diff behaviours/base.py @ 30:ec5a55266f6a

Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
author KarstenBock@gmx.net
date Mon, 05 Sep 2011 13:02:05 +0200
parents
children 77dfe4a917b5
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/behaviours/base.py	Mon Sep 05 13:02:05 2011 +0200
@@ -0,0 +1,67 @@
+#   This file is part of PARPG.
+
+#   PARPG is free software: you can redistribute it and/or modify
+#   it under the terms of the GNU General Public License as published by
+#   the Free Software Foundation, either version 3 of the License, or
+#   (at your option) any later version.
+
+#   PARPG is distributed in the hope that it will be useful,
+#   but WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#   GNU General Public License for more details.
+
+#   You should have received a copy of the GNU General Public License
+#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.
+
+from fife import fife
+
+_AGENT_STATE_NONE, _AGENT_STATE_IDLE, _AGENT_STATE_APPROACH, _AGENT_STATE_RUN, _AGENT_STATE_WANDER, _AGENT_STATE_TALK = xrange(6)
+
+class BaseBehaviour (fife.InstanceActionListener):
+    """Fife agent listener"""
+    def __init__(self, layer):
+        fife.InstanceActionListener.__init__(self)
+        self.layer = layer
+        self.agent = None
+        self.state = None
+        self.speed = 0
+        self.idle_counter = 1
+    
+    def attachToLayer(self, agent_ID):
+        """Attaches to a certain layer
+           @type agent_ID: String
+           @param agent_ID: ID of the layer to attach to.
+           @return: None"""
+        self.agent = self.layer.getInstance(agent_ID)
+        self.agent.addActionListener(self)
+        self.state = _AGENT_STATE_NONE
+        
+    def getX(self):
+        """Get the NPC's x position on the map.
+           @rtype: integer"
+           @return: the x coordinate of the NPC's location"""
+        return self.agent.getLocation().getLayerCoordinates().x
+
+    def getY(self):
+        """Get the NPC's y position on the map.
+           @rtype: integer
+           @return: the y coordinate of the NPC's location"""
+        return self.agent.getLocation().getLayerCoordinates().y
+        
+    def onNewMap(self, layer):
+        """Sets the agent onto the new layer."""
+        if self.agent is not None:
+            self.agent.removeActionListener(self)
+            
+        self.agent = layer.getInstance(self.parent.ID)
+        self.agent.addActionListener(self)
+        self.state = _AGENT_STATE_NONE
+        self.idle_counter = 1
+    
+    def idle(self):
+        """@return: None"""
+        self.state = _AGENT_STATE_IDLE
+        self.agent.act('stand', self.agent.getFacingLocation())
+
+    def onInstanceActionFinished(self, instance, action):
+        pass
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