view gui/containergui_base.py @ 180:0d0422243490

The getGameEnvironment method of GameState will now return a globals dictionary where __builtins__ is disabled.
author Beliar
date Sat, 10 Mar 2012 13:31:47 +0100
parents 2241722311bf
children
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#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.
from copy import deepcopy
from types import StringTypes

from fife import fife
from fife.extensions import pychan

from parpg import vfs
from parpg.gui import drag_drop_data as data_drag
from parpg.entities.action import ACTIONS
from parpg.entities import General

class ContainerGUIBase(object):
    """
    Base class for windows that show the content of a container
    """


    def __init__(self, controller, gui_file):
        self.controller = controller
        if isinstance(gui_file, pychan.Widget):
            self.gui = gui_file
        elif isinstance(gui_file, StringTypes):
            xml_file = vfs.VFS.open(gui_file)
            self.gui = pychan.loadXML(xml_file)
        else:
            self.gui = pychan.loadXML(gui_file)

    def dragDrop(self, obj):
        """Decide whether to drag or drop the image.
           @type obj: string
           @param obj: The name of the object within 
                       the dictionary 'self.buttons'
           @return: None"""
        if(data_drag.dragging == True):
            self.dropObject(obj)
        elif(data_drag.dragging == False):
            self.dragObject(obj)
                
    def dragObject(self, obj):
        """Drag the selected object.
           @type obj: string
           @param obj: The name of the object within
                       the dictionary 'self.buttons'
           @return: None"""           
        pass
       
    def dropObject(self, obj):
        """Drops the object being dropped
           @type obj: string
           @param obj: The name of the object within
                       the dictionary 'self.buttons' 
           @return: None"""
        pass    
    

    def setDragData(self, drag_item, down_image, up_image):
        """Set the dragging data"""
        # set the mouse cursor to be the widget's image
        self.controller.setMouseCursor(up_image.source, down_image.source)
        data_drag.dragged_item = drag_item
        data_drag.dragged_image = up_image.source
        data_drag.dragging = True
        
    def createMenuItems(self, item, actions):
        """Creates context menu items for all classes based on ContainerGUI"""
        assert(isinstance(actions, dict))
        assert(isinstance(item, General))
        menu_actions = []
        item_name = item.description.view_name
        if not actions.has_key("Look"):
            look_action = actions["Look"] = {}
            look_action["text"] = item.description.desc
        if item.container and not actions.has_key("ExamineContents"):
            actions["ExamineContents"] = {}
        for action_name in actions:
            display_name = action_name
            if action_name in ACTIONS:
                param_dict = {}
                param_dict["controller"] = self.controller
                param_dict["commands"] = {}
                if action_name == "Look":
                    param_dict["examine_name"] = item_name
                    param_dict["examine_desc"] = actions[action_name].\
                                                                pop("text")
                if action_name == "Read":
                    param_dict["text_name"] = item_name
                    param_dict["text"] = ""
                if action_name == "Use":
                    param_dict["item"] = item
                    display_name = actions[action_name].pop("text")
                if action_name == "ExamineContents":
                    param_dict["container"] = item
                    display_name = "Examine Contents"
                if action_name == "BrewBeer":
                    param_dict["pot"] = item
                    display_name = "Brew beer"
                if actions[action_name]:
                    param_dict.update(actions[action_name])
                menu_actions.append([action_name, 
                                     display_name, 
                                     self.executeMenuItem, 
                                     ACTIONS[action_name]\
                                                (**param_dict)])        
        return menu_actions

    def showContextMenu(self, event, widget):
        """Decide whether to drag or drop the image.
           @type obj: string
           @param obj: The name of the object within 
                       the dictionary 'self.buttons'
           @return: None"""
        if event.getButton() == event.RIGHT:
            item = widget.item
            if item:
                if not isinstance(item, General):
                    item = item.entity
                actions = {}
                if item.usable:
                    actions = deepcopy(item.usable.actions)
                x_pos, y_pos = widget.getAbsolutePos()
                x_pos += event.getX()
                y_pos += event.getY()
                menu_actions = self.createMenuItems(item, actions)
                self.controller.view.hud.hideContextMenu()
                self.controller.view.hud.showContextMenu(menu_actions,
                                                 (x_pos, 
                                                  y_pos)
                                                  )

    def executeMenuItem(self, action):
        """Executes the items action
        @param action: The action to run
        @type action: Class derived from parpg.entities.action.Action
        """
        action.execute()
    
    def updateImages(self):
        pass