Mercurial > parpg-source
diff gui/inventorygui.py @ 2:06145a6ee387
Fixed resource path dependencies issue that caused PARPG to crash on start.
* PARPG should now run without issue (system installation not tested).
* Utilized FIFE's VFS module to remove path dependencies from most PARPG modules.
* The new parpg.vfs module is a singleton with a single global variable, VFS, which is a reference to the global VFS instance. Although a singleton is not ideal it should be replaced once PARPG's core code is refactored.
* The parpg.vfs singleton is initialized in the parpg.applicaiton.PARPGApplication class with the absolute path to the data directory via the parpg.settings module and corresponding configuration file.
* A new DataPath entry was added to the default system configuration file template under the [parpg] section to support the new parpg.vfs module.
* Updated the parpg-assets subrepo to revision 3 to fix some dialog file format issues (for details see commit message for parpg-assets).
* Fixed a few bugs in the parpg.dialogueparsers.YAMLDialogueParser class related to exception handling.
author | M. George Hansen <technopolitica@gmail.com> |
---|---|
date | Mon, 06 Jun 2011 15:56:14 -1000 |
parents | 7a89ea5404b1 |
children | c40d04cf6ed1 |
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--- a/gui/inventorygui.py Tue May 31 02:46:20 2011 -0700 +++ b/gui/inventorygui.py Mon Jun 06 15:56:14 2011 -1000 @@ -1,5 +1,3 @@ -#!/usr/bin/env python - # This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify @@ -48,11 +46,10 @@ def __init__(self, label_text=u'equipment', min_size=(50, 50), max_size=(50, 50), margins=None, - background_image="gui/inv_images/inv_background.png", **kwargs): pychan.VBox.__init__(self, min_size=min_size, max_size=max_size, **kwargs) - self.background_image = background_image + self.background_image = 'gui/inv_images/inv_background.png' label = pychan.Label(text=unicode(label_text)) self.addChild(label) self.label_text = label_text @@ -114,7 +111,7 @@ class InventoryGUI(ContainerGUIBase): def __init__(self, controller, inventory, callbacks): - super(InventoryGUI, self).__init__(controller, "gui/inventory.xml") + super(InventoryGUI, self).__init__(controller, inventory) self.engine = controller.engine self.inventory_shown = False render_backend = self.engine.getRenderBackend()