in the container.""" total_bulk = 0 for child in container.children: if child: total_bulk += child.bulk return total_bulk def get_total_weight(container): """Returns the weight of all items in the container.""" total_weight = 0 for child in container.children: if child: total_weight += child.weight return total_weight def get_item(container, slot_or_type): """Returns the item that is in the slot, or has the given type.""" if type(slot_or_type) == int: if len(container.children) >= (slot_or_type + 1): return container.children[slot_or_type] else: for child in container.children: if child and child.item_type == slot_or_type: return child return None def remove_item(container, slot_or_type): """Removes the item at the given slot, or with the given type.""" if type(slot_or_type) == int: item = get_item(container, slot_or_type) if item: container.children[slot_or_type] = None item.container = None item.slot = -1 else: for child in container.children: if child and child.item_type == slot_or_type: container.children[child.slot] = None child.container = None child.slot = -1 def take_item(container, slot_or_type): """Moves the item at the given slot, or with the given type, out of the container and returns it.""" item = get_item(container, slot_or_type) if item: remove_item(container, slot_or_type) return item def put_item(container, item, slot=-1): """Puts the item at the given slot in the container. Returns the item previously at the slot.""" if slot == -1: slot = get_free_slot(container) total_bulk = get_total_bulk(container) total_bulk += item.bulk old_item = get_item(container, slot) if old_item: total_bulk -= old_item.bulk if total_bulk > container.max_bulk: raise BulkLimitError(total_bulk, container.max_bulk) remove_item(container, slot) container.children[slot] = item if item.container: remove_item(item.container, item.slot) item.container = container item.slot = slot return old_item