Mercurial > parpg-source
comparison objects/composed.py @ 0:7a89ea5404b1
Initial commit of parpg-core.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 14 May 2011 01:12:35 -0700 |
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-1:000000000000 | 0:7a89ea5404b1 |
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1 # This file is part of PARPG. | |
2 | |
3 # PARPG is free software: you can redistribute it and/or modify | |
4 # it under the terms of the GNU General Public License as published by | |
5 # the Free Software Foundation, either version 3 of the License, or | |
6 # (at your option) any later version. | |
7 | |
8 # PARPG is distributed in the hope that it will be useful, | |
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
11 # GNU General Public License for more details. | |
12 | |
13 # You should have received a copy of the GNU General Public License | |
14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>. | |
15 | |
16 """Composite game object classes are kept here""" | |
17 | |
18 from base import GameObject, Container, Lockable, \ | |
19 Scriptable, Trapable, Destructable, Carryable, \ | |
20 Usable | |
21 | |
22 class ImmovableContainer(GameObject, Container, Lockable, Scriptable, | |
23 Trapable, Destructable): | |
24 """Composite class that can be used for crates, chests, etc.""" | |
25 def __init__ (self, **kwargs): | |
26 GameObject .__init__(self, **kwargs) | |
27 Container .__init__(self, **kwargs) | |
28 Lockable .__init__(self, **kwargs) | |
29 Scriptable .__init__(self, **kwargs) | |
30 Trapable .__init__(self, **kwargs) | |
31 Destructable .__init__(self, **kwargs) | |
32 self.blocking = True | |
33 | |
34 class SingleItemContainer (Container) : | |
35 """Container that can only store a single item. | |
36 This class can represent single-item inventory slots""" | |
37 def __init__ (self, **kwargs): | |
38 Container.__init__(self, **kwargs) | |
39 | |
40 def placeItem(self,item, index=None): | |
41 if len(self.items) > 0 : | |
42 raise self.SlotBusy ('%s is already busy' % self) | |
43 Container.placeItem(self, item) | |
44 | |
45 class CarryableItem (GameObject, Carryable, Usable): | |
46 """Composite class that will be used for all carryable items""" | |
47 def __init__(self, item_type, **kwargs): | |
48 GameObject.__init__(self, **kwargs) | |
49 Carryable.__init__(self, **kwargs) | |
50 Usable.__init__(self, **kwargs) | |
51 self.item_type = item_type | |
52 | |
53 def prepareStateForSaving(self, state): | |
54 """Prepares state for saving | |
55 @type state: dictionary | |
56 @param state: State of the object | |
57 """ | |
58 super(CarryableItem, self).prepareStateForSaving(state) | |
59 if state.has_key("in_container"): | |
60 del state["in_container"] | |
61 if state.has_key("on_map"): | |
62 del state["on_map"] | |
63 if state.has_key("agent"): | |
64 del state["agent"] | |
65 | |
66 def getStateForSaving(self): | |
67 """Returns state for saving | |
68 @type state: dictionary | |
69 @param state: State of the object | |
70 """ | |
71 ret_dict = self.__dict__.copy() | |
72 self.prepareStateForSaving(ret_dict) | |
73 return ret_dict | |
74 | |
75 class CarryableContainer(Container, CarryableItem): | |
76 """Composite class that will be used for backpack, pouches, etc.""" | |
77 def __init__ (self, item_type, **kwargs): | |
78 Container.__init__(self, **kwargs) | |
79 CarryableItem.__init__(self, item_type, **kwargs) | |
80 self.own_bulk = 0 | |
81 self.own_weight = 0 | |
82 | |
83 def getWeight(self): | |
84 """Resulting weight of a container""" | |
85 return sum((item.weight for item in self.items.values()), | |
86 self.own_weight) | |
87 | |
88 def setWeight(self, weight): | |
89 """Set container's own weight. | |
90 For compatibility with inherited methods""" | |
91 self.own_weight = weight | |
92 | |
93 weight = property(getWeight, setWeight, "Total weight of container") | |
94 | |
95 def getBulk(self): | |
96 """Resulting bulk of container""" | |
97 return self.getContentsBulk()+self.own_bulk | |
98 | |
99 def setBulk(self, bulk): | |
100 """Set container's own bulk. For compatibility with inherited methods""" | |
101 self.own_bulk = bulk | |
102 | |
103 bulk = property(getBulk, setBulk, "Total bulk of container") | |
104 | |
105 def __repr__(self): | |
106 return "[%s" % self.name + str(reduce((lambda a, b: a + ', ' + \ | |
107 str(self.items[b])), self.items, "")) + " ]" | |
108 | |
109 def getStateForSaving(self): | |
110 """Returns state for saving | |
111 @type state: dictionary | |
112 @param state: State of the object | |
113 """ | |
114 state = Container.getStateForSaving(self) | |
115 if not state.has_key("attributes"): | |
116 state["attributes"] = [] | |
117 state["attributes"].append("Container") | |
118 state.update(CarryableItem.getStateForSaving(self)) | |
119 return state | |
120 | |
121 class CarryableSingleItemContainer (SingleItemContainer, CarryableContainer) : | |
122 """Container that can only store a single item. | |
123 This class can represent single-item inventory slots""" | |
124 def __init__ (self, item_type, **kwargs): | |
125 SingleItemContainer.__init__(self, **kwargs) | |
126 CarryableContainer.__init__(self, item_type, **kwargs) | |
127 | |
128 class Door(GameObject, Lockable, Scriptable, Trapable): | |
129 """Composite class that can be used to create doors on a map.""" | |
130 def __init__ (self, target_map_name = 'my-map', | |
131 target_x = 0.0, target_y = 0.0, **kwargs): | |
132 GameObject.__init__(self, **kwargs) | |
133 Lockable.__init__(self, **kwargs) | |
134 Scriptable.__init__(self, **kwargs) | |
135 Trapable.__init__(self, **kwargs) | |
136 self.attributes.append("door") | |
137 self.target_map_name = target_map_name | |
138 self.target_pos = (target_x, target_y) | |
139 self.blocking = True | |
140 | |
141 def getStateForSaving(self): | |
142 """Returns state for saving | |
143 """ | |
144 ret_dict = super(Door, self).getStateForSaving() | |
145 return ret_dict |